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  1. #1
    RatoAtômico's Avatar
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    Classe cGameClientShell atualizada

    Alguém teria essas classes atualizadas?
    Code:
    class cSFXList
    {
    public:
    	DWORD	unk0;
    	DWORD*	List;
    	DWORD	unk1;
    	INT Num;
    };
    
    class cSFXMgr
    {
    public:
    	cSFXList		SFXList[0x43];
    };
    class cGameClientShell
    {
    public:
    	virtual void Function0();
    	virtual void Function1();
    	virtual void Function2();
    	virtual void Function3();
    	virtual void Function4();
    	virtual void Function5();
    	virtual void Function6();
    	virtual void Function7();
    	virtual void Function8();
    	virtual void Function9();
    	virtual void Function10();
    	virtual void Function11();
    	virtual void Function12();
    	virtual void Function13();
    	virtual void Function14();
    	virtual void Function15();
    	virtual void Function16();
    	virtual void Function17();
    	virtual void Function18();
    	virtual void Function19();
    	virtual void Function20();
    	virtual void Function21();
    	virtual void Function22();
    	virtual void Function23();
    	virtual void Function24();
    	virtual void Function25();
    	virtual void Function26();
    	virtual void Function27();
    	virtual void Function28();
    	virtual void Function29();
    	virtual void Function30();
    	virtual void Function31();
    	virtual void Function32();
    	virtual void Function33();
    	virtual void Function34();
    	virtual void Function35();
    	virtual void Function36();
    	virtual void Function37();
    	virtual void Function38();
    	virtual void Function39();
    	virtual void Function40();
    	virtual void Function41();
    	virtual void Function42();
    	virtual void Function43();
    	virtual void Function44();
    	virtual void Function45();
    	virtual void Function46();
    	virtual void Function47();
    	virtual void Function48();
    	virtual void Function49();
    	virtual void Function50();
    	virtual void Function51();
    	virtual void Function52();
    	virtual void Function53();
    	virtual void Function54();
    	virtual void Function55();
    	virtual void Function56();
    	virtual DWORD GetClientInfoMgr(); //0x00E4
    	virtual DWORD GetInterfaceManager(); //0x00E8
    	virtual DWORD GetPlayerManager(); //0x00EC
    	virtual void Function60();
    	virtual void Function61();
    	virtual void Function62();
    	virtual void Function63();
    	virtual void Function64();
    	virtual void Function65();
    	virtual cSFXMgr* GetSFXMgr(); //0x0108
    	virtual void Function67();
    	virtual void Function68();
    	virtual void Function69();
    };
    eu tô tentando adicionar npc telekill no meu hack, eu usei como base o telekill normal e umas sources antigas do npc opk, mas da dc antes da tela de login, quando carrega o ClientFX.fxd
    3 segundos antes do dc

  2. #2
    Werner Heisenberg's Avatar
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    61626370
    ...

  3. #3
    King Of Death's Avatar
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    pronto, o cara te deu a classe att, se vc n for lecher vai saber o que fazer =) mas repetindo 61 62 63 70

    ps:
    Code:
    class cSFXList
    {
    public:
    	DWORD	unk0;
    	DWORD*	List;
    	DWORD	unk1;
    	INT Num;
    };
    
    class cSFXMgr
    {
    public:
    	cSFXList		SFXList[0x43];
    };
    isso não muda
    Last edited by King Of Death; 08-20-2015 at 10:21 PM.

  4. #4
    -Unbelievable!'s Avatar
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    Code:
    class CGameClientShell
    {
    public:
    	virtual void Function0(); //
    	virtual void Function1(); //
    	virtual void Function2(); //
    	virtual void Function3(); //
    	virtual void Function4(); //
    	virtual void Function5(); //
    	virtual void Function6(); //
    	virtual void Function7(); //
    	virtual void Function8(); //
    	virtual void Function9(); //
    	virtual void Function10(); //
    	virtual void Function11(); //
    	virtual void Function12(); //
    	virtual void Function13(); //
    	virtual void Function14(); //
    	virtual void Function15(); //
    	virtual void Function16(); //
    	virtual void Function17(); //
    	virtual void Function18(); //
    	virtual void Function19(); //
    	virtual void Function20(); //
    	virtual void Function21(); //
    	virtual void Function22(); //
    	virtual void Function23(); //
    	virtual void Function24(); //
    	virtual void Function25(); //
    	virtual void Function26(); //
    	virtual void Function27(); //
    	virtual void Function28(); //
    	virtual void Function29(); //
    	virtual void Function30(); //
    	virtual void Function31(); //
    	virtual void Function32(); //
    	virtual void Function33(); //
    	virtual void Function34(); //
    	virtual void Function35(); //
    	virtual void Function36(); //
    	virtual void Function37(); //
    	virtual void Function38(); //
    	virtual void Function39(); //
    	virtual void Function40(); //
    	virtual void Function41(); //
    	virtual void Function42(); //
    	virtual void Function43(); //
    	virtual void Function44(); //
    	virtual void Function45(); //
    	virtual void Function46(); //
    	virtual void Function47(); //
    	virtual void Function48(); //
    	virtual void Function49(); //
    	virtual void Function50(); //
    	virtual void Function51(); //
    	virtual void Function52(); //
    	virtual void Function53(); //
    	virtual void Function54(); //
    	virtual void Function55(); //
    	virtual void Function56(); //
    	virtual void Function57(); //
    	virtual void Function58(); //
    	virtual void Function59(); //
    	virtual void Function60(); //
    	virtual CClientInfoMgr* GetClientInfoMgr(); //
    	virtual CInterfaceMgr* GetInterfaceMgr(); //
    	virtual CPlayerMgr* GetPlayerMgr(); //
    	virtual void Function64(); //
    	virtual void Function65(); //
    	virtual void Function66(); //
    	virtual void Function67(); //
    	virtual void Function68(); //
    	virtual void Function69(); //
    	virtual CSFXMgr* GetSFXMgr(); //
    
    };//Size=0x0004

  5. #5
    Fєηix's Avatar
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    Quote Originally Posted by King Of Death View Post
    pronto, o cara te deu a classe att, se vc n for lecher vai saber o que fazer =) mas repetindo 61 62 63 70

    ps:
    Code:
    class cSFXList
    {
    public:
    	DWORD	unk0;
    	DWORD*	List;
    	DWORD	unk1;
    	INT Num;
    };
    
    class cSFXMgr
    {
    public:
    	cSFXList		SFXList[0x43];
    };
    isso não muda
    Você não sabia até uns dias atrás

  6. #6
    King Of Death's Avatar
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    Quote Originally Posted by Fєηix View Post


    Você não sabia até uns dias atrás
    mas agora eu já sei =) é a classe mais fácil que tem de att kkk

  7. #7
    Fєηix's Avatar
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    Quote Originally Posted by King Of Death View Post
    mas agora eu já sei =) é a classe mais fácil que tem de att kkk
    se vc n for lecher vai saber o que fazer =)
    Você tmb não sabia o que fazer, então não julgue o cara!

    Quando você pediu ajuda, te mandei as offsets e você não fazia ideia de como usar, assim como ele.

  8. The Following User Says Thank You to Fєηix For This Useful Post:

    Coder.Anonymous (08-22-2015)

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