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  1. #1
    Zeffer's Avatar
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    Lots of Functions for All of the BattleOn Games

    These might be useful to someone

     

    Code:
    function savePlayerQuest(strMap) :: Line 45
    function gotoRoom(strFrame, x, y) :: Line 81
    function setSpawnPoint(strFrame, strSpawnPoint) :: Line 93
    function gotoSpawnPoint() :: Line 110
    function gotoPlacementPad(strFrame, strPad) :: Line 116
    function moveToTop(strObj) :: Line 129
    function getObj(mcTarget) :: Line 146
    function getAvatar(mcTarget) :: Line 156
    function getPlayer() :: Line 166
    function getPet() :: Line 170
    function setDragonColor(objClip, objData, strLocation, strShade) :: Line 174
    function updateDragonColor(mcThis, objData) :: Line 205
    function changeMyColor(mcThis, objData, strColorLocation, strShadeStyle) :: Line 219
    function updateMyColor(mcThis, objData) :: Line 228
    function lookAtValue(str, index) :: Line 242
    function setCharAt(strString, intPos, strChar) :: Line 246
    function updateValue(str, index, value) :: Line 259
    function getQuestValue(index) :: Line 276
    function setQuestValue(index, value) :: Line 280
    function getArmorValue(index) :: Line 285
    function setArmorValue(index, value) :: Line 289
    function getSkillValue(index) :: Line 294
    function setSkillValue(index, value) :: Line 298
    function clearGameData() :: Line 303
    function loadMonsterPet(objPet) :: Line 313
    function loadPet(objPet) :: Line 335
    function removePet() :: Line 369
    function loadBabyDragon() :: Line 386
    function loadFirstFriend(obj) :: Line 512
    function loadSecondFriend(obj) :: Line 517
    function loadFriend(index, obj, mcClip, mcSB, strPad, strFileName) :: Line 522
    function removeFriends() :: Line 542
    function removeAllFriends() :: Line 554
    function fullHealFillHPParty() :: Line 563
    function checkItem(strItem) :: Line 575
    function checkPermItem(strItem) :: Line 586
    function checkTempItem(strItem) :: Line 611
    function getTempItemIndex(strItemName) :: Line 636
    function getPermItemIndex(strItem) :: Line 647
    function addTempItem(obj) :: Line 672
    function removeTempItem(strItemName) :: Line 676
    function removeTempItem(i) :: Line 684
    function isEquippable(strType, intLevel, bitDragonAmulet) :: Line 688
    function startNewBattle(strFrame, strMonsters, strTrackingName, funcCustomWin) :: Line 740
    function startBattle(strFrame, strMonsters, strTrackingName) :: Line 757
    function startPVPBattle(strFrame, strTrackingName) :: Line 770
    function endBattle() :: Line 782
    function getHouseInfoString(obj) :: Line 787
    function getHouseItemInfoString(obj) :: Line 800
    function getItemInfoString(obj) :: Line 809
    function getMergeInfoString(obj) :: Line 827
    function getBonusString(obj) :: Line 851
    function getCurrency(intCurrency) :: Line 905
    function convertBubbleText(strText) :: Line 914
    function showIcon(mcClip, strIcon) :: Line 1115
    function getDragonAmulet() :: Line 1204
    function getUserUpgrade() :: Line 1208
    function isGuardian() :: Line 1212
    _root.util.bound = function (intNumber, intMin, intMax) :: Line 1231
    _root.util.makeArray = function (obj) :: Line 1243
    _root.util****ll = function (intMin, intMax) :: Line 1260
    _root.util.properCase = function (strString) :: Line 1272
    _root.util.replace = function (strString, strReplace, strWith) :: Line 1277
    _root.util.rtrim = function (matter) :: Line 1299
    _root.util.setColor = function (objClip, strHexColor, strShadeStyle) :: Line 1314
    _root.util.restoreColor = function (objClip) :: Line 1356
    _root.util.clone = function (obj) :: Line 1363
    _root.util.randum = function (strSeedVarName, intSeed, ptrThis) :: Line 1383
    _root.util.stringToDate = function (p_strODBC) :: Line 1394
    _roo*****nn.login = function (strUsername, strPassword) :: Line 1425
    _roo*****nn.loadCharacter = function (intCharID) :: Line 1468
    _roo*****nn.initPetDragon = function () :: Line 1510
    _roo*****nn.loadDragonRider = function () :: Line 1549
    _roo*****nn.loadClass = function (intClassID) :: Line 1574
    _roo*****nn.loadPVPCharacter = function (intPVPCharID) :: Line 1626
    _roo*****nn.loadPVPRandom = function (intTypeID, intActionID) :: Line 1660
    _roo*****nn.requestStatusChange = function () :: Line 1695
    _roo*****nn.reportName = function (intPVPCharID) :: Line 1717
    _roo*****nn.loadPVPDragon = function (intPVPCharID) :: Line 1739
    _roo*****nn.loadFirstFriend = function (intFriendCharID) :: Line 1773
    _roo*****nn.loadSecondFriend = function (intFriendCharID) :: Line 1777
    _roo*****nn.loadFriend = function (intFriendCharID, intFriendNum) :: Line 1781
    _roo*****nn.deleteCharacter = function (intCharID) :: Line 1819
    _roo*****nn.dragonHatch = function () :: Line 1842
    _roo*****nn.dragonCustomize = function (strName, intColorSkin, intColorWing, intColorEye, intColorHorn, intWings, intHeads, intTails) :: Line 1864
    _roo*****nn.dragonElement = function (intElement) :: Line 1893
    _roo*****nn.moveData = function (toObj, fromObj) :: Line 1915
    _roo*****nn.isMoreThanADay = function (fDate, tDate) :: Line 1923
    _roo*****nn.dragonFeed = function (intFoodID) :: Line 1956
    _roo*****nn.dragonTrain = function (intHeal, intMagic, intMelee, intBuff, intDebuff) :: Line 1995
    _roo*****nn.dragonUntrain = function () :: Line 2021
    _roo*****nn.saveQuestString = function (index, value) :: Line 2047
    _roo*****nn.saveArmorString = function (index, value) :: Line 2072
    _roo*****nn.saveSkillString = function (index, value) :: Line 2097
    _roo*****nn.loadQuest = function (intQuestID, intLootID) :: Line 2122
    _roo*****nn.loadWarVars = function (warID) :: Line 2196
    _roo*****nn.completeQuest = function () :: Line 2248
    _roo*****nn.completeQuestCleanUp = function () :: Line 2348
    _roo*****nn.questReward = function (intNewItemID) :: Line 2353
    _roo*****nn.getQuestCounter = function (intQuestID) :: Line 2382
    _roo*****nn.saveExp = function (bitLoadTown) :: Line 2402
    _roo*****nn.statsTrain = function (intSTR, intINT, intDEX, intEND, intLUK, intCHA, intWIS, intCost) :: Line 2451
    _roo*****nn.statsUntrain = function () :: Line 2491
    _roo*****nn.hairShopLoad = function (intHairShopID, strGender) :: Line 2524
    _roo*****nn.hairBuy = function (intHairID, intPrice, intColorHair, intColorSkin) :: Line 2547
    _roo*****nn.goldSubtract = function (intGold) :: Line 2571
    _roo*****nn.changeArmor = function (intColorBase, intColorTrim) :: Line 2596
    _roo*****nn.bankLoad = function () :: Line 2619
    _roo*****nn.toBank = function (intItemID) :: Line 2650
    _roo*****nn.toCharFromBank = function (intItemID) :: Line 2673
    _roo*****nn.buyBankSlots1 = function (intNumSlots) :: Line 2698
    _roo*****nn.buyBankSlots2 = function (intNumSlots) :: Line 2724
    _roo*****nn.buyBankSlots3 = function (intNumSlots) :: Line 2750
    _roo*****nn.interfaceLoad = function (intInterfaceID) :: Line 2776
    _roo*****nn.shopLoad = function (intShopID) :: Line 2806
    _roo*****nn.dcBuy = function (intBuyID, strCommand, intAction, intCost) :: Line 2836
    _roo*****nn.itemBuy = function (intItemIndex) :: Line 2864
    _roo*****nn.buyBagSlots = function (intNumSlots) :: Line 2909
    _roo*****nn.buyBagSlots1 = function (intNumSlots) :: Line 2935
    _roo*****nn.buyBagSlots2 = function (intNumSlots) :: Line 2961
    _roo*****nn.buyBagSlots3 = function (intNumSlots) :: Line 2987
    _roo*****nn.itemExp = function (intItemID, intExp) :: Line 3013
    _roo*****nn.itemSell = function (intItemIndex, intReturnPer) :: Line 3046
    _roo*****nn.subtractMoney = function (intCurrency, intCost) :: Line 3077
    _roo*****nn.addMoney = function (intCurrency, intCost, intReturnPer) :: Line 3098
    _roo*****nn.itemDestroy = function (intItemIndex) :: Line 3119
    _roo*****nn.mergeShopLoad = function (intMergeShopID) :: Line 3142
    _roo*****nn.itemMerge = function (intMergeID) :: Line 3172
    _roo*****nn.questMerge = function (intQuestMergeID) :: Line 3205
    _roo*****nn.changeClass = function (intClassID) :: Line 3245
    _roo*****nn.changeHomeTown = function (intTownID) :: Line 3277
    _roo*****nn.loadTown = function (intTownID) :: Line 3303
    _roo*****nn.saveWeaponConfig = function () :: Line 3336
    _roo*****nn.populateCharacterList = function () :: Line 3368
    _roo*****nn.showConn = function (strText) :: Line 3437
    _roo*****nn.showConnError = function (strCode, strReason, strMessage, strAction) :: Line 3443
    _roo*****nn.showLoad = function () :: Line 3457
    _roo*****nn.showLoadError = function () :: Line 3462
    _roo*****nn.hideConn = function () :: Line 3466
    _roo*****nn.hideLoad = function () :: Line 3471
    _roo*****nn.loadFile = function (mcDestination, strTarget, strDescription) :: Line 3476
    _roo*****nn.loadQuestFiles = function () :: Line 3486
    _roo*****nn.loadHomeTown = function () :: Line 3490
    _roo*****nn.loadScene = function (strMap, strMapX, strMonsters) :: Line 3494
    _roo*****nn.initObject = function (objChar) :: Line 3517
    _roo*****nn.initStats = function (objChar) :: Line 3525
    _roo*****nn.initDefaultArmor = function (objChar) :: Line 3547
    _roo*****nn.initDefaultWeapon = function (objChar) :: Line 3562
    _roo*****nn.initInventory = function (objChar) :: Line 3597
    _roo*****nn.initHouseInventory = function (objChar) :: Line 3614
    _roo*****nn.parseExtraInfoMaps = function (ptrObj) :: Line 3625
    _roo*****nn.curseCheck = function () :: Line 3640
    _root.showAdViewer = function () :: Line 3654
    _root.showInfoBox = function (strText) :: Line 3668
    _root.hideInfoBox = function () :: Line 3674
    _root.intf.hideActionBar = function () :: Line 3680
    _root.intf.showActionBar = function () :: Line 3684
    _root.intf.refreshActionBar = function () :: Line 3704
    _root.intf.getAttachPoint = function (mcTarget) :: Line 3711
    _root.intf.showTargetSelection = function (mcTarget) :: Line 3718
    _root.intf.hideTargetSelection = function () :: Line 3726
    _root.intf.showDamagePointer = function (mcTarget, strAmount, strAttackType, strElement, intScale) :: Line 3731
    _root.intf.hideDamagePointer = function () :: Line 3754
    _root.intf.say = function (mcTarget, strText, intWidth, intTimer, intType) :: Line 3758
    _root.intf.showLog = function (strText) :: Line 3765
    _root.intf.hideLog = function () :: Line 3770
    _root.intf.showBlocker = function (bitEnabled) :: Line 3774
    _root.intf.hideBlocker = function () :: Line 3787
    _root.intf.enableBlocker = function () :: Line 3793
    _root.intf.disableBlocker = function () :: Line 3797
    _root.intf.updateExpBar = function () :: Line 3801
    _root.intf.updateQuestExpBar = function () :: Line 3814
    _root.screen.showCharInfo = function (objTarget) :: Line 3836
    _root.screen.showInventory = function () :: Line 3986
    _root.screen.showLoadInterface = function () :: Line 3992
    _root.screen.showDragonAmulet = function () :: Line 3998
    _root.screen.showDAFeatures = function () :: Line 4003
    _root.screen.showTempInventory = function () :: Line 4008
    _root.screen.showShop = function () :: Line 4014
    _root.screen.showHouseShop = function () :: Line 4019
    _root.screen.showHouseItemShop = function () :: Line 4024
    _root.screen.showHouseItemInterface = function () :: Line 4029
    _root.screen.showMergeShop = function () :: Line 4034
    _root.screen.showQuestInfo = function () :: Line 4039
    _root.screen.showQuestWon = function () :: Line 4045
    _root.screen.showQuestReward = function () :: Line 4051
    _root.screen.showOptions = function () :: Line 4057
    _root.screen.showStatTrain = function () :: Line 4063
    _root.screen.showLevelUp = function () :: Line 4069
    _root.screen.showBattleOutcome = function (bitWon, strRes, bitFled) :: Line 4076
    _root.screen.showTextBox = function (strTitle, strText) :: Line 4096
    _root.screen.hideLoadedInterface = function () :: Line 4104
    _root.screen.hideScreen = function () :: Line 4110
    _root.screen.showScreen = function () :: Line 4118
    _roo*****nn.loadHouse = function (intTownID) :: Line 4123
    _roo*****nn.loadHouseByID = function (intID) :: Line 4149
    _roo*****nn.loadHouseRandom = function (intID) :: Line 4186
    _roo*****nn.loadHouseShop = function (intHouseShopID) :: Line 4222
    _roo*****nn.buyHouse = function (objHouseItem) :: Line 4267
    _roo*****nn.equipHouse = function (objHouse) :: Line 4311
    _roo*****nn.sellHouse = function (objHouse, intReturnPer) :: Line 4335
    _roo*****nn.loadHouseItemShop = function (intMechShopID) :: Line 4379
    _roo*****nn.buyHouseItem = function (objHouseItem) :: Line 4419
    _roo*****nn.sellHouseItem = function (objHouseItem, intReturnPer) :: Line 4453
    _roo*****nn.unequipHouseItem = function (intEquipSlot) :: Line 4489
    _roo*****nn.equipHouseItem = function (objCharHouseItem) :: Line 4511
    _roo*****nn.buyHouseItemSlots1 = function (intNumSlots) :: Line 4535
    _roo*****nn.buyHouseItemSlots2 = function (intNumSlots) :: Line 4561
    _roo*****nn.buyHouseItemSlots3 = function (intNumSlots) :: Line 4587
    function loadPref() :: Line 4624
    function savePref() :: Line 4648
    function setPlayer(index) :: Line 4705
    function setupScene(scale, speed, strTopLayer) :: Line 4718
    function setupBattle(scale, speed) :: Line 4754
    function setupPVPBattle(scale, speed) :: Line 4769
    function placeSceneMonsters(scale, speed) :: Line 4777
    function placeBattleMonsters(scale, speed) :: Line 4817
    function plac****Chars(scale, speed) :: Line 4877
    function quickZorder(mc) :: Line 4942
    function linearTween(t, b, c, d) :: Line 4951
    function cloneZOrdered() :: Line 4955
    function refreshItemsList() :: Line 4973
    function removeAllMonsters() :: Line 5032
    MovieClip.prototype.scaleIt = function (scale) :: Line 5041
    MovieClip.prototype.getAttachPoint = function (intPos) :: Line 5057
    MovieClip.prototype.getAttachPointInMovie = function (intPos) :: Line 5097
    MovieClip.prototype.getDestPointInMovie = function (objSrc, objDest) :: Line 5104
    MovieClip.prototype.refreshZOrder = function () :: Line 5111
    MovieClip.prototype.changeArea = function (frame, x, y) :: Line 5119
    MovieClip.prototype.getPoint = function (mcTarget, point) :: Line 5139
    MovieClip.prototype.turn = function (strDir) :: Line 5207
    MovieClip.prototype.placeAt = function (x, y) :: Line 5249
    MovieClip.prototype.placeTo = function (x, y, fade) :: Line 5254
    MovieClip.prototype.stopWalking = function () :: Line 5337
    MovieClip.prototype.onEnterWalk = function () :: Line 5346
    MovieClip.prototype.walkTo = function (x, y, s) :: Line 5514
    MovieClip.prototype.moveTo = function (x, y, s) :: Line 5555


     

    Code:
    function IsClipLoaded(clip) :: Line 6
    function LoadInitialTown() :: Line 16
    function LoadTownFile(fn, bSetHomeTown) :: Line 55
    function StartFightingEngine() :: Line 70
    function CalculateBattleEndTime(intDivider) :: Line 86
    function GetTimeBattleEnd() :: Line 94
    function StartRound() :: Line 98
    function EndRound() :: Line 112
    function TurnPlayer() :: Line 124
    function BeforeEndTurnPlayer() :: Line 162
    function EndTurnPlayer() :: Line 178
    function TurnMisc() :: Line 194
    function EndTurnMisc() :: Line 228
    function TurnGuest() :: Line 238
    function EndTurnGuest() :: Line 265
    function TurnPet() :: Line 275
    function EndTurnPet() :: Line 302
    function TurnMonster() :: Line 312
    function EndTurnMonster() :: Line 366
    function ShouldPlayMonsterIdle() :: Line 383
    function BattleWin() :: Line 393
    function BattleLose() :: Line 399
    function BattleCleanUp() :: Line 412
    function LoadTown() :: Line 432
    function DiedInBattle() :: Line 440
    function FledBattle() :: Line 462
    function WonBattle() :: Line 483
    function PlayerLeveledUp() :: Line 499
    function SetupPlayer() :: Line 510
    function RecalculateBase() :: Line 518
    function GetBaseHP(intPlayerLevel, intPlayerEND) :: Line 526
    function GetBaseMP(intPlayerLevel, intPlayerINT) :: Line 530
    function GetBaseSP(intPlayerLevel) :: Line 534
    function PrepareLoadedCharacter() :: Line 551
    function GetLoginEquipmentNums() :: Line 647
    function SetLoginEquipmentNums(arrEquipNums) :: Line 677
    function SetDefaultNoDropShield() :: Line 708
    function SetDefaultNoDropWeapon() :: Line 740
    function SetDefaultNoDropArmor() :: Line 767
    function RestoreDefaultNoDropShield() :: Line 796
    function RestoreDefaultNoDropWeapon() :: Line 807
    function RestoreDefaultNoDropArmor() :: Line 811
    function SetupNoneShield() :: Line 815
    function SetupNoneSpell() :: Line 843
    function SetupNoneMisc() :: Line 867
    function SetupNonePet() :: Line 886
    function PrepareLoadedMonster() :: Line 910
    function Bounds(intVal, intMin, intMax) :: Line 988
    function UpdateStatusBars() :: Line 1000
    function UpdateStatusEffectDisplay() :: Line 1008
    function CalculateNeededExp() :: Line 1013
    function GetTotalPlayerExpNeeded() :: Line 1023
    function HealMonsterFull() :: Line 1028
    function HealMonsterHP(intAmount, bitBypass) :: Line 1035
    function AffectHealMonsterHP(objHealing) :: Line 1059
    function HealMonsterMP(intAmount, bitBypass) :: Line 1078
    function AffectHealMonsterMP(objHealing) :: Line 1102
    function HealMonsterSP(intAmount, bitBypass) :: Line 1121
    function AffectHealPlayerSP(objHealing) :: Line 1145
    function HealPlayerFull() :: Line 1164
    function PlayerRegenerateSP() :: Line 1170
    function DrinkPurplePotion() :: Line 1188
    function DrinkHealthPotion() :: Line 1201
    function DrinkManaPotion() :: Line 1213
    function HealPlayerHP(fAmount, bitBypass) :: Line 1225
    function AffectHealPlayerHP(objHealing) :: Line 1249
    function HealPlayerMP(fAmount, bitBypass) :: Line 1268
    function AffectHealPlayerMP(objHealing) :: Line 1292
    function HealPlayerSP(fAmount, bitBypass) :: Line 1311
    function AffectHealPlayerSP(objHealing) :: Line 1335
    function UseItem() :: Line 1354
    function ClearData(movielocation) :: Line 1371
    function ConvertData(movielocation) :: Line 1382
    function FixDataTypes(objClip) :: Line 1395
    function CopyObjectProperties(srcObject, targetObject) :: Line 1408
    function Clone(obj) :: Line 1420
    function LoreLoadVariables(srcClip, strWebPage, targetClip, strMethod) :: Line 1440
    function LoadBattle() :: Line 1473
    function LoadMonsterData(mobId, strTimeStamp) :: Line 1536
    function SaveBattleResolution() :: Line 1574
    function Zero(val) :: Line 1656
    function Blank(val) :: Line 1671
    function RecalculateAttributes() :: Line 1682
    function SetActiveShield() :: Line 1708
    function SetActiveArmor() :: Line 1740
    function SetActiveWeapon() :: Line 1772
    function SetActiveMisc() :: Line 1800
    function ShowAttackMenu() :: Line 1818
    function HideAttackMenu() :: Line 1823
    function EndPlayerTurn() :: Line 1828
    function SetActivePet() :: Line 1832
    function RemoveGuestFromBattle() :: Line 1866
    function HideGuestFromBattle() :: Line 1873
    function HidePetFromBattle() :: Line 1879
    function InitPlayer() :: Line 1892
    function InitMonster() :: Line 1903
    function DetermineInitiative(intSafetyFrame) :: Line 1911
    function ReallyDetermineInitiative(intSafetyFrame) :: Line 1938
    function BattleStart(strInitiativeWonBy) :: Line 2000
    function BattleEnd(strVictor) :: Line 2012
    function CheckCombatants() :: Line 2024
    function EffectMonster(tohit, tohitbonus, randdamage, basedamage, element, stat) :: Line 2055
    function AttackMonster() :: Line 2060
    function EffectPlayer(tohit, tohitbonus, randdamage, basedamage, element, stat) :: Line 2065
    function AttackPlayer() :: Line 2070
    function Attack(strTarget, strThis, strWeaponType, tohit, tohitbonus, randdamage, basedamage, element, stat) :: Line 2075
    function AttackInfo() :: Line 2091
    function GetMonsterAttackInfo() :: Line 2128
    function GetPlayerAttackInfo() :: Line 2145
    function GetSpecialAttackInfo() :: Line 2162
    function GetOtherAttackInfo() :: Line 2187
    function GetPetAttackInfo() :: Line 2198
    function GetGuestAttackInfo() :: Line 2215
    function GetSpellAttackInfo() :: Line 2229
    function ResolveAttack(info, bPredict) :: Line 2245
    function PredictAttack(realinfo) :: Line 2834
    function GenericElementSoundEffect(strSoundName, intPercent) :: Line 2842
    function CastSpell() :: Line 2861
    function CanUseClassAbility(intSpellCost, intSpellCostHP, intSpellCostSP, intSpellCostCharge, strChargeCounterName, strSpellElement, intSpellLevel, bitAllowSuicide, bitBypassLimitsHP, bitBypassLimitsMP, bitBypassLimitsSP) :: Line 2864
    function UseClassAbility(intSpellCost, intSpellCostHP, intSpellCostSP, strSpellElement, intSpellLevel, bitAllowSuicide, bitBypassLimitsHP, bitBypassLimitsMP, bitBypassLimitsSP) :: Line 2908
    function CanCastMagicSpell(snum, bitUseMP, bitUseHP, bitUseSP, bitAllowSuicide, bitBypassLimitsHP, bitBypassLimitsMP, bitBypassLimitsSP) :: Line 2960
    function CastMagicSpell(snum, bitUseMP, bitUseHP, bitUseSP, bitAllowSuicide, bitBypassLimitsHP, bitBypassLimitsMP, bitBypassLimitsSP) :: Line 3013
    function CastSpellFilename(ss) :: Line 3127
    function CancelEncounter() :: Line 3138
    function FleeEncounter() :: Line 3147
    function ClearInvalidInventory() :: Line 3163
    function UnloadMisc() :: Line 3193
    function CharSetAt(strString, intPos, strChar) :: Line 3201
    function GetFaceColor(Obj, intFaceColor) :: Line 3214
    function SetColor(Obj, intFaceColor) :: Line 3227
    function EquipArmorNum(intNum) :: Line 3236
    function EquipWeaponNum(intNum) :: Line 3246
    function EquipShieldNum(intNum) :: Line 3254
    function EquipMiscNum(intNum, nMana, nSkill, nHealth) :: Line 3263
    function EquipPetNum(intNum) :: Line 3298
    function EnableAllCombatActions() :: Line 3316
    function FreezeMonster(intTurns) :: Line 3330
    function UnFreezeMonster() :: Line 3362
    function RestoreColor(clip) :: Line 3376
    function ParalyzeMonster(intTurns) :: Line 3383
    function UnParalyzeMonster() :: Line 3402
    function ResetAffectedMonster() :: Line 3409
    function DoPetIntro() :: Line 3416
    function ArmorDoneLoading(armor) :: Line 3432
    function UseManaAI(monster, intSpellCost, strMagic, strNormal) :: Line 3449
    function MonsterCanCastMagicSpell(monster, intMPCost, intSPCost, intHPCost, intSpellLevel, intSpellElement, bitAllowSuicide) :: Line 3470
    function MonsterCastMagicSpell(monster, intMPCost, intSPCost, intHPCost, intSpellLevel, intSpellElement, bitAllowSuicide, strMagic, strFail) :: Line 3507
    function CalcPetAttack(intExtraAttackPercent) :: Line 3553
    function CalcGuestAttack(intExtraAttackPercent) :: Line 3560
    function ClickAttackButton() :: Line 3566
    function AuditStats() :: Line 3595
    function BuildVictoryMsg() :: Line 3604
    function PlayerIsGuardian() :: Line 3635
    function CharacterIsGuardian() :: Line 3639
    function UserIsGuardian() :: Line 3644
    function CharacterIsXGuardian() :: Line 3649
    function MonsterIsDragonKind() :: Line 3654
    function MatchMonsterElement(args) :: Line 3658
    function MatchMonsterName(args) :: Line 3678
    function MatchMonsterCategory(args) :: Line 3698
    function MatchStrings(strSource, strArgs) :: Line 3718
    function LoadUserPreferences() :: Line 3738
    function SaveUserPreferences() :: Line 3813
    function LoadGlobalStringsList() :: Line 3840
    function GString(arg) :: Line 3865
    function TitleCase(strString) :: Line 3894
    function ArrayPick(arr) :: Line 3900
    function ArrayShuffle(arr) :: Line 3908
    function IsShopSafe() :: Line 3925
    function InspectGuardianData() :: Line 3929
    function SetGraphicsQuality(strQ) :: Line 3940
    function AutoSetQuality(intFPS) :: Line 3948
    function MessageLog(m) :: Line 3998
    function VerifyDisplayData(clip) :: Line 4001
    function SeedRand(s) :: Line 4009
    function SaveBuildingUpgrade() :: Line 4013
    function StatTrainingGoldPrice(nStatLevel) :: Line 4034
    function StatTrainingTokenPrice(n) :: Line 4038
    function mround(numInput, numMultiple) :: Line 4042
    function sround(numInput, numMultiple) :: Line 4046
    function signum(numInput) :: Line 4069
    AttackInfo.prototype.ApplyCombatBonuses = function () :: Line 4092
    AttackInfo.prototype.AffectHitAttack = function () :: Line 4111
    AttackInfo.prototype.AffectDamageAttack = function () :: Line 4130
    AttackInfo.prototype.AfterResolve = function () :: Line 4149
    AttackInfo.prototype.BeforeResolve = function () :: Line 4168
    AttackInfo.prototype.Estimate = function () :: Line 4187
    AttackInfo.prototype.Attack = function () :: Line 4208
    SeedRand.prototype.gen = function () :: Line 4235
    SeedRand.prototype.nextInt = function () :: Line 4239
    SeedRand.prototype.nextDouble = function () :: Line 4243
    SeedRand.prototype.nextIntRange = function (min, max) :: Line 4247
    SeedRand.prototype.SeedRand.nextDoubleRange = function (min, max) :: Line 4253
    function HitTracking() :: Line 4277
    function SignupFirstLoginTracking() :: Line 4286
    function InitQuestData() :: Line 4296
    function GetQuestValue(intSetNum, intQuestNum) :: Line 4302
    function SetQuestValue(intSetNum, intQuestNum, intValue) :: Line 4307
    function GetQuestData(intSetNum, intQuestNum) :: Line 4312
    function SetQuestData(intSetNum, intQuestNum, strCharValue) :: Line 4317
    function SaveQuestData(intSetNum) :: Line 4330
    function SaveQuestDataVars() :: Line 4337
    function ShowPlayerIntro() :: Line 4375
    function HidePlayer() :: Line 4380
    function ShowPlayerIdle() :: Line 4385
    function ShowPlayer(strLabel) :: Line 4390
    function ReturnToTown() :: Line 4398
    function HideGuest() :: Line 4403
    function HidePet() :: Line 4408
    function RemoveGuest() :: Line 4413
    function MonsterEncounter(intMonsterId, intQuantity, bUseMonsterBackground, intElementId) :: Line 4419
    function GivePotionHP(intNum) :: Line 4449
    function GivePotionMP(intNum) :: Line 4454
    function GivePotionPurple(intNum) :: Line 4459
    function RefillPotionHP() :: Line 4464
    function RefillPotionMP() :: Line 4469
    function BattleInfo() :: Line 4474
    function MakeBattle() :: Line 4489
    function LoadTownFile(strTownFileName, bSetHomeTown) :: Line 4493
    function UpdateZone(intZone, intCount, intMax) :: Line 4497
    function LoadZone(intZone, target) :: Line 4506
    BattleInfo.prototype.Battle = function () :: Line 4528
    function VarsLoaded(strStatus) :: Line 4555
    t.XMLNinja = function () :: Line 4740
    this.onComplete = function () :: Line 4754
    t.XMLNinja.prototype.onLoad = function (bSuccess) :: Line 4759
    t.XMLNinja.prototype.load = function () :: Line 4789
    t.XMLNinja.prototype.prepareAuthVars = function () :: Line 4802
    t.XMLNinja.prototype.sendAndLoad = function () :: Line 4813
    prototype.ObjectToXml = function (obj, _xml, bEncryptValues) :: Line 4845
    prototype.XMLtoObject = function (xObj, obj) :: Line 4881
    t.Encrypt3 = function (theText, strK) :: Line 4982
    t.Encrypt2 = function (theText, strK) :: Line 5000
    t.Decrypt3 = function (theText, strK) :: Line 5019
    t.Decrypt2 = function (theText, strK) :: Line 5039
    t.Encrypt1 = function (theText) :: Line 5060
    t.Decrypt1 = function (theText) :: Line 5075


     

     

    Code:
    public function Game() :: Line 148
    var onConnectionHandler:* = function (event:SFSEvent) :: Line 182
    var onConnectionLostHandler:* = function (event:SFSEvent) :: Line 203
    var onLoginHandler:* = function (event:SFSEvent) :: Line 236
    var onLogoutHandler:* = function (event:SFSEvent) :: Line 241
    var onMultiConnectionHandler:* = function (event:SFSEvent) :: Line 269
    onMultiConnectionLostHandler = function (event:SFSEvent) :: Line 282
    onMultiLogoutHandler = function (event:SFSEvent) :: Line 290
    var onMultiLoginHandler:* = function (event:SFSEvent) :: Line 298
    var onJoinRoomHandler:* = function (event:SFSEvent) :: Line 303
    var onUserEnterRoomHandler:* = function (event:SFSEvent) :: Line 308
    var onUserLeaveRoomHandler:* = function (event:SFSEvent) :: Line 313
    var onUserVariablesUpdateHandler:* = function (event:SFSEvent) :: Line 318
    var onRoomListUpdateHandler:* = function (event:SFSEvent) :: Line 323
    var onRoomVariablesUpdateHandler:* = function (event:SFSEvent) :: Line 328
    var onRoomAddedHandler:* = function (event:SFSEvent) :: Line 333
    var onPublicMessageHandler:* = function (event:SFSEvent) :: Line 338
    var onPrivateMessageHandler:* = function (event:SFSEvent) :: Line 343
    var onModeratorMessage:* = function (event:SFSEvent) :: Line 348
    var onObjectReceivedHandler:* = function (event:SFSEvent) :: Line 355
    var onRoundTripResponseHandler:* = function (event:SFSEvent) : void :: Line 411
    onExtensionResponseHandler = function (event:SFSEvent) :: Line 422
    var _loc_2:* = function (event:SFSEvent) : void :: Line 4050
    sfcO.onMultiConnectionHandler = function (event:SFSEvent) : void :: Line 4066
    var _loc_2:* = function () : void :: Line 4088
    sfcO.login = function () : void :: Line 4120
    var _loc_2:* = function (event:Event) : void :: Line 4152
    sfcO.onLoginComplete = function (event:Event) : void :: Line 4173
    public function loadAccountCreation(param1:String) :: Line 4229
    public function monsterTreeWrite(param1:int, param2:Object, param3 = null) : void :: Line 4239
    public function userTreeWrite(param1:String, param2:Object) : void :: Line 4381
    public function doAnim(param1:Object, param2:Boolean = false, param3 = null) : void :: Line 4614
    public function key_StageLogin(event:KeyboardEvent) :: Line 4899
    public function key_StageGame(event:KeyboardEvent) :: Line 4911
    public function key_TextLogin(event:KeyboardEvent) :: Line 5034
    public function key_ChatEntry(event:KeyboardEvent) :: Line 5046
    public function talk(param1) :: Line 5059
    public function key_actBar(event:KeyboardEvent) :: Line 5072
    public function decHex(param1) :: Line 5109
    public function hexDec(param1) :: Line 5114
    public function modColor(param1, param2, param3) :: Line 5119
    function replaceString(param1:String, param2:String, param3:String) : String :: Line 5164
    public function stripWhite(param1:String) : String :: Line 5182
    public function stripWhiteStrict(param1:String) : String :: Line 5190
    public function stripWhiteStrictB(param1:String) : String :: Line 5203
    public function stripMarks(param1:String) : String :: Line 5216
    public function stripDuplicateVowels(param1:String) : String :: Line 5228
    public function maskStringBetween(param1:String, param2:Array) : String :: Line 5239
    public function arraySort(param1:String, param2:String) : int :: Line 5282
    public function convertBubbleText(param1:String) : String :: Line 5295
    public function strToProperCase(param1:String) : String :: Line 5351
    public function strSetCharAt(param1:String, param2:int, param3:String) : String :: Line 5357
    public function strNumWithCommas(param1:Number) : String :: Line 5362
    public function numToStr(param1:Number, param2:int = 2) : String :: Line 5387
    public function copyObj(param1:Object) : Object :: Line 5415
    public function copyConstructor(param1) :: Line 5423
    public function distanceO(param1, param2) : Number :: Line 5431
    public function distanceP(param1, param2, param3, param4) : Number :: Line 5436
    public function distanceXY(param1, param2, param3, param4) : Object :: Line 5441
    public function isHouseItem(param1:Object) : Boolean :: Line 5446
    function validateArmor(param1) :: Line 5451
    public function getItemInfoString(param1:Object) : String :: Line 5548
    public function getItemInfoStringB(param1:Object) : String :: Line 5627
    public function getIconByType(param1:String) : String :: Line 5714
    public function getIconBySlot(param1:String) : String :: Line 5751
    public function getDisplaysType(param1:Object) :: Line 5800
    public function stringToDate(param1:String) : Date :: Line 5811
    function traceObject(param1, param2 = 1) :: Line 5822
    public function max(param1:int, param2:int) : int :: Line 5858
    public function clamp(param1:Number, param2:Number, param3:Number) : Number :: Line 5867
    public function isValidEmail(param1:String) : Boolean :: Line 5880
    public function closeToolTip() : void :: Line 5885
    public function updateIcons(param1:Array, param2:Array, param3:Object = null) :: Line 5899
    public function updateActionObjIcon(param1:Object) : void :: Line 5953
    public function drawChainsSmooth(param1:Array, param2:int, param3:MovieClip) : void :: Line 5993
    public function drawChainsLinear(param1:Array, param2:int, param3:MovieClip) : void :: Line 6065
    public function drawFunnel(param1:Array, param2:MovieClip) : void :: Line 6128
    function funnelEF(event:Event) : void :: Line 6185
    public function updateCoreValues(param1:Object) : void :: Line 6269
    function spaceBy(param1:int, param2:int) : String :: Line 6406
    function spaceNumBy(param1:Number, param2:int) : String :: Line 6417
    function showRatings() : void :: Line 6429
    public function applyCoreStatRatings(param1:Object, param2:Object) : void :: Line 6498
    public function coeffToPct(param1:Number) : String :: Line 6694
    function getIBudget(param1:int, param2:int) : int :: Line 6699
    function getInnateStats(param1:int) : int :: Line 6718
    function getBaseHPByLevel(param1) :: Line 6731
    public function catCodeToName(param1:String) : String :: Line 6744
    public function resetTableValues(param1:Object) : void :: Line 6788
    public function getCategoryStats(param1:String, param2:int) : Object :: Line 6845
    public function applyAuraEffect(param1, param2) :: Line 6862
    public function removeAuraEffect(param1, param2) :: Line 6889
    public function getStatsA(param1:Object, param2:String) : Object :: Line 6915
    public function getFullStatName(param1:String) : String :: Line 6984
    public function getRarityString(param1:int) : String :: Line 7035
    public function toggleItemEquip(param1:Object) : Boolean :: Line 7053
    public function tryEnhance(param1:Object, param2:Object, param3:Boolean = false) : void :: Line 7108
    public function doIHaveEnhancements() : Boolean :: Line 7132
    public function isItemEnhanceable(param1:Object) : Boolean :: Line 7146
    public function resetInvTreeByItemID(param1:int) :: Line 7151
    public function isMergeShop(param1:Object) : Boolean :: Line 7190
    public function recursiveStop(param1:MovieClip) : void :: Line 7204
    public function getTravelMapData() : void :: Line 7230
    private function onTravelMapComplete(event:Event) : void :: Line 7250
    private function onTravelError(event:IOErrorEvent) : void :: Line 7259
    public function checkPasswordStrength(param1:String) : int :: Line 7265
    private function isAlphaChar(param1:String) : Boolean :: Line 7340
    private function isRepeat(param1:Array, param2:String) : Boolean :: Line 7346
    public function loadGameMenu() : void :: Line 7361
    public function MenuShow() : void :: Line 7371
    private function gameMenuCallBack(event:Event) : void :: Line 7390
    private function gameMenuErrorHandler(event:IOErrorEvent) : void :: Line 7413
    public function menuClose() : void :: Line 7420
    public function openMenu() : void :: Line 7439
    public function getFilePath() : String :: Line 7454
    public function initWorld() : void :: Line 7459
    public function grayAll(param1:DisplayObjectContainer) : void :: Line 7475
    public function testJSCallback() : void :: Line 7513
    private function getSfcByLoader(param1) : Object :: Line 7519
    private function getSfcBySFC(param1) : Object :: Line 7534
    public function onAddedToStage(event:Event) : void :: Line 7549
    public function init() : void :: Line 7573
    public function FBMessage(param1, param2) :: Line 7601
    public function SendMessage(param1, param2) :: Line 7608
    public function FB_showFeedDialog(param1:String, param2:String, param3:String) : void :: Line 7614
    public function toggleFullScreen() : void :: Line 7623
    public function showBallyhooAd(param1:String) : void :: Line 7648
    public function callJSFunction(param1:String) : void :: Line 7656
    private function readQueryString() :: Line 7664
    public function initLogin() : void :: Line 7711
    public function loadTitle() : void :: Line 7761
    private function initLoginWarning() : void :: Line 7776
    private function loginWarningTimer(event:TimerEvent) : void :: Line 7811
    private function initInterface() :: Line 7845
    private function onUserFocus(event:FocusEvent) :: Line 7934
    private function loadUserPreference() :: Line 7944
    function saveUserPreference() :: Line 7969
    private function onCreateNewAccount(event:MouseEvent) : void :: Line 7999
    private function onForgotPassword(event:MouseEvent) : void :: Line 8006
    private function onManageClick(event:MouseEvent) : void :: Line 8013
    private function onAccountRecovery(event:MouseEvent) : void :: Line 8019
    private function onLoginClick(event:MouseEvent) : void :: Line 8026
    private function onFBLoginClick(event:MouseEvent) : void :: Line 8050
    public function FBlogin() : void :: Line 8059
    public function SrcDirectLogin() : void :: Line 8081
    private function onFBLoginComplete(event:Event) : void :: Line 8105
    public function getFBUser() : void :: Line 8130
    public function login(param1:String, param2:String) :: Line 8136
    public function multiSFCLogin(param1:String) : void :: Line 8219
    public function onLoginError(event:Event) : void :: Line 8234
    public function onLoginComplete(event:Event) : void :: Line 8240
    private function loadExternalAssets() : void :: Line 8309
    private function assetsLoaderCallback(event:Event) : void :: Line 8325
    private function resumeOnLoginResponse() : void :: Line 8335
    private function assetsLoaderErrorHandler(event:IOErrorEvent) : void :: Line 8350
    public function connectTo(param1:String, param2:int = 5588) :: Line 8358
    public function multiSFCConnect() : void :: Line 8374
    public function serialCmdInit(param1:String) : void :: Line 8387
    private function serialCmdNext() : void :: Line 8405
    private function serialCmdDone() : void :: Line 8440
    public function readIA1Preferences() : void :: Line 8453
    public function inituoPref() : void :: Line 8498
    public function showPortrait(param1:Avatar) :: Line 8531
    public function hidePortrait() : void :: Line 8540
    public function showPortraitTarget(param1:Avatar) :: Line 8549
    public function hidePortraitTarget() : void :: Line 8569
    public function showPortraitBox(param1:Avatar, param2:MovieClip) :: Line 8602
    public function oniconQuestClick(event:MouseEvent) : void :: Line 8740
    public function manageXPBoost(param1:Object) : void :: Line 8746
    public function manageGBoost(param1:Object) : void :: Line 8791
    public function manageRepBoost(param1:Object) : void :: Line 8836
    public function manageCPBoost(param1:Object) : void :: Line 8881
    public function oniconBoostXPOver(event:MouseEvent) : void :: Line 8926
    public function oniconBoostGoldOver(event:MouseEvent) : void :: Line 8960
    public function oniconBoostRepOver(event:MouseEvent) : void :: Line 8994
    public function oniconBoostCPOver(event:MouseEvent) : void :: Line 9028
    public function openExpBoostStore(param1:Object) : void :: Line 9062
    public function oniconBoostOut(event:MouseEvent) : void :: Line 9071
    public function updateXPBar() : void :: Line 9077
    public function xpBarMouseOver(event:MouseEvent) :: Line 9099
    public function xpBarMouseOut(event:MouseEvent) :: Line 9106
    public function updateRepBar() : void :: Line 9113
    public function onRepBarMouseOver(event:MouseEvent) :: Line 9147
    public function onRepBarMouseOut(event:MouseEvent) :: Line 9154
    public function actIconClick(event:MouseEvent) :: Line 9161
    public function actIconOver(event:MouseEvent) :: Line 9176
    public function actIconOut(event:MouseEvent) :: Line 9268
    public function portraitClick(event:MouseEvent) :: Line 9276
    private function onTargetPortraitCloseClick(event:MouseEvent) : void :: Line 9300
    public function showMap() : void :: Line 9306
    public function logout() : void :: Line 9314
    public function showServerList() : void :: Line 9346
    public function showUpgradeWindow(param1:Object = null) : void :: Line 9363
    public function hideUpgradeWindow(event:MouseEvent) : void :: Line 9398
    function onUpgradeClick(event:Event) : void :: Line 9422
    public function showACWindow() : void :: Line 9429
    public function hideACWindow(event:MouseEvent) : void :: Line 9464
    public function initArrHP() : void :: Line 9488
    public function initArrRep() : void :: Line 9532
    public function getRankFromPoints(param1:int) : int :: Line 9556
    public function attachOnModalStack(param1:String) : MovieClip :: Line 9579
    public function getInstanceFromModalStack(param1:String) : MovieClip :: Line 9609
    public function isDialoqueUp() : Boolean :: Line 9625
    public function clearModalStack() : Boolean :: Line 9645
    public function closeModalByStrBody(param1:String) : void :: Line 9663
    public function isGreedyModalInStack() : Boolean :: Line 9683
    public function clearPopups(param1:Array = null) : void :: Line 9703
    public function clearPopupsQ() : void :: Line 9718
    public function addUpdate(param1:String, param2:Boolean = false) : void :: Line 9727
    public function clearUpdates() : void :: Line 9769
    public function showItemDrop(param1, param2) : void :: Line 9781
    public function cleanDropStack() : void :: Line 9806
    public function dropStackBoost() : void :: Line 9829
    public function dropStackReset() : void :: Line 9836
    public function showAchievement(param1:String, param2:int) : void :: Line 9843
    public function showQuestpopup(param1:Object) : void :: Line 9867
    public function toggleCharpanel(param1:String = "") : void :: Line 9960
    public function toggl****Panel(param1:String = "") : void :: Line 9984
    public function showPVPScore() : void :: Line 10008
    public function hid****Score() : void :: Line 10074
    public function showMCPVPQueue() : void :: Line 10083
    public function hideMCPVPQueue() : void :: Line 10109
    public function onMCPVPQueueClick(event:MouseEvent) : void :: Line 10119
    public function MCPVPQueueEF(event:Event) : void :: Line 10135
    public function updat****Score(param1:Array) : void :: Line 10151
    public function relayPVPEvent(param1:Object) : void :: Line 10181
    public function mcSetColor(param1:MovieClip, param2:String, param3:String) :: Line 10235
    public function areaListClick(event:MouseEvent) : void :: Line 10285
    public function updateAreaName() : void :: Line 10310
    public function areaListGet() : void :: Line 10338
    public function areaListNameClick(event:MouseEvent) : void :: Line 10361
    public function areaListShow(param1:Object) : void :: Line 10382
    public function showFBShare(param1:Object) : void :: Line 10414
    public function closeFBC() : void :: Line 10466
    public function getAppName() : String :: Line 10476
    public function getAppID() : String :: Line 10481
    public function getAppSec() : String :: Line 10486
    public function getAppURL() : String :: Line 10491
    public function getUserName() : String :: Line 10496
    public function toggleFaction() : void :: Line 10505
    public function hideInterface() : void :: Line 10518
    public function showInterface() : void :: Line 10525
    public function loadExternalSWF(param1:String) : void :: Line 10532
    public function clearExternamSWF() : void :: Line 10546
    public function openCharacterCustomize() : void :: Line 10559
    public function openArmorCustomize() : void :: Line 10565
    public function showFactionInterface() : void :: Line 10571
    public function showConfirmtaionBox(param1:String, param2:Function) : void :: Line 10577
    var _loc_4:* = function (param1:Object) :: Line 10591
    modalO.callback = function (param1:Object) :: Line 10597
    public function showMessageBox(param1:String, param2:Function = null) : void :: Line 10608
    var _loc_4:* = function (param1:Object) :: Line 10622
    modalO.callback = function (param1:Object) :: Line 10631
    public function getServerTime() : Date :: Line 10645
    public function get date_server() : Date :: Line 10654
    public function WT_init() :: Line 10659
    public function WT_checkForPromo() :: Line 10699
    public function WT_handlePromo(param1:Object) : void :: Line 10719
    public function WT_launch() : void :: Line 10738
    public function WT_trace() : void :: Line 10748
    public function WT_redeemCode(param1:Object) : void :: Line 10763
    public function WT_VexVerify_complete(event:Event) : void :: Line 10795
    function WT_VexVerify_error(event:Event) :: Line 10807
    public function WT_closed(param1:Object) : void :: Line 10813
    public function showTracking(param1:String) : void :: Line 10879
    public function removeApop() : void :: Line 10893
    public function createApop() : void :: Line 10905
    public function rand(param1:Number = 0, param2:Number = 1) : Number :: Line 10923
    public function get TravelMap() : Object :: Line 10928
    public function get apop() : apopCore :: Line 10933
    public function get objWorldMap() :: Line 10938
    public function getLogin() : Object :: Line 10943
    function frame1() :: Line 10948
    function frame10() :: Line 10954
    function frame11() :: Line 10961
    function frame19() :: Line 10968
    function frame29() :: Line 10977
    public static function trim(param1:String) : String :: Line 10984
    public static function XMLtoObject(param1:XML) :: Line 10993
    public static function convertXMLtoObject(param1:XML) :: Line 11017
    private static function makeGrayscale(param1:DisplayObject, param2:int = 0, param3:Number = 0.33) : void :: Line 11059
    MovieClip.prototype.removeAllChildren = function () : void :: Line 11078

     

    Code:
    public function World(param1:MovieClip) :: Line 166
    public function initGuildhallData(param1:Array) : void :: Line 272
    public function killTimers() : void :: Line 292
    public function killListeners() : void :: Line 310
    public function queueLoad(param1) :: Line 317
    public function loaderCallback(event:Event) :: Line 329
    public function loaderErrorHandler(event:IOErrorEvent) :: Line 344
    private function loaderProgressHandler(event:Event) :: Line 361
    private function loaderTimerComplete(event:TimerEvent) : void :: Line 372
    public function getLoaderHost(param1) :: Line 391
    public function getLoaderHostByLoaderInfo(param1) : Object :: Line 405
    public function getLoaderHostByTimer(param1:Timer) : Object :: Line 419
    public function getLoaderHostByURL(param1:String) : Object :: Line 433
    public function getFreeLoader() : Object :: Line 447
    public function closeLoader(param1:Object, param2:Boolean = true, param3:Boolean = true, param4:Boolean = true) : void :: Line 466
    public function initLoaders() : void :: Line 490
    public function clearLoaders(param1:Boolean = false) :: Line 506
    public function killLoaders() :: Line 549
    public function loadNext(param1:Object) :: Line 568
    private function loadNextWith(param1:Object, param2:Object) : void :: Line 577
    private function mapPlayerAssetClass(param1:String) : LoaderContext :: Line 621
    public function getClass(param1:String) : Class :: Line 632
    public function loadMap(param1:String) :: Line 682
    public function removeMapListeners() : void :: Line 708
    private function onMapLoadProgress(event:ProgressEvent) : void :: Line 716
    private function onMapLoadError(event:IOErrorEvent) :: Line 723
    private function onMapLoadComplete(event:Event) :: Line 731
    public function reloadCurrentMap() : void :: Line 756
    public function enterMap() : void :: Line 763
    public function setReturnInfo(param1:String, param2:String, param3:String) : void :: Line 785
    public function exitCell() : void :: Line 794
    public function moveToCell(param1:String, param2:String, param3:Boolean = false) : void :: Line 825
    public function moveToCellByIDa(param1:int) : void :: Line 863
    public function moveToCellByIDb(param1:int) : void :: Line 869
    public function hideAllAvatars() : void :: Line 886
    public function clearAllAvatars() : void :: Line 900
    public function clearMonstersAndProps() : void :: Line 912
    public function setMapEvents(param1:Object) : void :: Line 969
    public function initMapEvents() : void :: Line 975
    public function setCellMap(param1:Object) : void :: Line 985
    public function updateCellMap(param1:Object) : void :: Line 991
    public function onWalkClick() : void :: Line 1030
    public function clickOnEventTest(param1:int, param2:int) : Boolean :: Line 1096
    public function moveRequest(param1:Object) : void :: Line 1116
    public function mvTimerHandler(event:TimerEvent) : void :: Line 1131
    public function mvTimerKill() : void :: Line 1144
    public function pushMove(param1:MovieClip, param2:int, param3:int, param4:int) :: Line 1151
    public function monstersToPads() :: Line 1162
    public function updatePadNames() :: Line 1178
    public function cellSetup(param1:Number, param2:Number, param3:String) : void :: Line 1199
    private function buildBoundingRects() : void :: Line 1320
    public function killWalkObjects() : void :: Line 1348
    public function exitQuest() : void :: Line 1365
    public function gotoTown(param1:String, param2:String, param3:String) : void :: Line 1374
    public function gotoQuest(param1:String, param2:String, param3:String) : void :: Line 1402
    public function openApop(param1) :: Line 1408
    public function setSpawnPoint(param1, param2) : void :: Line 1420
    public function resetSpawnPoint() : void :: Line 1427
    public function initObjExtra(param1:String) : void :: Line 1434
    public function initObjInfo(param1:String) : void :: Line 1455
    private function rasterize(param1:Array, param2:Boolean = false) : void :: Line 1476
    private function rebuildMapBMP(param1:MovieClip) : void :: Line 1524
    private function mapResizeCheck(event:TimerEvent) : void :: Line 1545
    private function clearMapBmps() : void :: Line 1557
    public function initMap() : mapData :: Line 1579
    public function initCutscenes() : cutsceneHandler :: Line 1585
    public function initSound(param1:Sound) : soundController :: Line 1591
    public function gotoHouse(param1:String) : void :: Line 1597
    public function isHouseEquipped() : Boolean :: Line 1608
    public function isMyHouse() :: Line 1623
    public function showHouseOptions(param1:String) : void :: Line 1628
    public function hideHouseOptions() : void :: Line 1668
    public function onHouseOptionsDesignClick(event:MouseEvent) : void :: Line 1686
    public function onHouseOptionsSaveClick(event:MouseEvent) : void :: Line 1693
    public function onHouseOptionsHideClick(event:MouseEvent) : void :: Line 1700
    public function onHouseOptionsExpandClick(event:MouseEvent) : void :: Line 1707
    public function onHouseOptionsFloorClick(event:MouseEvent) : void :: Line 1714
    public function onHouseOptionsWallClick(event:MouseEvent) : void :: Line 1721
    public function onHouseOptionsMiscClick(event:MouseEvent) : void :: Line 1728
    public function onHouseOptionsHouseClick(event:MouseEvent) : void :: Line 1735
    public function showHouseInventory(param1:int) :: Line 1742
    public function toggleHouseEdit() : void :: Line 1751
    public function loadHouseInventory() :: Line 1767
    public function updateHouseItems() : void :: Line 1773
    public function attachHouseItem(param1:Object) : void :: Line 1801
    public function onHouseItemClick(event:Event) : void :: Line 1818
    public function houseItemValidate(param1:MovieClip) : void :: Line 1833
    public function onHouseItemEnterFrame(event:Event) : void :: Line 1870
    public function initHouseData(param1:Object) : void :: Line 1909
    public function verifyItemQty() : void :: Line 1920
    public function getHouseItem(param1:int) : Object :: Line 1952
    public function removeSelectedItem() : void :: Line 1985
    public function equipHouse(param1:Object) : void :: Line 2003
    public function equipHouseRequest(param1) : void :: Line 2015
    public function equipHouseByID(param1:int) : void :: Line 2025
    public function saveHouseSetup() : void :: Line 2037
    public function createItemPlacementString(param1:Array) : String :: Line 2082
    public function createItemPlacementArray(param1:String) : Array :: Line 2107
    public function sendSaveHouseSetup(param1) : void :: Line 2138
    public function initEquippedItems(param1) : void :: Line 2144
    public function initHouseInventory(param1) : void :: Line 2170
    public function unequipHouseItem(param1:int) : void :: Line 2186
    public function loadHouseItem(param1:Object, param2:int, param3:int) : void :: Line 2201
    public function loadNextHouseItem() : void :: Line 2221
    public function onHouseItemComplete(event:Event) : void :: Line 2231
    public function loadHouseItemB(param1:Object) : void :: Line 2255
    public function loadNextHouseItemB() : void :: Line 2276
    public function playerInit() :: Line 2292
    public function objectByIDArray(param1:Array) :: Line 2330
    public function objectByID(param1:Number) :: Line 2381
    public function createAvatarMC(param1:Number) : AvatarMC :: Line 2413
    public function destroyAvatar(param1:Number) :: Line 2425
    public function updateUserDisplay(param1:Number) :: Line 2441
    public function repairAvatars() : void :: Line 2542
    private function solveTxTy(param1:Point, param2:MovieClip) : Point :: Line 2574
    private function testTxTy(param1:Point, param2:MovieClip) : Boolean :: Line 2614
    public function updatePortrait(param1:Avatar) :: Line 2636
    public function getAvatarByUserID(param1:int) : Avatar :: Line 2759
    public function getAvatarByUserName(param1:String) : Avatar :: Line 2769
    public function getMCByUserName(param1) : AvatarMC :: Line 2783
    public function getMCByUserID(param1) : AvatarMC :: Line 2800
    public function getUserByName(param1) :: Line 2809
    public function getUserById(param1:Number) :: Line 2833
    public function getUoLeafById(param1) : Object :: Line 2838
    public function getUoLeafByName(param1:String) : Object :: Line 2852
    public function getUserDataById(param1) :: Line 2867
    public function getUserDataByIds(param1:Array) :: Line 2874
    public function getUsersByCell(param1:String) : Array :: Line 2881
    public function getAllAvatarsInCell() : Array :: Line 2896
    private function lookAtValue(param1:String, param2:int) : Number :: Line 2904
    private function updateValue(param1, param2:int, param3:Number) : String :: Line 2909
    public function getQuestValue(param1:Number) : Number :: Line 2927
    public function setQuestValue(param1:Number, param2:Number) : void :: Line 2940
    public function sendUpdateQuestRequest(param1:Number, param2:Number) : void :: Line 2953
    public function setHomeTownCurrent() : void :: Line 2959
    public function setHomeTown(param1:String) : void :: Line 2966
    public function sendBankFromInvRequest(param1:Object) :: Line 2973
    public function sendBankToInvRequest(param1:Object) :: Line 3006
    public function sendBankSwapInvRequest(param1:Object, param2:Object) :: Line 3028
    public function getInventory(param1) :: Line 3061
    public function sendChangeColorRequest(param1:int, param2:int, param3:int, param4:int) : void :: Line 3067
    public function sendChangeArmorColorRequest(param1:int, param2:int, param3:int) : void :: Line 3073
    public function sendLoadBankRequest(param1:Array = null) : void :: Line 3079
    public function sendReloadShopRequest(param1:int) : void :: Line 3095
    public function sendLoadShopRequest(param1:int) : void :: Line 3104
    public function sendLoadHairShopRequest(param1:int) : void :: Line 3133
    public function sendLoadEnhShopRequest(param1:int) : void :: Line 3146
    public function sendEnhItemRequest(param1:Object) : void :: Line 3158
    public function sendEnhItemRequestShop(param1:Object, param2:Object) : void :: Line 3165
    public function sendEnhItemRequestLocal(param1:Object, param2:Object) : void :: Line 3175
    public function sendBuyItemRequest(param1:Object) : void :: Line 3185
    public function sendSellItemRequest(param1:Object) : void :: Line 3250
    public function sendRemoveItemRequest(param1:Object, param2:int = 1) : void :: Line 3259
    public function sendRemoveTempItemRequest(param1:int, param2:int) : void :: Line 3272
    public function sendEquipItemRequest(param1:Object) : Boolean :: Line 3279
    public function sendForceEquipRequest(param1:int) : void :: Line 3300
    public function sendUnequipItemRequest(param1:Object) : void :: Line 3306
    public function sendChangeClassRequest(param1:int) : void :: Line 3318
    public function selfMute(param1:int = 1) : void :: Line 3324
    public function equipUseableItem(param1:Object) : void :: Line 3330
    public function unequipUseableItem(param1:Object = null) : void :: Line 3376
    public function tryUseItem(param1:Object) : void :: Line 3417
    public function sendUseItemRequest(param1:Object) : void :: Line 3433
    public function sendUseItemArrayRequest(param1:Array) : void :: Line 3439
    public function bankContains(param1:Array) : Boolean :: Line 3445
    public function bankHasRequested(param1:Array) : Boolean :: Line 3466
    public function addItemsToBank(param1:Array) : void :: Line 3480
    public function toggleBank() : void :: Line 3506
    public function sendReport(param1:Array) : void :: Line 3522
    public function sendWhoRequest() : void :: Line 3528
    public function sendRewardReferralRequest(param1) : void :: Line 3537
    public function sendGetAdDataRequest() : void :: Line 3543
    public function sendGetAdRewardRequest() : void :: Line 3552
    public function sendWarVarsRequest() : void :: Line 3561
    public function loadQuestStringData() : void :: Line 3567
    public function buyBagSlots(param1:int) : void :: Line 3573
    public function buyBankSlots(param1:int) : void :: Line 3579
    public function buyHouseSlots(param1:int) : void :: Line 3585
    public function sendLoadFriendsListRequest() :: Line 3591
    public function sendLoadFactionRequest() :: Line 3597
    public function initAchievements() : void :: Line 3603
    public function getAchievement(param1:String, param2:int) : int :: Line 3620
    public function setAchievement(param1:String, param2:int, param3:int = 1) : void :: Line 3634
    public function updateAchievement(param1:String, param2:int, param3:int) : void :: Line 3644
    public function showFriendsList() : void :: Line 3658
    public function showGuildList() : void :: Line 3677
    public function showIgnoreList() : void :: Line 3690
    public function isModerator(param1:String) : void :: Line 3706
    public function toggleName(param1, param2:String) :: Line 3712
    public function toggleHPBar() : void :: Line 3725
    public function resPlayer() :: Line 3749
    public function showResCounter() :: Line 3756
    public function resTimer(event:TimerEvent) :: Line 3782
    public function danceRequest(param1) :: Line 3803
    public function rest() : void :: Line 3820
    public function restStart() :: Line 3831
    public function restRequest(event:TimerEvent) :: Line 3839
    public function afkToggle() : void :: Line 3862
    public function afkTimerHandler(event:Event) : void :: Line 3872
    public function afkPostpone() : void :: Line 3882
    public function hideAllPets() : void :: Line 3896
    public function showAllPets() : void :: Line 3910
    public function updateMonsters() :: Line 3928
    public function updateMonster(param1:Object) : void :: Line 3947
    public function createMonsterMC(param1:MovieClip, param2:int, param3:Boolean = false) : MonsterMC :: Line 3971
    public function getMonDataById() :: Line 4037
    public function retrieveMonData() :: Line 4042
    private function getMonID(param1:int) : int :: Line 4048
    private function getMonsterDefinition(param1:int) : Object :: Line 4064
    public function getMonster(param1:int) : Avatar :: Line 4079
    public function getMonsters(param1:int) : Array :: Line 4094
    public function getMonsterCluster(param1:int) : Array :: Line 4114
    public function getMonstersByCell(param1:String) : Array :: Line 4130
    public function initMonsters(param1:Array, param2:Array) :: Line 4146
    private function onMonLoadComplete(event:Event) :: Line 4214
    public function setTarget(param1) :: Line 4225
    public function cancelTarget() : void :: Line 4301
    public function approachTarget() :: Line 4317
    public function padHit(param1:int, param2:int, param3:Rectangle) : Boolean :: Line 4448
    public function drawRects(param1:Array) : void :: Line 4477
    public function testAction(param1:Object, param2:Boolean = false) :: Line 4501
    public function summonPet(param1:int, param2:Boolean) :: Line 4884
    public function autoActionHandler(event:TimerEvent) :: Line 4897
    public function getAutoAttack() : Object :: Line 4911
    public function exitCombat() :: Line 4926
    public function cancelAutoAttack() :: Line 4955
    public function doAction(param1, param2) :: Line 4987
    public function aggroMap(param1:String, param2:String, param3) : void :: Line 5041
    private function actionTimeCheck(param1) : Boolean :: Line 5103
    private function actionRangeCheck(param1, param2:Avatar = null) : Boolean :: Line 5139
    public function aggroAllMon() :: Line 5188
    public function aggroMon(param1) :: Line 5204
    public function aggroMons(param1) :: Line 5212
    public function castSpellFX(param1, param2, param3, param4:int = 0) :: Line 5221
    public function showSpellFXHit(param1) :: Line 5322
    public function doCastIA(param1:Object) : void :: Line 5359
    public function getActionByActID(param1:int) : Object :: Line 5364
    public function getActionByRef(param1:String) : Object :: Line 5380
    public function handleSAR(param1:Object) : void :: Line 5402
    public function handleSARS(param1:Object) : void :: Line 5454
    public function getActionResult(param1, param2) :: Line 5506
    public function showActionResult(param1, param2) :: Line 5608
    public function showIncomingAttackResult(param1:Object) : void :: Line 5674
    public function playActionSound(param1:Object) : void :: Line 5691
    public function showActionImpact(param1) :: Line 5749
    public function showAuraImpact(param1) :: Line 5903
    public function showAuraChange(param1:Object, param2:Avatar, param3:Object) :: Line 5950
    public function updateAuraData(param1:Object, param2:Object, param3:Object) : void :: Line 6395
    public function handleAuraEvent(param1:String, param2:Object) : void :: Line 6410
    public function removeAura(param1:Object, param2:Object, param3:MovieClip) : Boolean :: Line 6512
    public function addAuraFX(param1:MovieClip, param2:String) : void :: Line 6556
    public function removeAuraFX(param1:MovieClip, param2:String, param3:String = null) : void :: Line 6581
    public function isStatusGone(param1:String, param2:Object) : Boolean :: Line 6619
    public function isMoveOK(param1:Object) : Boolean :: Line 6635
    public function wound(param1, param2) :: Line 6678
    public function flickerFrame(event:Event) :: Line 6698
    public function unlockActionsExcept(param1) :: Line 6733
    public function unlockActions() :: Line 6777
    public function updateActBar() : void :: Line 6792
    public function getActIcons(param1:Object) : Array :: Line 6826
    public function globalCoolDownExcept(param1:Object) : void :: Line 6849
    public function checkCooldown(param1:Object) :: Line 6883
    public function coolDownAct(param1:Object, param2:int = -1, param3:Number = -1) :: Line 6910
    public function countDownAct(event:Event) : void :: Line 6991
    public function healByIcon(param1:Avatar) : void :: Line 7049
    public function getFirstHeal() : Object :: Line 7061
    public function AATest(event:Event) :: Line 7083
    public function connTest(event:Event) :: Line 7089
    function checkSP(param1:int, param2:Object) : Boolean :: Line 7095
    public function acceptQuest(param1:int) : void :: Line 7115
    public function tryQuestComplete(param1:int, param2:int = -1, param3:Boolean = false) : void :: Line 7134
    public function getMapItem(param1:int) : void :: Line 7140
    public function isQuestInProgress(param1:int) : Boolean :: Line 7149
    public function getQuests(param1:Array) : void :: Line 7154
    public function getQuest(param1:int) : void :: Line 7160
    public function showQuestList(param1:String, param2:String, param3:String) : void :: Line 7165
    public function getApop(param1:String) : void :: Line 7214
    public function showQuests(param1:String, param2:String) : void :: Line 7297
    public function showQuestLink(param1:Object) : void :: Line 7303
    public function getActiveQuests() : String :: Line 7325
    public function checkAllQuestStatus(param1 = null) :: Line 7348
    public function updateQuestProgress(param1:String, param2:Object) : void :: Line 7423
    public function canTurnInQuest(param1:int) : Boolean :: Line 7467
    public function abandonQuest(param1:int) : void :: Line 7497
    public function completeQuest(param1:int) : void :: Line 7504
    public function toggleQuestLog() : void :: Line 7514
    public function isPartyMember(param1:String) : Boolean :: Line 7529
    public function doPartyAccept(param1:Object) : void :: Line 7549
    public function doCTAAccept(param1:Object) : void :: Line 7562
    public function doCTAClick(event:MouseEvent) : void :: Line 7572
    public function addPartyMember(param1:String) :: Line 7589
    public function removePartyMember(param1:String) :: Line 7596
    public function updatePartyFrame(param1:Object = null) :: Line 7617
    public function createPartyPanel(param1:Object) : MovieClip :: Line 7771
    public function getPartyPanelByName(param1:String) : MovieClip :: Line 7785
    public function onPartyPanelClick(event:MouseEvent) : void :: Line 7806
    public function partyInvite(param1:String) : void :: Line 7829
    public function partyKick(param1:String) : void :: Line 7835
    public function partyLeave() : void :: Line 7841
    public function partySummon(param1:String) : void :: Line 7847
    public function acceptPartySummon(param1:Object) : void :: Line 7853
    public function partyUpdate(param1:String, param2:String) : void :: Line 7874
    public function partyPromote(param1:String) : void :: Line 7879
    public function goto(param1) :: Line 7885
    public function pull(param1) :: Line 7914
    public function requestFriend(param1:String) : void :: Line 7921
    public function addFriend(param1:Object) : void :: Line 7927
    public function deleteFriend(param1:int, param2) : void :: Line 7940
    public function guildInvite(param1:String) : void :: Line 7946
    public function guildRemove(param1:Object) : void :: Line 7952
    public function guildPromote(param1:String) : void :: Line 7961
    public function guildDemote(param1:String) : void :: Line 7967
    public function doGuildAccept(param1:Object) : void :: Line 7973
    public function setGuildMOTD(param1:String) : void :: Line 7986
    public function createGuild(param1:Object) : void :: Line 7992
    public function addMemSlots(param1:int) : void :: Line 8001
    public function renameGuild(param1:Object) : void :: Line 8007
    public function requestPVPQueue(param1:String, param2:int = -1) : void :: Line 8016
    public function handl****Queue(param1:Object) : void :: Line 8022
    public function updat****AvgWait(param1:int) : void :: Line 8048
    public function duelExpire() :: Line 8054
    public function receiv****Invite(param1:Object) :: Line 8060
    public function replyToPVPInvite(param1:Object) : void :: Line 8079
    public function sendPVPInviteAccept() : void :: Line 8092
    public function sendPVPInviteDecline() : void :: Line 8098
    public function sendDuelInvite(param1:String) : void :: Line 8104
    public function doDuelAccept(param1:Object) : void :: Line 8110
    public function getWarzoneByName(param1:String) :: Line 8123
    public function getWarzoneByWarzoneName(param1:String) :: Line 8139
    public function setPVPFactionData(param1:Array) : void :: Line 8155
    public function attachMovieFront(param1) : MovieClip :: Line 8168
    public function attachMovieFrontMenu(param1) : MovieClip :: Line 8194
    public function removeMovieFront() :: Line 8220
    public function getMovieFront() :: Line 8235
    public function isMovieFront(param1:String) : Boolean :: Line 8244
    public function loadMovieFront(param1:String, param2:String = "Game Files") : void :: Line 8264
    public function showPreL() :: Line 8271
    public function toggleFPS() : void :: Line 8283
    private function calculateFPS() : void :: Line 8289
    public function onZmanagerEnterFrame(event:Event) :: Line 8355
    public function iaTrigger(param1:MovieClip) :: Line 8434
    public function actCastRequest(param1:Object) : void :: Line 8463
    public function actCastTrigger(param1:Object) : void :: Line 8500
    public function siaTrigger(param1:Object) : void :: Line 8517
    public function uoTreeLeaf(param1) : Object :: Line 8523
    public function myLeaf() : Object :: Line 8532
    public function uoTreeLeafSet(param1, param2:Object) :: Line 8537
    public function manageAreaUser(param1:String, param2:String) : void :: Line 8561
    public function updateAreaUserCount() : void :: Line 8584
    public function coolDown(param1:String) : Boolean :: Line 8589
    public function copyAvatarMC(param1:MovieClip) : void :: Line 8608
    public function get Scale() : Number :: Line 8616



     

    Code:
    function playMech() :: Line 199
    function playChar() :: Line 205
    function hideMechs() :: Line 211
    function showNewMenu(strLabel) :: Line 216
    function hideNewMenu(bitMenuRevive, bitShopRevive) :: Line 242
    function killMap() :: Line 258
    function loadBattle(MonID, intMonType, strFrame, strTrackingName, strWinFrame, intRounds, intBooster, intLevelSpec) :: Line 270
    function endBattle() :: Line 298
    function loadSwordFight(MonID, strFrame, strTrackingName, strWinFrame) :: Line 304
    function setupChars() :: Line 311
    function hideInterface() :: Line 318
    function showInterface() :: Line 323
    function showInventory() :: Line 327
    function showSalvageables() :: Line 349
    function showShop(intType) :: Line 371
    function showMergeShop() :: Line 408
    function showPaintShop() :: Line 431
    function hideScreen() :: Line 443
    function gotoRoom(strFrame, x, y) :: Line 460
    function setSpawnPoint(strFrame, strSpawnPoint) :: Line 472
    function gotoSpawnPoint() :: Line 487
    function gotoPlacementPad(strFrame, strPad) :: Line 493
    function moveToTop(strObj) :: Line 506
    function getObj(mcTarget) :: Line 523
    function getAvatar(mcTarget) :: Line 533
    function getPlayer() :: Line 543
    function getPet() :: Line 547
    function changeMyColor(mcThis, objData, strColorLocation, strShadeStyle) :: Line 551
    function updateMyColor(mcThis, objData) :: Line 572
    function lookAtValue(str, index) :: Line 586
    function setCharAt(strString, intPos, strChar) :: Line 590
    function updateValue(str, index, value) :: Line 598
    function getQuestValue(index) :: Line 615
    function setQuestValue(index, value, intGold) :: Line 619
    function clearGameData() :: Line 623
    function checkItem(strItem) :: Line 632
    function checkPermItem(strItem) :: Line 643
    function checkTempItem(strItem) :: Line 668
    function getTempItemIndex(strItemName) :: Line 693
    function getPermItemIndex(strItem) :: Line 704
    function addTempItem(obj) :: Line 729
    function removeTempItem(strItemName) :: Line 733
    function removeTempItem(i) :: Line 741
    function getMechInfoString(obj) :: Line 745
    function getHouseItemInfoString(obj) :: Line 766
    function getItemInfoString(obj) :: Line 790
    function getMergeInfoString(obj) :: Line 816
    function getBonusString(obj) :: Line 841
    function getCurrency(intCurrency) :: Line 888
    function convertBubbleText(strText) :: Line 897
    function showIcon(mcClip, strIcon) :: Line 1118
    function getDragonAmulet() :: Line 1149
    function getUserUpgrade() :: Line 1153
    function isGuardian() :: Line 1157
    function showInfoBox(strText) :: Line 1161
    function hideInfoBox() :: Line 1165
    function callFBJS(methodName, parameters) :: Line 1169
    core.callNinja = function (objSource, objTarget, strPage, intMode, strKey) :: Line 1240
    _root.Encrypt2 = function (theText, strK) :: Line 1256
    _root.Decrypt2 = function (theText, strK) :: Line 1275
    _root.Encrypt1 = function (theText) :: Line 1296
    _root.Decrypt1 = function (theText) :: Line 1311
    _root.util.bound = function (intNumber, intMin, intMax) :: Line 1329
    _root.util****ll = function (intMin, intMax) :: Line 1341
    _root.util.properCase = function (strString) :: Line 1353
    _root.util.replace = function (strString, strReplace, strWith) :: Line 1358
    _root.util.rtrim = function (matter) :: Line 1381
    _root.util.setColor = function (objClip, strHexColor, strShadeStyle) :: Line 1396
    _root.util.restoreColor = function (objClip) :: Line 1446
    _root.util.clone = function (obj) :: Line 1453
    _root.util.randum = function (strSeedVarName, intSeed, ptrThis) :: Line 1473
    _roo*****nn.login = function (strUsername, strPassword) :: Line 1490
    _roo*****nn.generateFBAccount = function (facebookID, facebookToken) :: Line 1546
    _roo*****nn.establishAccount = function (objNewUser) :: Line 1570
    _roo*****nn.loadCharacter = function (intCharID) :: Line 1594
    _roo*****nn.parseExtraInfoMaps = function (strExtra) :: Line 1627
    _roo*****nn.equipMech = function (objMech) :: Line 1642
    _roo*****nn.changeArmor = function (intClassID) :: Line 1672
    _roo*****nn.loadArmor = function (intClassID) :: Line 1698
    _roo*****nn.loadPVPCharRandom = function (intType, intActionID) :: Line 1725
    _roo*****nn.loadPVPChar = function (intPVPCharID) :: Line 1763
    _roo*****nn.loadEnemy = function (intEnemyID) :: Line 1800
    _roo*****nn.loadMonster = function (intMonsterID) :: Line 1829
    _roo*****nn.loadSFMonster = function (intMonsterID) :: Line 1858
    _roo*****nn.deleteCharacter = function (intCharID) :: Line 1883
    _roo*****nn.saveQuestString = function (index, value, intGold) :: Line 1906
    _roo*****nn.loadQuestID = function (intQuestID) :: Line 1939
    _roo*****nn.loadWarVars = function () :: Line 1971
    _roo*****nn.requestStatusChange = function () :: Line 1992
    _roo*****nn.completeQuest = function () :: Line 2014
    _roo*****nn.completeQuestCleanUp = function () :: Line 2054
    _roo*****nn.questReward = function (intNewItemID) :: Line 2059
    _roo*****nn.saveExp = function (bitLoadTown) :: Line 2085
    _roo*****nn.statsTrain = function (intAcc, intRef, intPow, intPer, intEff, intLuk) :: Line 2129
    _roo*****nn.statsUntrain = function () :: Line 2166
    _roo*****nn.hairShopLoad = function (intHairShopID, strGender) :: Line 2197
    _roo*****nn.hairBuy = function (intHairID, strHairFileName, intPrice, intColorHair, intColorSkin) :: Line 2219
    _roo*****nn.changeColor = function (intColorBase, intColorTrim) :: Line 2249
    _roo*****nn.loadMechShop = function (intMechShopID) :: Line 2278
    _roo*****nn.buyMech = function (objMech) :: Line 2308
    _roo*****nn.sellMech = function (objMech, intReturnPer) :: Line 2339
    _roo*****nn.shopLoadItems = function (intShopID) :: Line 2373
    _roo*****nn.shopLoad = function (intShopID, intType, bitSort, strType, intMinLevel, intMaxLevel, strSlot) :: Line 2393
    _roo*****nn.loadSalvageShop = function (intShopID, intType) :: Line 2587
    _roo*****nn.loadSalvageableItems = function (intShopID, intLevel, intCurrency, intDA, strType) :: Line 2696
    _roo*****nn.salvageBuy = function (objItem) :: Line 2758
    _roo*****nn.itemBuy = function (objItem) :: Line 2794
    _roo*****nn.itemSell = function (objItem, intCount, intReturnPer) :: Line 2828
    _roo*****nn.subtractMoney = function (intCurrency, intCost) :: Line 2867
    _roo*****nn.addMoney = function (intCurrency, intCost, intReturnPer) :: Line 2883
    _roo*****nn.itemDestroy = function (objItem) :: Line 2899
    _roo*****nn.setHouseID = function (intHouseLink) :: Line 2922
    _roo*****nn.buyItemSlots = function (intNumSlots) :: Line 2947
    _roo*****nn.buyMechSlots = function (intNumSlots) :: Line 2973
    _roo*****nn.buyHouseItemSlots = function (intNumSlots) :: Line 2999
    _roo*****nn.mergeShopLoad = function (intMergeShopID) :: Line 3027
    _roo*****nn.itemMerge = function (intMergeID) :: Line 3057
    _roo*****nn.mechMergeShopLoad = function (intMechMergeShopID) :: Line 3094
    _roo*****nn.mechMerge = function (intMergeID) :: Line 3125
    _roo*****nn.changeHomeTown = function (intTownID) :: Line 3164
    _roo*****nn.loadTown = function (intTownID, strZone) :: Line 3188
    _roo*****nn.loadMenu = function () :: Line 3227
    _roo*****nn.loadStarMap = function (bitMenuExit) :: Line 3249
    _roo*****nn.loadExtraFileName = function (intTownID, strZone, strName) :: Line 3279
    _roo*****nn.loadTownExtraInfo = function (intTownID, strZone) :: Line 3308
    _roo*****nn.parseTownExtraInfo = function (strExtra, strName) :: Line 3343
    _roo*****nn.saveDefault = function () :: Line 3358
    _roo*****nn.isValidES = function (strES) :: Line 3377
    _roo*****nn.saveDefaultConfig = function () :: Line 3389
    _roo*****nn.creditSubtract = function (intCredits) :: Line 3422
    _roo*****nn.populateCharacterList = function () :: Line 3447
    _roo*****nn.showConn = function (strText) :: Line 3475
    _roo*****nn.showConnError = function (strCode, strReason, strMessage, strAction) :: Line 3481
    _roo*****nn.showLoad = function () :: Line 3495
    _roo*****nn.showLoadError = function () :: Line 3500
    _roo*****nn.hideConn = function () :: Line 3504
    _roo*****nn.hideLoad = function () :: Line 3508
    _roo*****nn.loadFile = function (mcDestination, strTarget, strDescription) :: Line 3512
    _roo*****nn.loadQuestFiles = function () :: Line 3519
    _roo*****nn.loadHomeTown = function () :: Line 3523
    _roo*****nn.loadMapFile = function (strMap) :: Line 3539
    _roo*****nn.loadScene = function (strMap) :: Line 3543
    _roo*****nn.loadHouse = function (intTownID) :: Line 3550
    _roo*****nn.loadHouseByID = function (intID) :: Line 3576
    _roo*****nn.loadHouseRandom = function (intID) :: Line 3613
    _roo*****nn.loadHouseItemShop = function (intMechShopID) :: Line 3649
    _roo*****nn.buyHouseItem = function (objHouseItem) :: Line 3684
    _roo*****nn.sellHouseItem = function (objHouseItem, intReturnPer) :: Line 3718
    _roo*****nn.unequipHouseItem = function (intEquipSlot) :: Line 3754
    _roo*****nn.equipHouseItem = function (objCharHouseItem) :: Line 3776
    _root.intf.showActionBar = function () :: Line 3802
    _root.intf.hideActionBar = function () :: Line 3810
    _root.intf.getAttachPoint = function (mcTarget) :: Line 3814
    _root.intf.showTargetSelection = function (mcTarget) :: Line 3823
    _root.intf.hideTargetSelection = function () :: Line 3831
    _root.intf.showDamagePointer = function (mcTarget, strAmount, strElement, intScale) :: Line 3836
    _root.intf.hideDamagePointer = function () :: Line 3859
    _root.intf.say = function (mcTarget, strText, intWidth, intTimer, intType) :: Line 3863
    _root.intf.showLog = function (strText) :: Line 3870
    _root.intf.hideLog = function () :: Line 3875
    _root.intf.showBlocker = function (bitEnabled) :: Line 3879
    _root.intf.hideBlocker = function () :: Line 3892
    _root.intf.enableBlocker = function () :: Line 3898
    _root.intf.disableBlocker = function () :: Line 3902
    _root.intf.updateExpBar = function () :: Line 3906
    _root.intf.updateQuestExpBar = function () :: Line 3919
    _root.screen.showCharInfo = function (objTarget) :: Line 3941
    _root.screen.showHouseItemShop = function () :: Line 4107
    _root.screen.showHouseItemInterface = function () :: Line 4112
    _root.screen.showMechInventory = function () :: Line 4117
    _root.screen.showInventory = function () :: Line 4123
    _root.screen.showDragonAmulet = function () :: Line 4129
    _root.screen.showTempInventory = function () :: Line 4134
    _root.screen.showBuyHouseItemSlots = function () :: Line 4140
    _root.screen.showBuyItemSlots = function () :: Line 4145
    _root.screen.showBuyMechSlots = function () :: Line 4150
    _root.screen.showMechShop = function () :: Line 4155
    _root.screen.showShop = function () :: Line 4160
    _root.screen.showMergeShop = function () :: Line 4165
    _root.screen.showMechMergeShop = function () :: Line 4184
    _root.screen.showQuestInfo = function () :: Line 4189
    _root.screen.showQuestWon = function () :: Line 4195
    _root.screen.showQuestReward = function () :: Line 4201
    _root.screen.showOptions = function () :: Line 4206
    _root.screen.showStatTrain = function () :: Line 4212
    _root.screen.showLevelUp = function () :: Line 4218
    _root.screen.showBattleOutcome = function (bitWon, strRes) :: Line 4225
    _root.screen.showTextBox = function (strTitle, strText) :: Line 4230
    _root.screen.hideScreen = function () :: Line 4238
    _root.screen.showScreen = function () :: Line 4246
    _root.facebook.notify = function (intID) :: Line 4252
    function loadPref() :: Line 4371
    function savePref() :: Line 4408
    function loadPref() :: Line 4478
    function savePref() :: Line 4492
    function setupScene(scale, speed, strTopLayer) :: Line 4546
    function setupBattle(scale, speed) :: Line 4582
    function setupPVPBattle(scale, speed) :: Line 4586
    function placeSceneMonsters(scale, speed) :: Line 4595
    function placeBattleMonsters(scale, speed) :: Line 4639
    function plac****Chars(scale, speed) :: Line 4668
    function quickZorder(mc) :: Line 4733
    function linearTween(t, b, c, d) :: Line 4742
    function cloneZOrdered() :: Line 4746
    function refreshItemsList() :: Line 4764
    function removeAllMonsters() :: Line 4823
    MovieClip.prototype.scaleIt = function (scale) :: Line 4832
    MovieClip.prototype.getAttachPoint = function (intPos) :: Line 4848
    MovieClip.prototype.getAttachPointInMovie = function (intPos) :: Line 4888
    MovieClip.prototype.getDestPointInMovie = function (objSrc, objDest) :: Line 4895
    MovieClip.prototype.refreshZOrder = function () :: Line 4902
    MovieClip.prototype.changeArea = function (frame, x, y) :: Line 4910
    MovieClip.prototype.getPoint = function (mcTarget, point) :: Line 4932
    MovieClip.prototype.turn = function (strDir) :: Line 5000
    MovieClip.prototype.placeAt = function (x, y) :: Line 5042
    MovieClip.prototype.placeTo = function (x, y, fade) :: Line 5047
    MovieClip.prototype.stopWalking = function () :: Line 5130
    MovieClip.prototype.onEnterWalk = function () :: Line 5139
    MovieClip.prototype.walkTo = function (x, y, s) :: Line 5307
    MovieClip.prototype.moveTo = function (x, y, s) :: Line 5348


     

     

    Code:
    public function EpicDuel() :: Line 58
    private function onAddedToStage(event:Event) : void :: Line 113
    private function addInterface(param1) : void :: Line 238
    private function frameRateHandler(event:Event) : void :: Line 247
    public function frameJump(param1:MovieClip, param2:uint, param3:uint) : void :: Line 290
    private function onConnectionHandler(event:SFSEvent) : void :: Line 296
    public function onConnectionLostHandler(event:SFSEvent = null) : void :: Line 305
    public function connectionLost(param1:Boolean = true) : void :: Line 337
    private function onRandomKeyHandler(event:SFSEvent) : void :: Line 360
    private function initDelayedFeatures() : void :: Line 367
    private function onAdminMessageHandler(event:SFSEvent) : void :: Line 374
    private function onModeratorMessageHandler(event:SFSEvent) : void :: Line 388
    private function onObjectReceivedHandler(event:SFSEvent) : void :: Line 396
    private function onPrivateMessageHandler(event:SFSEvent) : void :: Line 487
    private function onPublicMessageHandler(event:SFSEvent) : void :: Line 522
    private function onExtensionResponseHandler(event:SFSEvent) : void :: Line 649
    private function onCreateRoomErrorHandler(event:SFSEvent) : void :: Line 2379
    private function onJoinRoomHandler(event:SFSEvent) : void :: Line 2385
    private function onRoomListUpdateHandler(event:SFSEvent) : void :: Line 2485
    private function onRoomLeftHandler(event:SFSEvent) : void :: Line 2490
    private function onRoomVariablesUpdateHandler(event:SFSEvent) : void :: Line 2495
    private function onUserCountChangeHandler(event:SFSEvent) : void :: Line 2500
    private function onJoinRoomErrorHandler(event:SFSEvent) : void :: Line 2505
    private function onRoomAddedHandler(event:SFSEvent) : void :: Line 2510
    private function onRoomDeletedHandler(event:SFSEvent) : void :: Line 2515
    private function onUserEnterRoomHandler(event:SFSEvent) : void :: Line 2520
    private function onUserLeaveRoomHandler(event:SFSEvent) : void :: Line 2549
    private function onUserVariablesUpdateHandler(event:SFSEvent) : void :: Line 2627
    public function checkForHotSpot(event:Event = null) : void :: Line 2632
    public function turnHotSpotsOff() : void :: Line 2848
    private function onSecurityError(event:SecurityErrorEvent) : void :: Line 2860
    private function onIOError(event:IOErrorEvent) : void :: Line 2865
    private function initEpicDuel() : void :: Line 2870
    public function afkDisconnectHandler(event:TimerEvent) : void :: Line 2931
    public function afkHandler(event:TimerEvent = null) : void :: Line 2940
    public function stopAFK_Timers() : void :: Line 2955
    public function endAFK() : void :: Line 2962
    public function goAFK() : void :: Line 2985
    public function attachPlayer(param1:String, param2:User, param3:int, param4:int, param5:Number, param6:Boolean = false) : void :: Line 3002
    public function roomIsNpc(param1:Room) : Boolean :: Line 3043
    public function roomIsNpc2vs1_Npc(param1:Room) : Boolean :: Line 3049
    public function roomIsNpc2vs1_User(param1:Room) : Boolean :: Line 3055
    private function checkLaunchLoadedHandler() : void :: Line 3061
    public function clearInterface() : void :: Line 3071
    private function clearPublicChat(event:MouseEvent) : void :: Line 3178
    public function clickHandler(event:MouseEvent = null, param2:int = 0, param3:int = 0) : void :: Line 3184
    private function defineStyle() : void :: Line 3223
    private function floodLockoutOver(event:TimerEvent) : void :: Line 3371
    private function getHomeItems() : void :: Line 3376
    public function getCharacterByUserId(param1:uint) : Character :: Line 3382
    public function getCharacterData(param1:int = 0) : void :: Line 3392
    public function getCharacterDataNew(param1:int = 0) : void :: Line 3400
    private function getCharacterList() : void :: Line 3408
    public function getPlayerByUserId(param1:uint) : Player :: Line 3419
    public function getRandomTrainArrivalRoom() : String :: Line 3432
    public function getRandomTrainArrivalX() : int :: Line 3476
    public function getUserSkills(param1:uint) : void :: Line 3481
    private function homeItemDataReceived(param1:Array) : void :: Line 3507
    private function hotSpotTimerReset(event:TimerEvent) : void :: Line 3565
    public function jumpToRoomConfirm(param1:String, param2:uint) : void :: Line 3575
    public function jumpToPlayerRequest(param1:String) : void :: Line 3637
    public function leftRightCancelHandler(event:MouseEvent = null) : void :: Line 3646
    private function ioErrorHandler(event:IOErrorEvent) : void :: Line 3653
    private function mapLoadComplete(event:Event) : void :: Line 3658
    private function moveClickTimerReset(event:TimerEvent) : void :: Line 3718
    private function movePlayer(param1:String, param2:Point) : void :: Line 3728
    private function pingServer(event:TimerEvent) : void :: Line 3799
    public function playEpicDuel(event:MouseEvent = null) : void :: Line 3805
    private function reloadHandler(event:TimerEvent) : void :: Line 3857
    private function removeBubbleFromPlayer(param1:Player) : void :: Line 3863
    public function sendPrivateChatMessage(param1 = null, param2:FactionCharacterRecord = null) : void :: Line 3873
    private function setupMyAvatar() : void :: Line 3950
    private function setupScreen(param1:Room) : void :: Line 4101
    private function showDefaultModules(param1:Room) : void :: Line 4112
    public function showLeftRightMenus(param1:User, param2:MenuParams) : void :: Line 4138
    public function showMapPlayers(param1:Boolean) : void :: Line 4336
    public function showMapCharacters(param1:Boolean) : void :: Line 4357
    private function startGameCheck() : void :: Line 4378
    private function startGame() : void :: Line 4387
    private function turnThumbWeapons(param1, param2:String) : void :: Line 4406
    public function updateUserStyle(param1:User, param2:Player) : void :: Line 4412
    public function getHomeEditMode() : Boolean :: Line 4447
    public function TIMELINE_botTargetHit(param1:int) : void :: Line 4452
    public function TIMELINE_botAttachPendingBuffs() : void :: Line 4458
    public function TIMELINE_botAttachTargetEffect() : void :: Line 4464
    public function TIMELINE_botAttachTargetEffect2() : void :: Line 4470
    public function TIMELINE_botCleanseDebuffs() : void :: Line 4476
    public function TIMELINE_setZPause(param1:Boolean) : void :: Line 4482
    public function helperGetMerchantById(param1:uint) : MerchantRecord :: Line 4488
    public function helperInstantOpenMerchant() : void :: Line 4493
    public function timeUntilMidnight() : String :: Line 4555
    public static function get instance() : EpicDuel :: Line 4566
    public static function frameJump(param1:MovieClip, param2:uint, param3:uint) : void :: Line 4571
    public static function addBevelToButton(param1, param2:Boolean) : void :: Line 4597
    public static function addMessageToTextField(param1:TextField, param2:String, param3:Boolean = true) : void :: Line 4612
    public static function clearLeftRightMenus() : void :: Line 4646
    public static function createBevelFilter(param1:MovieClip, param2:Boolean) : void :: Line 4678
    public static function getUserBySfsUserId(param1:int) : User :: Line 4701
    public static function getMyUser() : User :: Line 4706
    public static function getRequiredExperienceForLevel(param1:uint) : uint :: Line 4721
    public static function getEffectiveLevel(param1:uint) : uint :: Line 4934
    public static function getLegendRankByExp(param1:uint) : uint :: Line 4941
    public static function getRequiredExpForLegendRank(param1:uint) : uint :: Line 4946
    public static function getUserLevelByExp(param1:uint) : uint :: Line 4951
    public static function getUserRecord(param1:int) : void :: Line 5117
    public static function isHomeMine(param1:String) : Boolean :: Line 5158
    public static function joinRoom(param1:String) : void :: Line 5165
    public static function setVars(param1:String, param2:Object, param3:Room = null) : void :: Line 5173

     

    Code:
    public function InventoryModule() : void :: Line 43
    public function get ui() : InventoryModuleUI :: Line 146
    private function addedToStageHandler(event:Event) : void :: Line 151
    public function addItemToInventoryList(param1:InventoryListItem) : Boolean :: Line 160
    private function addStatPoint(event:MouseEvent) : void :: Line 176
    public function addItemFromServer(param1:int, param2:int, param3:Boolean = true, param4:int = 0, param5:int = 0, param6:int = 0, param7:int = 0, param8:int = 0, param9:int = 0) : void :: Line 285
    private function adjustEquippedTitles() : void :: Line 358
    private function assetCompleteInventory(event:Event) : void :: Line 369
    public function buyItemComplete(param1:Object) : void :: Line 383
    private function clearInventoryItemDetails() : void :: Line 497
    public function clientAlreadyOwnsItem(param1:int) : Boolean :: Line 538
    public function closeModule(event:MouseEvent = null) : void :: Line 555
    public function confirmCorePurchase(event:MouseEvent = null) : void :: Line 572
    private function closeCoreEditor(event:MouseEvent = null) : void :: Line 589
    public function confirmItemUpgrade(event:MouseEvent = null) : void :: Line 599
    private function coreSelectedHandler(event:Event = null) : void :: Line 621
    private function closeStatEditor(event:MouseEvent = null) : void :: Line 708
    public function determineInventoryControlStatus() : void :: Line 715
    private function equipItemHandler(event:MouseEvent) : void :: Line 841
    public function equipItemOnPlayer(param1:User, param2:Boolean, param3:Player, param4:InventoryListItem, param5:Boolean = true) : void :: Line 922
    private function filterHandler(event:MouseEvent) : void :: Line 1144
    public function filterInventory(param1:String = "") : void :: Line 1152
    public function filterArmor(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1290
    public function filterAuxiliary(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1295
    public function filterBlade(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1300
    public function filterBot(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1313
    public function filterClub(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1318
    public function filterCore(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1331
    public function filterMission(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1336
    public function filterSidearm(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1341
    public function filterStaff(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1346
    public function filterSword(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1359
    public function filterVehicles(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1364
    public function filterWeapons(param1:InventoryListItem, param2:int, param3:Array) : Boolean :: Line 1369
    private function filterPassiveCores_ALL(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1374
    private function filterPassiveCores_PRIMARY(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1379
    private function filterPassiveCores_GUN(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1384
    private function filterPassiveCores_AUXILIARY(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1389
    private function filterPassiveCores_ARMOR(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1394
    private function filterActiveCores_ALL(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1399
    private function filterActiveCores_PRIMARY(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1404
    private function filterActiveCores_GUN(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1409
    private function filterActiveCores_AUXILIARY(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1414
    private function filterActiveCores_ARMOR(param1:CoreRecord, param2:int, param3:Vector.<CoreRecord>) : Boolean :: Line 1419
    public function filterCoreList(param1:int, param2:InventoryListItem) : void :: Line 1424
    public function getEquippedInventoryListItemByItemId(param1:int) : InventoryListItem :: Line 1510
    private function getAvailableInventory() : DataProvider :: Line 1563
    public function getEquippedPrimary() : InventoryListItem :: Line 1605
    public function getEquippedSidearm() : InventoryListItem :: Line 1614
    public function getEquippedAuxiliary() : InventoryListItem :: Line 1623
    public function getEquippedRobot() : InventoryListItem :: Line 1632
    public function getEquippedVehicle() : InventoryListItem :: Line 1641
    public function getEquippedArmor() : InventoryListItem :: Line 1650
    public function getCoreItems() : Vector.<InventoryListItem> :: Line 1659
    public function getInventoryCount(param1:Boolean = false) : uint :: Line 1679
    private function getCoreListIndexById(param1:int) : int :: Line 1702
    public function getInventoryItemByItemId(param1:int) : InventoryListItem :: Line 1721
    public function getInventoryItemCount(param1:int, param2:Boolean = true) : int :: Line 1741
    public function getInventoryItemByCharInvId(param1:int) : InventoryListItem :: Line 1765
    public function flagItemAsBanked(param1:int) : void :: Line 1785
    public function flagItemAsWithdrawn(param1:int) : void :: Line 1795
    public function handlePickUpMapItem(param1:Array) : void :: Line 1805
    public function handleUpgradeItemResponse(param1:Array) : void :: Line 1817
    public function handleInsertCoreResponse(param1:Array) : void :: Line 1855
    override public function initToolTips() : void :: Line 1891
    public function itemSelectedHandler(param1 = null) : void :: Line 2024
    private function jumpToVendbot(event:MouseEvent) : void :: Line 2079
    private function insertCore(event:MouseEvent) : void :: Line 2091
    private function jumpToArcade(event:MouseEvent) : void :: Line 2111
    override public function loadLangText() : void :: Line 2117
    private function loadAsset(param1:String, param2:String) : void :: Line 2123
    public function openCoreEditor(event:MouseEvent) : void :: Line 2141
    public function openModule() : void :: Line 2161
    private function openStatEditor(event:MouseEvent) : void :: Line 2181
    private function purchaseItemStats(event:MouseEvent) : void :: Line 2199
    public function redrawCharacter(param1:int, param2:Player) : void :: Line 2254
    public function removeInventoryItem(param1:int) : void :: Line 2287
    public function removeAllUnequippedItems() : void :: Line 2310
    public function sellSelectedItemConfirm(event:MouseEvent = null) : void :: Line 2332
    public function sellSelectedItem(event:MouseEvent = null) : void :: Line 2349
    private function showItemDetails(param1:InventoryListItem) : void :: Line 2376
    private function showCoreIcons(param1:CharacterInvRecord) : void :: Line 2572
    public function showInventoryItem(param1:InventoryListItem) : void :: Line 2640
    private function showThumbnail(param1:MovieClip) : void :: Line 2713
    private function subStatPoint(event:MouseEvent) : void :: Line 2768
    private function selectListItemInInventoryList(param1:InventoryListItem) : void :: Line 2857
    private function toggleUpgradeButtons(param1:Boolean, param2:Boolean) : void :: Line 2889
    private function toggleInventoryDetails(param1:Boolean) : void :: Line 2897
    public function unequipItemHandler(event:MouseEvent) : void :: Line 2926
    public function updateInventoryCountDisplay() : void :: Line 2985
    private function updateFilterButtons() : void :: Line 2991
    public function updateMutateIcons() : void :: Line 3019
    private function updateStatEditor() : void :: Line 3038
    public function depositBankItem(event:MouseEvent = null) : void :: Line 3204
    public function depositBankItemResponse(param1:int) : void :: Line 3235
    public function withdrawBankItemResponse(param1:int) : void :: Line 3256
    public static function get instance() : InventoryModule :: Line 3270

    Stupidly large.

  2. The Following 2 Users Say Thank You to Zeffer For This Useful Post:

    Oliboli8769 (04-02-2016),zerobrium (04-02-2016)

  3. #2
    Dab's Avatar
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    Not useful just makes me think It'd be easier than I thought to make a Dragonfable PVP swf to autogenerate IDs. Where do these even come from? Why not export all the game data to huge a list so people who might be wanting to make trainers can look at all the current things without having to download swf decompilers and catchers.

  4. #3
    Zeffer's Avatar
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    Quote Originally Posted by Dab1996426 View Post
    Not useful just makes me think It'd be easier than I thought to make a Dragonfable PVP swf to autogenerate IDs. Where do these even come from? Why not export all the game data to huge a list so people who might be wanting to make trainers can look at all the current things without having to download swf decompilers and catchers.
    These come directly from the game data. All of the functions that can be called are the ones beginning with "_root". The EpicDuel and AQW functions are pretty much useless, but the others are everything you need, and their line in the MainMovie (in case it isn't obvious what the function does).

    Looking through these is a lot easier than trying to sift through that giant fucking 6000 line mess.
    Last edited by Zeffer; 01-26-2016 at 07:30 PM.
    Stupidly large.

  5. #4
    zerobrium's Avatar
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    Game.as and World.as is pretty useful actually, great job! Don't know why I didn't find this any time sooner

  6. #5
    Oliboli8769's Avatar
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    Quote Originally Posted by zerobrium View Post
    Game.as and World.as is pretty useful actually, great job! Don't know why I didn't find this any time sooner
    Too lazy to sift through all those lines?
    Don't blame you.

  7. #6
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    Thanks for this post.

  8. #7
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    nice someone should make an exploit with this

  9. #8
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    Thanks you

  10. #9
    Hunter's Avatar
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    @Oliboli8769, what do you think of this?

  11. #10
    Oliboli8769's Avatar
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    Quote Originally Posted by Hunter View Post
    @Oliboli8769, what do you think of this?
    Very useful if you don't have the effort to look through lots of code to find function/variable names

  12. #11
    Hunter's Avatar
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    Quote Originally Posted by Oliboli8769 View Post
    Very useful if you don't have the effort to look through lots of code to find function/variable names
    Yeah, thought so.

  13. The Following User Says Thank You to Hunter For This Useful Post:

    Oliboli8769 (09-10-2016)

  14. #12
    blablabla420's Avatar
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    I don't understand this but what do those functions actually do and how do you use them?

  15. #13
    Chaos's Avatar
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    Quote Originally Posted by blablabla420 View Post
    I don't understand this but what do those functions actually do and how do you use them?
    These can help with a multitude of things provided you know how to use them, the simplest being that you could construct various flash trainers for all these games using those "game-specific" functions

  16. The Following User Says Thank You to Chaos For This Useful Post:

    Zeffer (09-17-2016)

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    By justas1234 in forum Call of Duty Black Ops Discussions
    Replies: 10
    Last Post: 10-28-2010, 08:16 AM