Important information regarding COVID-19. Please click here immediately.

Search:

Type: Posts; User: Turbulence_

Search: Search took 0.02 seconds.

  1. Replies
    0
    Views
    436

    [Discussion] HOOK D3D11 Draw Indexed

    Hi there, let's go to discuss about DrawIndexed.

    ex:


    DrawIndexed(ID3D11DeviceContext* pContext, UINT ICount, UINT StartI, INT BaseV)


    Firstly, 1ª question:
    I'm obtained success to hook...
  2. Replies
    6
    Views
    890

    luizimloko Thank so much brother! I'll try...

    luizimloko

    Thank so much brother!
    I'll try now, but I want learn instead of have ready codes.
    If possible you can share a little cognition about how i can find the exactly class playerinfo on...
  3. Replies
    27
    Views
    1,751

    this code are patched

    this code are patched
  4. Replies
    6
    Views
    890

    @luizimloko Thanks so much brother!!! /baba But,...

    @luizimloko Thanks so much brother!!! /baba
    But, even with this code, or with others, my drawing does not render.

    //maybe, my off's not correct? //i've tried others off's also, Me=0x1F4,...
  5. Replies
    6
    Views
    890

    Head and Body Position

    /hai Mpgh.
    I'm back after great time, thanks for welcome!

    Firstly,
    Thanks for the space.
    My questions are simple for this section programmers,

    How get Head and Body position in this...
  6. Replies
    3
    Views
    931

    Capevaldo Sdds ♥

    Capevaldo Sdds ♥
Results 1 to 6 of 7