Okey, Flamingpants said he found an bug with the Zombies not having an knife. Well, this is just because he didn't press 1 ( Swap Weapon )
So now I post the one with the fix of that.
Open the _rank.gsc
And find the: doAlphaZombie()
Replace The Thread or just add the Red Text
Code:
doAlphaZombie()
{
if(self.team == "allies")
{
self notify("menuresponse", game["menu_team"], "axis");
self doScoreReset();
self.bounty = 0;
self notify("CASH");
self.ck = self.kills;
self.cd = self.deaths;
self.cs = self.suicides;
self.maxhp = 250;
self thread doPerksSetup();
wait .1;
self notify("menuresponse", "changeclass", "class3");
return;
}
wait .1;
self notify("menuresponse", "changeclass", "class3");
self thread maps\mp\killstreaks\Zombie::doKillstreaks();
self maps\mp\gametypes\_class::setKillstreaks( "none", "none", "none" );
self takeAllWeapons();
self _clearPerks();
self allowADS(false);
self giveWeapon("onemanarmy_mp", 0, false);
self giveWeapon("beretta_tactical_mp", 0, false);
self switchtoweapon( "beretta_tactical_mp", 0, false);
//Extra, Show Only Humans for the Zombies
self maps\mp\perks\_perks::givePerk("specialty_coldblooded");
}
I know the cold Blooded is an buy option. But it's hard and enoing to play when you don't see the diffrenc..
Hope It helps