Search:

Type: Posts; User: dreek1

Page 1 of 10 1 2 3 4

Search: Search took 0.11 seconds.

  1. Replies
    17
    Views
    2,182

    [Source Code] CodeHunter bypass

    Hello MPGH, today I'll share how to disable CodeHunter (Internal AntiCheat).

    This address is for CFPH.

    Good Luck :rolleyes:




    Don't ask to me how to use it.
  2. Replies
    5
    Views
    341

    [Info] And I need one million dollars bobo

    And I need one million dollars bobo
  3. Replies
    10
    Views
    1,988

    [Release] Credits to ForeverRed :rolleyes:

    Credits to ForeverRed :rolleyes:
  4. Replies
    5
    Views
    864

    Leechers gonna lech bobo

    Leechers gonna lech bobo
  5. Replies
    7
    Views
    1,465

    Não é só essa função que causa esse dc não...

    Não é só essa função que causa esse dc não :hidesmile:
  6. Sim, essa classe nunca mudou

    Sim, essa classe nunca mudou
  7. this->intersectseg =...

    this->intersectseg = \x55\x8B\xEC\x8B\x45\x0C\x50\x8B\x4D\x08\x51\x8B\x15\x00\x00\x00\x00\x8B\x02\x8B\x0D\x00\x00\x00\x00\x8B\x50\x0C

    bool __cdecl Engine::IsVisible(LTVector End)
    {
    using...
  8. Thread: Ajuda

    by dreek1
    Replies
    1
    Views
    260

    [Help] Não é necessário pagar quando tem a maioria dos...

    Não é necessário pagar quando tem a maioria dos conteúdos na internet
  9. Replies
    32
    Views
    3,769

    [Source Code] GAMEPROTO_CS_DAMAGE...

    GAMEPROTO_CS_DAMAGE
    https://i.imgur.com/OjVw1Ta.png
  10. Replies
    2
    Views
    608

    [Help Request] This logger don't work on CF engine

    This logger don't work on CF engine
  11. Replies
    2
    Views
    608

    [Help Request] About SendToServer

    Hello MPGH, I'm working with SendToServer on Crossfire and I'm trying to make params logger of message... I tried like this:


    for (int i = 0; i < msg->Size(); i++)
    {...
  12. Replies
    8
    Views
    2,061

    [Source Code] I'll share only project.

    I'll share only project.
  13. Replies
    8
    Views
    2,061

    [Source Code] When you say release, you talking about .dll?

    When you say release, you talking about .dll?
  14. Replies
    8
    Views
    2,061

    [Source Code] CROSSFIRE DYON PUBLIC

    Heyy!! I'm again. Today I'll share project that i'm working for public. It's for study not for sell. Isn't my best project but you can learn somethings bobo.

    I use the project of Biesi and ...
  15. Replies
    25
    Views
    5,419

    [Release] Leechers gonna lech :hidesmile:

    Leechers gonna lech :hidesmile:
  16. Thread: CEntity Updated

    by dreek1
    Replies
    14
    Views
    1,449

    [Source Code] It's nice project of REClass

    It's nice project of REClass
  17. Replies
    25
    Views
    2,908

    [Preview] Anothers good menu design ...

    Anothers good menu design

    https://i.imgur.com/RhzukQN.png?1
    https://i.imgur.com/eq2m9wA.png
    https://i.imgur.com/S6WKJuh.png
  18. Replies
    25
    Views
    2,908

    [Preview] Easy to do It. My last project PS: FULL ENGINE...

    Easy to do It. My last project
    PS: FULL ENGINE DRAW'S
    https://i.imgur.com/f9kHTuN.png
  19. Replies
    25
    Views
    2,908

    [Preview] It's default theme of imgui. You can do themes...

    It's default theme of imgui.
    You can do themes like that
    https://i.imgur.com/nhOSjPb.png
  20. Thread: STW easy way

    by dreek1
    Replies
    13
    Views
    1,078

    [Source Code] Just make Hook on function with your function of...

    Just make Hook on function with your function of RemoteKill/ Silent Aim... It's undetected
  21. Thread: CEntity Updated

    by dreek1
    Replies
    14
    Views
    1,449

    [Source Code] So can ban all players of room :hidesmile:bobo

    So can ban all players of room :hidesmile:bobo
  22. Thread: CEntity Updated

    by dreek1
    Replies
    14
    Views
    1,449

    [Source Code] Tell me results :D

    Tell me results :D
  23. Thread: CEntity Updated

    by dreek1
    Replies
    14
    Views
    1,449

    [Source Code] Yeah!! You can get all info about current Weapon...

    Yeah!! You can get all info about current Weapon of entitys... I don't tested but I think you can disconnect ALL players with this
  24. Replies
    18
    Views
    1,007

    [Help] Show complete function

    Show complete function
  25. Replies
    18
    Views
    1,007

    [Help] probably it's your definition of g_pDevice

    probably it's your definition of g_pDevice
Results 1 to 25 of 250
Page 1 of 10 1 2 3 4