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  1. #16
    puper's Avatar
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    lol lets hunt this guy down point our boring ump at his head and yell at him "HOW DO U MOD THIS SHIT??!! HHHOOOWWWW???!?!?!?"... u never know, it could just work....
    Quote Originally Posted by Luke420 View Post
    lol mods mods mods corn is a hom0
    LOL

  2. #17
    Haydizzler's Avatar
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    Hes a fucking modding genius. I only swapped the anibase, ill sawp the other aswell. What does that other one do?

  3. #18
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    Quote Originally Posted by Haydizzler View Post
    Hes a fucking modding genius. I only swapped the anibase, ill sawp the other aswell. What does that other one do?
    not sure, but its has to be a main model file...

  4. #19
    David's Avatar
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    dam thsi guy gotta be some fuckign genuis

  5. #20
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    Quote Originally Posted by nameurdeath View Post
    dam thsi guy gotta be some fuckign genuis
    he could be awesome, or it could have been luck

  6. #21
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    We should swap the Halo Plasma pistol for the M92FS or something... Haha

  7. #22
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    Or he was thinking out of the box.

  8. #23
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    Quote Originally Posted by Haydizzler View Post
    We should swap the Halo Plasma pistol for the M92FS or something... Haha
    lols, i wish, i would have already done it XD

  9. #24
    Haydizzler's Avatar
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    * No One Lives Forever 2: A Spy In H.A.R.M.'s Way by Monolith Productions (2002)
    * Rubies of Eventide by Cyber Warrior (now Mnemosyne) (2002)
    * Sniper: Path of Vengeance by Xicat Interactive, Inc. (2002)
    * Contract J.A.C.K. by Monolith Productions (2003)
    * Gods and Generals by Anivision (2003)
    * Mysterious Journey II: Chameleon by Detalion (2003)
    * Tron 2.0 (Lithtech Triton) by Monolith Productions (2003)
    * Mob Enforcer by Touchdown Entertainment (2004)
    * Sentinel: Descendants in Time by Detalion (2004)
    * World War II: Sniper - Call to Victory by Jarhead Games (2005)
    * Army Rangers: Mogadishu by Jarhead Games (2005)
    * Sudden Attack by GameHi (2005)
    * Face of Mankind by Duplex Systems (2006)
    * Terrawars: New York Invasion by Ladyluck Digital Media (2006)
    * Combat Arms by Doobic Studios (2008)

    This is the list of games that use lithtec jupiter.

    * F.E.A.R. by Monolith Productions (2005)
    * Condemned: Criminal Origins by Monolith Productions (2005)
    * F.E.A.R. Extraction Point by TimeGate Studios (2006)
    * F.E.A.R. Perseus Mandate by TimeGate Studios (2007)
    * Combat Arms by Nexon Corporation (2007)
    * Condemned 2: Bloodshot by Monolith Productions (2008)
    * Terrorist Takedown 2: US Navy SEALs by City Interactive (2008)
    * Mortyr: Operation Thunderstorm by City Interactive (2008)
    * Code Of Honor 2: Conspiracy Island by City Interactive (2008)
    * SAS: Secure Tomorrow by City Interactive (2008)
    * Royal Marines: Commando by City Interactive (2008)
    * F.E.A.R. 2: Project Origin by Monolith Productions (2009)
    * Armed Forces Corp. by City Interactive (2009)
    * Battlestrike: Shadow of Stalingrad aka. Battlestrike: Force of Resistance 2 by City Interactive (2009)
    * Code of Honor 3: Desperate Measures by City Interactive (2009)
    * Wolfschanze II by City Interactive (2009)
    * Special Forces by City Interactive (2010)
    * Terrorist Takedown 3 by City Interactive (2010)

    This is a list of games that use Jupiter extended , notice the bolded and underlined.

    They both use lithtec, but not the same type. We should look into some of these other games for models...

  10. #25
    No5cope's Avatar
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    that is true

    fear would be good game to take wepaons from XD

  11. #26
    Haydizzler's Avatar
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    We need a converter, ill look now. Wish me luck XD.

    Fail!
    Last edited by Haydizzler; 01-06-2010 at 03:17 AM.

  12. #27
    FORCE™'s Avatar
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    ok got it bitches

    i was thinking while at swimming training

    for combat arms guns there are about 4 diffrent files for each gun, the anibase and someother ones. In contract jack theres only 1 file which holds all the information the 4 files in ca hold. wat we have to do is split the contract jack file into 4 pieces. not random peices, THEY HAVE TO HAVE THE EXACT SAME THINGS AS THE CA ONES

    proof: When u replace tommygun with the ump anibase the fire rate and recoil increases, so im guessing that the rof and recoil of the tommygun is adding on to the ump


    LIVERPOOL FC


  13. #28
    Solley's Avatar
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    Quote Originally Posted by Haydizzler View Post
    We should swap the Halo Plasma pistol for the M92FS or something... Haha
    Dont they use different files?
    Quote Originally Posted by Nexon View Post
    Attention Soldiers!
    Me and Sam 69.
    --Combat Arms Command--
    good to know, Nexon.

    (\__/)
    (>_<)
    ('') ('')

  14. #29
    Haydizzler's Avatar
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    @iR4WR, Yeah they do, I was kidding XD.

    @Sendi11, I didn't notice any changes of stat's. But I looked at the Tommy gun file on 3D explorer, and all it had was the model, and the hand position. Anyone have an LTB extractor by chance?

  15. #30
    FORCE™'s Avatar
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    Quote Originally Posted by Haydizzler View Post

    @Sendi11, I didn't notice any changes of stat's. But I looked at the Tommy gun file on 3D explorer, and all it had was the model, and the hand position. Anyone have an LTB extractor by chance?
    for me the rof is increased by HEAPS HEAPS and recoil is like the minigun when ure super spy


    LIVERPOOL FC


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