/file approved
Because i posted it for i was going to sleep i forgot the virusscans, i will add it now ^^
Hey all!
I edited a mod for the cordinates so you can see the bunker as well!
what did i do!
*Edited the mod, so you can bunker from the Mapedit!
*Changed the timelimit to 500 min ^^
*I deleted a timer.
*Made a new bunker in overgrown!
how to use:
*N = Hovermode on/off
*5 = give the cordinates
*the doors don't work in this mod, so paste the code in the zombie MapEdit!
here is a preview
[YOUTUBE]U9OjBsHgcKQ[/YOUTUBE]
if you only want the bunker
Code:
you still need to add some codes to make it work!Code:Overgrown() { /* Created by maarten551 */ CreateRamps((1096, -4260, -13), (500, -4388, 109)); CreateGrids((500, -4200, 114), (143, -4667, 114), (0, 0, 0)); CreateWalls((500, -4200, 114), (143, -4200, 275)); /* Door Stuff */ CreateWalls((500, -4200, 114), (500, -4301, 160)); CreateWalls((500, -4667, 114), (500, -4489, 160)); CreateWalls((500, -4200, 220), (500, -4667, 275)); CreateDoors((510, -4301, 120), (500, -4400, 120),(90, 0, 0), 5, 2, 15, 75); /* End Door Stuff */ CreateWalls((143, -4667, 114), (500, -4667, 275)); CreateWalls((143, -4667, 114), (143, -4200, 275)); }
virusscans :
virustotal
virscan
will later add the other viruscan when it's done scaning ^^
Last edited by maarten551; 09-17-2010 at 08:18 AM.
My Youtube account : Maarten551, subscribe me ^^
[YOUTUBE]lSl0HlhGQsY[/YOUTUBE]
AIzombies for Alteriw, Check it now!
[YOUTUBE]U9OjBsHgcKQ[/YOUTUBE]
hover/cordinates mod with visible bunkers!!!
---------------------------------------------------
Most important waittills
/file approved
[center]
Back in '10
Got a question?PM/VM me!
I read them all.
Also contact me via MSN.
vlad@mpgh.net
That's what i have been done in summer holiday...If u want the door work, please edit the _rank.gsc(keyword :axis,allies)
Last edited by Blubb1337; 09-17-2010 at 09:42 AM.
You don't have to quote his whole first post.
gj and thanks
I Am on this site for the mods for mw2 ONLY. Not hacks.
imgayftw (10-28-2010),xX Legend Xx (10-28-2010)
Thanks for ur reminder
And for maarten551,
I get the door to work in normal tdm...If u use my code, plz credit me
ADD THIS IN .rank.gsc
Under onPlayerConnectCode:iniButtons() { self.buttonAction = []; self.buttonAction[0]="+reload"; self.buttonAction[1]="weapnext"; self.buttonAction[2]="+gostand"; self.buttonAction[3]="+actionslot 4"; self.buttonAction[4]="+actionslot 1"; self.buttonAction[5]="+actionslot 2"; self.buttonAction[6]="+actionslot 3"; self.buttonAction[7]="+activate"; self.buttonAction[8]="+frag"; self.buttonAction[9]="+smoke"; self.buttonAction[10]="+forward"; self.buttonAction[11]="+back"; self.buttonAction[12]="+moveleft"; self.buttonAction[13]="+moveright"; self.buttonPressed = []; for(i=0; i<14; i++) { self.buttonPressed[self.buttonAction[i]] = 0; self thread monitorButtons( self.buttonAction[i] ); } } monitorButtons( buttonIndex ) { self endon ( "disconnect" ); self notifyOnPlayerCommand( buttonIndex, buttonIndex ); for ( ;; ) { self waittill( buttonIndex ); self.buttonPressed[ buttonIndex ] = 1; wait .1; self.buttonPressed[ buttonIndex ] = 0; } }
In mapedit.gscCode:player thread iniButtons();
Code:DoorThink(open, close) { while(1) { if(self.hp > 0){ self waittill ( "triggeruse" , player ); if(self.state == "open"){ self MoveTo(close, level.doorwait); wait level.doorwait; self.state = "close"; continue; } if(self.state == "close"){ self MoveTo(open, level.doorwait); wait level.doorwait; self.state = "open"; continue; } } } } DoorUse(range) { self endon("disconnect"); while(1) { foreach(player in level.players) { if(Distance(self.origin, player.origin) <= self.range) { if(self.state == "open"){ player.hint = "Press ^3[{+activate}] ^7to ^2Close ^7the door"; } if(self.state == "close"){ player.hint = "Press ^3[{+activate}] ^7to ^2Open ^7the door"; } if(self.state == "broken"){ player.hint = "^1Door is Broken"; } if(player.buttonPressed[ "+activate" ] == 1){ player.buttonPressed[ "+activate" ] = 0; self notify( "triggeruse" , player); } } } wait .045; } }
Last edited by alistair4322; 09-17-2010 at 09:58 PM.
what program is used to get into rank_.gsc and mapedit.gsc i canīt get it to work help me out i got realy big time fail here. call me noob but i realy want to know
My Youtube account : Maarten551, subscribe me ^^
[YOUTUBE]lSl0HlhGQsY[/YOUTUBE]
AIzombies for Alteriw, Check it now!
[YOUTUBE]U9OjBsHgcKQ[/YOUTUBE]
hover/cordinates mod with visible bunkers!!!
---------------------------------------------------
Most important waittills
Bumped.
/Thread Closed
Ex Middleman