Code:
local function FakeLag()
if (ExplicityBoatVars['FakeLag']) then
FakeFag(true, 7, 11)
else
FakeFag(false, 7, 11)
end
end
FakeLag()
Code:
if (AASetting == 1) then
ucmd:SetViewAngles(Angle(-181, 150 + math.Rand(1, 10), -180))
else if (AASetting == 2) then
ucmd:SetViewAngles(Angle(-181, 360, -180))
end
Code:
local i = 0;
for i = 0, 1 do
if (!ply:Alive()) then continue; end
surface.DrawLine(x + 9 + i, y, x, y)
surface.DrawLine(x - 9 - i, y, x, y)
surface.DrawLine(x, y + 9 + i, x, y)
surface.DrawLine(x, y - 9 - i, x, y)
end
end
Code:
local function hookLocalPly()
return true
end
local function hookMove()
CorrectCurTime()
end
local function hookCreateMove(ucmd)
aimboat(ucmd)
end
local function hookHUDPaint()
BoatWallsCheck()
end
local function hookThink()
MenuThink()
end
hook.Add('Move', '', hookMove)
hook.Add('CreateMove', '', hookCreateMove)
hook.Add('ShouldDrawLocalPlayer','',hookLocalPly)
hook.Add('HUDPaint', '', hookHUDPaint)
hook.Add('CalcView','',CalcView)
hook.Add('Think', '', hookThink)
kill me please