AvaDead (08-07-2013)
He don't know what is swprintf , so rip programming ....
---------- Post added at 08:45 PM ---------- Previous post was at 08:37 PM ----------
By the way since you don't read correctly , he said "most"
---------- Post added at 08:47 PM ---------- Previous post was at 08:45 PM ----------
lol , I think it took like more than 10 min to know the difference between printf alts and the slider size , I'm pretty sure you cannot also code a slider.
AvaDead (08-07-2013)
Ok some last words about this one:
In the last post you clearly said SDK = hook
What else should i do in your opinion? Make a own chat function for no sense?
Yes VB.NET is easier but not the easiest. It has a reason why there is a BASIC in it's name. This is the first time i agree with you at all.
So explain me what any kind of printf has to do with this while i don't even have a console attached. It's as much non sense as asking for the differents between MessageBoxA and MessageBoxW.
I don't copy paste for the simple reason that i actually understand what i do. Starting with c++ at all is not the same like starting with c++ after already coding in other languages (im not just talking about VB.NET) at all since you already know the basics you need.
And about the previous post:
The bug actually is that the menu gets always drawed under some parts of the AVA HUD but that bug does not mean that the menu itself is buggy, it just means that the game forces some parts of it's HUD to get drawed in front of the menu which is not rlly fixable at all.
Yea checking if the boolean for drawing the menu is true before drawing anything is the biggest crap ever for sure...
With the engine Canvas it is impossible to make anything clean of any bugs but it depends on your definition of bug.
Im not even close to be lying since that thing some months ago was most likely jabber coding everything and me sleeping in front of my pc since i actually coded pretty much nothing of that so it doesn't really count.
Already explained the answer to this one since 2 times in the rest of the text above.
So, that was my part of this "useful" conversation. For everything else i refer to my last sentence in post #27 .
Have a nice day
AvaDead (08-07-2013)
There is a better one.
It is , lol , any you still didn't answer me , how do you generate the SDK ?
Well , the printf is different in the you're asking about and since you don't know the difference , here it is:
For your information pro coder , printf , sprintf , wsprintf and swprintf is not only used for "Consoles", but used for the SDKs and printing some stuff or storing some stuff.Code:char SPrintF[MAX_PATH]; wchar_t WsPrintF[MAX_PATH]; wchar_t text = L"My text for WsPrintF"; char text2 = "My text for printf"; const char text3 = "My text for sprintf"; wsprintf(WsPrintF, L"Text:(%S)", text); printf(Text:(%s)", Text2); sprintf(SPrintF, "Tet:(%s)", text3);
Actually , you started it from 4 months or more. Source : https://www.mpgh.net/forum/31-c-c-pro...-resource.html
It wasn't well explained when you said it "has" a bug.
You cannot get it ? I didn't mean about drawing without a check , I mean the draw itself is many fucking lines when It can be made only in 10 lines ...
Then why mine isn't buggy ? because you cannot code.
It is that you learnt C++ from 4 months or more .
And also , end this , you don't want to know that you're c&p version , I'm busy coding atm.
AvaDead (08-07-2013)
Like i said in the sniper gallery match last week "keep up the good work guys you will be legends among legends . don't let anyone dismay you from furthering your knowledge of code ! I may not be liked to much because i mad an ass of myself . for that i am sorry but it makes me happy to watch you guys get better every week .
Even familiar landscapes will
reveal a different kind of beauty
if you change your viewpoint.
Where these new encounters
and new bonds will lead you...
Such dazzling golden days.
I, too, look forward to
what I might behold.
AvaDead (08-07-2013)
The flame on this thread is unbelievable, same thread again basically from ccman32 basic vbnet thing. BTW: is freddy real name carl gluden. Just someone ingame told me something about him and he used to work for cal tech or someting
AvaDead (08-07-2013)
Well, some textures are only available ingame, some only in lobby. If i enable the killamachine hack while my menu is open all textures on my menu turn orange, as i was already saying there are some parts of the HUD in AVA that always get drawed in front of the menu as well as AVA does not rlly care about in which order you draw some stuff since sometimes they get completely messed up and you end up having the texture being drawed behind everything else so you cannot see it or something you draw first like the mouse suddenly disappears behind the menu and you have to mess up with pCanvas->PopDepthSortKey() and pCanvas->PushDepthSortKey (..) and put it here and there before it starts working correctly even while the code is completely different from how it's supposed to be. If you can fix all of these then show me, otherwise accept that my words are true.
AvaDead (08-07-2013)
That doesn't mean that canvas nothing clear in it , and com'on you didn't know PopDepthSortKey before some one told you , so don't show off like you're a big coder , since you don't know the difference between basic C++ functions , then you're just C&Ping , when you don't know how to or what is SDK Generator based on then you're just C&Ping , And yeah I can use all the textures I want even changed one , But you don't know how to draw a slider as I told you ..... yeah , you don't know what is wsprintf lol , how would you draw a working slider with customized size ?
AvaDead (08-07-2013)
#27
/10chars
AvaDead (08-07-2013)
Was it for me ? I think you're wrong because you don't know what SDK means ...... lol.
I will tell you something , go learn C++ basics or go learn from jabber again so you can know the difference between the basic functions or wait , go code an injector or a macro that may make your skills better..
AvaDead (08-07-2013)
Even familiar landscapes will
reveal a different kind of beauty
if you change your viewpoint.
Where these new encounters
and new bonds will lead you...
Such dazzling golden days.
I, too, look forward to
what I might behold.
AvaDead (08-07-2013)
AvaDead (08-07-2013)
AvaDead (08-07-2013),Judge Dredd (08-07-2013)
Yeah , no need for it , If he used his brain he would make it .... but you know .. he don't even know how to use the brain.
---------- Post added at 01:36 PM ---------- Previous post was at 01:34 PM ----------
Rofl cannot stop laughing please don't type this things, please I will die from what you're saying ..... AVA is same engine like every game that has UE3 , It isn't related to AVA but for the drawing itself......
AvaDead (08-07-2013)
AvaDead (08-07-2013)