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Type: Posts; User: Flengo
If you're creating a new game, it has to have new stuff. If you just change around the models and maps, it's not a new game. It's the same game with different models and a different look.
Not publicly. It was harder to actually GET to the point where you could exploit it as far as you can with Unreal Engine.
There's a step by step public tutorial for dumping the SDK of an Unreal...
So this game is basically Combat Arms 2 but worse, from a hacking perspective. Unreal Engine is a lot more vulnerable to exploits than Lithtech ever was. Looks kinda fun though. Brings the memories...