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Type: Posts; User: Timboy67678

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  1. [Preview] glad to see u still around dave

    glad to see u still around dave
  2. [Info] think they are talking about the ca before the...

    think they are talking about the ca before the shitty reloaded update
  3. Replies
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    18,427

    [Release] i dont believe you actually know the person in...

    i dont believe you actually know the person in the gif
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    18,427

    [Release] who are you?

    who are you?
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    3,415

    [Source Code] top kek shooter hecks

    top kek shooter hecks
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    3,847

    [Source Code] NOLF2 upload. not linking because its off-site ...

    NOLF2 upload. not linking because its off-site

    https://puu.sh/gSGpV.png
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    3,847

    [Source Code] lol why do you need to make it so hard ...

    lol why do you need to make it so hard

    https://www.mpgh.net/forum/showthread.php?t=814196&p=9548487&viewfull=1#post9548487


    class CMoveMgr
    {
    public:
    virtual void Function0(); //
    virtual...
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    [Info] i thought we were friends again dave whats going...

    i thought we were friends again dave whats going on
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    [Info] lol sure cant wait for juggalo master hack ^^

    lol sure cant wait for juggalo master hack ^^
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    [Info] its rly hard to make ca heck at least we have...

    its rly hard to make ca heck

    at least we have master juggalo return ca is FUCKED
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    [Info] lmfao get a load of this guy what a stupid thing...

    lmfao get a load of this guy what a stupid thing to say
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    [Source Code] can you stop fucking spamming lol

    can you stop fucking spamming lol
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    1,632

    [Preview] this is him showcasing a string, ...

    this is him showcasing a string,

    https://puu.sh/am5mI/ae64a9bc3a.png

    these r tha rul3z
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    [Source Code] class CClientInfoMgr { public: char...

    class CClientInfoMgr
    {
    public:
    char _0x0000[4];
    CPlayerInfo* pClients; //0x0004
    __int32 nLocalID; //0x0008
    char _0x000C[256];
    __int32 nAlphaScore; //0x010C
    __int32 nBravoScore;...
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    3,227

    [Source Code] i also have a playermanger that should be the...

    i also have a playermanger that should be the same as ca eu now here: There is many more fields...
  16. [Source Code] i would post updated address's each patch but...

    i would post updated address's each patch but this section is pretty much dead. and ca is really boring now
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    [Source Code] must be a robot ...

    must be a robot

    https://puu.sh/9ZIdN/9be7468c96.png
    https://puu.sh/9ZIcd/0c71272d70.png
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    [Source Code] ohshit nigga rip

    ohshit nigga rip
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    2,053

    [Source Code] afaik this function is a virtual in the LTCLient,...

    afaik this function is a virtual in the LTCLient, if you were to just swap the function pointer for your own you could do that without needing to use a hackshield bypass and editing opcode. Unless...
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    [Source Code] please god no

    please god no
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    pretty sure i have found the problem mate ...

    pretty sure i have found the problem mate

    https://puu.sh/9UPVX/af4f05328b.png

    but in all seriousness, upgrade your vc++ outside of 2008. its 2014 today
  22. [Preview] yawn. ca is boring. move on

    yawn. ca is boring. move on
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    [Source Code] Updated some more items in Player Manager. ...

    Updated some more items in Player Manager.

    With CMoveMgr, you can manipulate players gravity through this (Latest patch saw nexon remove loading the value of the old RCC Constant (VarTrack)...
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    [Help Request] its for analysis not execution. ill add virus...

    its for analysis not execution. ill add virus scan's anyway

    P.S: r u haxin extraction m8.
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    [Help Request] here (CA NA) ...

    here (CA NA)

    https://virusscan.jotti.org/en/scanresult/d3c85e02873929740cbfac5ca049ef1638016c28...
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