Assumed fixed, no bumps.
I'm a new baby..
First i choose a cs1.6 stand-alone for testing hacking the D3d. The game video Mode is D3d.
And i use PEtools to select the game process.
Them i find that it uses the d3d11 module.. Of course the version of my nvidia d3d is d3d11_03.
(I haven't seen anything about d3d except that i saw a video using d3d9 to draw a triangle 2 hours ago.)
May i still use the d3d9 wallhack method to achieve wallhack ?
Find the offset of DrawIndexedPrimitive() from the d3d11.dll,
then we hook this function to change the original function ?
Assumed fixed, no bumps.