If possible, could you please update this to work with Terraria 1.3.3.3?
Kind regards,
ShrapNyll
i cant find "Get Playerbase" plz help
If possible, could you please update this to work with Terraria 1.3.3.3?
Kind regards,
ShrapNyll
Update for v1.3.4.3
1.Activate "Hook"
2.Activate "Spawn Items out of Trash"
3.Drag an Item into trash and get it replaced
Code:<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>5</ID> <Description>"Hook"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscan(BaseAddress,DB 82 40 03 00 00) alloc(Base_Address_Hook,32) globalalloc(t_BaseAddress,4) label(return) Base_Address_Hook: fild dword ptr [edx+00000340] mov [t_BaseAddress],edx jmp return BaseAddress: jmp Base_Address_Hook nop return: registersymbol(BaseAddress) [DISABLE] BaseAddress: db DB 82 40 03 00 00 unregistersymbol(BaseAddress) dealloc(newmem) </AssemblerScript> <CheatEntries> <CheatEntry> <ID>6</ID> <Description>"BaseAddress"</Description> <LastState Value="1FB6DE54" RealAddress="2FDA0000"/> <ShowAsHex>1</ShowAsHex> <VariableType>4 Bytes</VariableType> <Address>t_baseaddress</Address> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>28</ID> <Description>"Spawn Items out of Trash"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscan(ResetStatsHook,89 72 70 5E 5F) // should be unique alloc(newmem,$1000) label(ItemID) registersymbol(ItemID) label(Item_Quan_b) registersymbol(Item_Quan_b) label(Item_Quan_i) registersymbol(Item_Quan_i) label(code) label(return) newmem: push eax mov eax,[t_baseaddress] add eax,a8 cmp edx,[eax] pop eax jne code mov esi,[ItemID] cmp [Item_Quan_b],1 jne code push eax mov eax,[Item_Quan_i] mov [edx+84],eax pop eax jmp code code: mov [edx+70],esi pop esi pop edi jmp return ItemID: dd 1337 Item_Quan_b: dd 0 Item_Quan_i: dd 1 ResetStatsHook: jmp newmem return: registersymbol(ResetStatsHook) [DISABLE] ResetStatsHook: db 89 72 70 5E 5F unregistersymbol(ResetStatsHook) unregistersymbol(ItemID) unregistersymbol(Item_Quan_b) unregistersymbol(Item_Quan_i) dealloc(newmem) </AssemblerScript> <CheatEntries> <CheatEntry> <ID>3</ID> <Description>"ItemID"</Description> <VariableType>4 Bytes</VariableType> <Address>ItemID</Address> </CheatEntry> <CheatEntry> <ID>31</ID> <Description>"Modify Quantity"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[Enable] Item_Quan_b: dd 1 [Disable] Item_Quan_b: dd 0 </AssemblerScript> <CheatEntries> <CheatEntry> <ID>29</ID> <Description>"Quantity"</Description> <VariableType>4 Bytes</VariableType> <Address>Item_Quan_i</Address> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Last edited by Akolon13; 12-01-2016 at 07:03 AM.
You do Hack Custome Defense is it?
Hey im trying to get it work for the 1.3.4.3 but as soon as i click on Hook it gets stuck for couple seconds and nothing happens
Last edited by Mehl7; 12-04-2016 at 05:56 AM.
When i toggle spawn items out of trash the game just crashes...
Can you guys Please Update to 1.3.4.4
Thank you.
i downloaded the file i put it in a new folder i put .ct and didnt do anything
Can you update it to Terraria 1.3.4.4 ?
This still works for v1.3.4.3 and v1.3.4.4Code:<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>5</ID> <Description>"Hook"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscan(BaseAddress,DB 82 40 03 00 00 D9 9D 08FFFFFF) alloc(Base_Address_Hook,32) globalalloc(t_BaseAddress,4) label(return) Base_Address_Hook: fild dword ptr [edx+00000340] mov [t_BaseAddress],edx jmp return BaseAddress: jmp Base_Address_Hook nop return: registersymbol(BaseAddress) [DISABLE] BaseAddress: db DB 82 40 03 00 00 unregistersymbol(BaseAddress) dealloc(newmem) </AssemblerScript> <CheatEntries> <CheatEntry> <ID>6</ID> <Description>"BaseAddress"</Description> <LastState Value="1E99C200" RealAddress="015B0000"/> <ShowAsHex>1</ShowAsHex> <VariableType>4 Bytes</VariableType> <Address>t_baseaddress</Address> </CheatEntry> </CheatEntries> </CheatEntry> <CheatEntry> <ID>28</ID> <Description>"Spawn Items out of Trash"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[ENABLE] aobscan(ResetStatsHook,89 72 70 5E 5F) // should be unique alloc(newmem,$1000) label(ItemID) registersymbol(ItemID) label(Item_Quan_b) registersymbol(Item_Quan_b) label(Item_Quan_i) registersymbol(Item_Quan_i) label(code) label(return) newmem: push eax mov eax,[t_baseaddress] add eax,a8 cmp edx,[eax] pop eax jne code mov esi,[ItemID] cmp [Item_Quan_b],1 jne code push eax mov eax,[Item_Quan_i] mov [edx+84],eax pop eax jmp code code: mov [edx+70],esi pop esi pop edi jmp return ItemID: dd 1337 Item_Quan_b: dd 0 Item_Quan_i: dd 1 ResetStatsHook: jmp newmem return: registersymbol(ResetStatsHook) [DISABLE] ResetStatsHook: db 89 72 70 5E 5F unregistersymbol(ResetStatsHook) unregistersymbol(ItemID) unregistersymbol(Item_Quan_b) unregistersymbol(Item_Quan_i) dealloc(newmem) </AssemblerScript> <CheatEntries> <CheatEntry> <ID>3</ID> <Description>"ItemID"</Description> <VariableType>4 Bytes</VariableType> <Address>ItemID</Address> </CheatEntry> <CheatEntry> <ID>31</ID> <Description>"Modify Quantity"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>[Enable] Item_Quan_b: dd 1 [Disable] Item_Quan_b: dd 0 </AssemblerScript> <CheatEntries> <CheatEntry> <ID>29</ID> <Description>"Quantity"</Description> <VariableType>4 Bytes</VariableType> <Address>Item_Quan_i</Address> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatEntry> </CheatEntries> </CheatTable>
Copy the whole code and paste it into Cheat Engine -> Activate "Hook" -> Activate "Spawn Items out of Trash" -> Drag any Item into the trash can and you'll get the desired Item.
If the script crashed contact me in this thread or write a private message.
Works when i pasted it in there also i figured out how to use infinetly :P have my babys
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I copied and paste it into my cheat engine it's the only way it works for me and i keep Hook & Spawn Items out of Trash (activated) all the time
hopefully it will help some one