Dedit open's SPR files.
Type: Posts; User: TheKidWithThePie
Dedit open's SPR files.
Ok, then, open the SPR file with hex editor.
In the first line of hex codes, there's 2 numbers.
The first one is the number of DTX files in the SPR.
The next is the frame rate (may be like A3, or...
It's blanks. Try it with a law, nothing comes out. Blanks, always was.
There's no proof they're not blanks. In the second video, you got a kill, but by then, your ammo was back.
Open .SPR files in note pad, double up every .dtx file there.
it will be slower, albeit crappy looking. You'll need to do more editing of DTX files for smoothness.
Probably not. I've tried looking for doors, and I can't seem to find them. I'd prefer the doors in Overdose. Kill some retards :D
If you can find the files, it should be easy.
The iron sight itself looks pretty awesome, but since it's only on fire, not very useful. Try placing it on always instead, but that get's annoying.
Open with notepad, its super basic.
Uncompiled worlds (TBW or sometimes LTC[not all LTC are map files]) can be viewed and edited using DEdit. DAT files are compiled, which means they can't be viewed or edit in there form (they have a...
Set the animation length to 1, then back to w.e. it was before. Could do it in 5 seconds.
The Tommygun is in both NOLF 2 and Contrack Jack, pretty much the exact same file.
Also, model edit doesn't let you create custom models, just edit the animations of current ones.
The Duel UZI's, were a custom model, and the tommygun was from Contract JACK.
To make your own custom models, you'll first need a 3D model program. There are several of these including, 3D Max,...
Well, as always, I would tell you to use Drigiens crosshair mod, seeing as it is easier. But if your heart is set on a model cross hair, here's something I made a couple months ago with some...
There is currently no [public idk, maybe private] direct ABC-LTB/A converter. There is a ABC23DS convert (doesn't work for me), and I think there's export plugins for several programs which can open...
Set the animation length to 1 millisecond. Give them a tut on the basic functions of model edit, and they can do it easily.
Go to clientFX, open with FXed, go to explosion file, remove "camjitter".
You see, what you said was applying to modders in general. I changed it, bolding the you, so that it applied directly to you. This implies, that other modders can do much better things, but you are...
You see, i bolded "you" to imply only you, -gh0st- could do these things, rather then what you said, which was directed at modders in general.
You see, I'm implying that you're a shit modder. I'm...
No. Damage and accuracy are both client sided. They're just not held in the animation files. I'll rephrase your sentence for you tho:
The only possible things that you could change are: RoF of the...
Look at it like going to pluto. It's possible but you're not going to, and chances are, no body else will.
Pieces are parts of the model, say the gun is a separate piece to the hand.
Thank you for no asking what I am making, as it is a private project, and thank you further more for answering my...
Is there anyway to edit the size of a singular piece in model edit?
I don't have any special 3d animation programs tho.
Thanks in advance to whoever answers.
So they released it first? someone else would have figured it out anyway. Sure, they're good for getting it, but they ain't gods. Frankly, the only good person on this thread is Drigien. The rest of...
@ above. Making double fire is easy as. You can do it in under 30 seconds if you have the right files.
good to know. Thanks.