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Type: Posts; User: PeachCreame
Congratz. Anything useful come with this?
Why you spamming the forums....
i usually scream it into my computer screen until it works
Man.JumpHeight = 9999.0f;
Try it ;) TheDollar87
:hehe: Maybe ;) ;)
I dont even think you need to use detours these days :P i literally can call my Hack from DLLMain and render D3D Just as good :P
Edit. In doing this CA can detect any extra code attached to engine...
What about detection of 0xE9 jumps
On BR Version, if anything else it will crash.
I have reasonable Knowledge. My Menu and hook are also undetected. i do not use Memory or PTC Hacks simply because it has been so long since they have revamped the CRC Checks aswell as the PTC...
// Generated using ReClass 2015
virtual CCommonLT *GetCommonLT; //
virtual CLTPhysics *GetLTPhysics; //
im pretty sure you only had to find the D3DDevice pointer, but hey... tbh i don't mind, everyone knows who the credits go to so yolo it xD
Credits: USSR + Gellin
Im sure this hasn't changed since combat arms start xD
IF you can attach a debugger or memory reader, kill yourself and see if any of the code changes, if it moves between 2 values it may be a boolean value which may be your spawnshield
Yes and no, Cheatengine will require a high level of process manipulating including hooking many functions that involve the detection of specific HWND's such as cheatengines...
For the SpawnShield...
Find most functions that combat arms uses... learn to manipulate the memory and you can make hacks :)