Hello,
i would like to know if there is a way to force UE engine based games to use Windows Mouse Input, i.e. not ignoring Windows Mouse Slider and Windows mouse settings in general. Variables I have tried without any success:
m_bUseHardwareCursor
bCaptureUnprocessedInput
bEnableMouseSmoothing
OneFrameThreadLag
The thing I have noticed is that APB uses Windows Mouse Input while being in any kind of menu, however Direct Mouse Input kicks in as soon as you are in the game without menus opened.
Appreciate any advice.
Last edited by bla4rk; 07-31-2015 at 10:02 AM.