Results 1 to 5 of 5
  1. #1
    hamzanasab11's Avatar
    Join Date
    Apr 2016
    Gender
    male
    Posts
    44
    Reputation
    10
    Thanks
    2
    My Mood
    Cold

    How To Increase Potion Chances

    How To Increase Potion Chances
    So I Try To Increase It But it Dont Want To The Other things Increased Only The Potions WONT >_<

  2. #2
    Desire's Avatar
    Join Date
    Sep 2013
    Gender
    male
    Location
    Insert Name Here
    Posts
    1,039
    Reputation
    58
    Thanks
    1,394
    My Mood
    Amused
    Show me what you are trying to increase in the code, what source
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

  3. The Following User Says Thank You to Desire For This Useful Post:

    hamzanasab11 (05-24-2016)

  4. #3
    Riigged's Avatar
    Join Date
    Jan 2013
    Gender
    male
    Location
    no
    Posts
    3,846
    Reputation
    401
    Thanks
    10,254
    My Mood
    Devilish
    find the behavior of the enemy that drops the potions, make number higher in the loot drop line thing idk how to explain it better xd

     








  5. The Following User Says Thank You to Riigged For This Useful Post:

    hamzanasab11 (05-24-2016)

  6. #4
    DimitriSavage's Avatar
    Join Date
    Dec 2015
    Gender
    female
    Location
    With the Devil
    Posts
    462
    Reputation
    27
    Thanks
    130
    My Mood
    Devilish
    EVERYTHING UNDER THIS IS FOR THE FAB SOURCE:

    Health and Magic Potions belong in the behavior
    Loot Drop/Chances Potions belong in the behavior
    Stat Increase Potions belong in the behavior

    If you are looking for anything above, just go to the behavior of the enemy you are editing the loot for and look for Threshold or MostDamager(s)

    Most likely they will be written as such :

    ItemLoot("Health Potion", 0.5)
    or
    ItemLoot("Magic Potion", 0.5)
    or
    ItemLoot("Loot Tier Potion", 0.5)
    or
    ItemLoot("Loot Drop Potion", 0.5)
    or
    ItemLoot("Potion of Attack", 0.5), ItemLoot("Potion of Defense", 0.5), ItemLoot("Potion of Speed", 0.5)...etc...

    The number after the "word" is the chances....0.5 means 50% and 0.35 mean 35% and 0.8 means 80%

    so
    ItemLoot("Potion of Attack", 0.74) It has a 74% chance of dropping the item called Potion of Attack


    This note if for you @
    hamzanasab11 :
    Specify what are you looking for or people will have difficulty helping you and eventually stop helping you
    This is if you are going to request more help in this section
    Last edited by DimitriSavage; 05-23-2016 at 04:15 PM.
     
    Look Below

    "One should not seek to know and understand the meaning of life"...for the meaning of life will be presented...
    when we all perish
    "Life greatest questions can only be answered in a man that believes not in god...but in himself and his abilities so understand the Universe"
    "The most important moment of your life is and will always be the way you lived it to the moment you died"
    "My methods may be harsh in contrast to my true intentions"... you may fight, cry, beg, and deny but at the end you will truly see why I done such a thing
     

    Visual Studio by Microsoft
    Xamarin Studio by Xamarin
    SharpDevelop by IcSharpCode Team
    Notepad++ by Don Ho
    AutoHotKey by Chris Mallet & Steve Gray
    Cheat Engine by Eric Heijen
    Java Development Kit by Oracle Corp.
    Blender by Blender Foundation
    Unity by Unity Tech.
    Unreal Engine by Epic Games


  7. The Following User Says Thank You to DimitriSavage For This Useful Post:

    hamzanasab11 (05-24-2016)

  8. #5
    hamzanasab11's Avatar
    Join Date
    Apr 2016
    Gender
    male
    Posts
    44
    Reputation
    10
    Thanks
    2
    My Mood
    Cold
    Quote Originally Posted by DimitriSavage View Post
    EVERYTHING UNDER THIS IS FOR THE FAB SOURCE:

    Health and Magic Potions belong in the behavior
    Loot Drop/Chances Potions belong in the behavior
    Stat Increase Potions belong in the behavior

    If you are looking for anything above, just go to the behavior of the enemy you are editing the loot for and look for Threshold or MostDamager(s)

    Most likely they will be written as such :

    ItemLoot("Health Potion", 0.5)
    or
    ItemLoot("Magic Potion", 0.5)
    or
    ItemLoot("Loot Tier Potion", 0.5)
    or
    ItemLoot("Loot Drop Potion", 0.5)
    or
    ItemLoot("Potion of Attack", 0.5), ItemLoot("Potion of Defense", 0.5), ItemLoot("Potion of Speed", 0.5)...etc...

    The number after the "word" is the chances....0.5 means 50% and 0.35 mean 35% and 0.8 means 80%

    so
    ItemLoot("Potion of Attack", 0.74) It has a 74% chance of dropping the item called Potion of Attack


    This note if for you @
    hamzanasab11 :
    Specify what are you looking for or people will have difficulty helping you and eventually stop helping you
    This is if you are going to request more help in this section
    Iam Not Just Requesting Help Iam Helping too
    And Its Not Working The Loots Work But the Stats Increase Pots dont work :/

Similar Threads

  1. How to increase the chance of getting mana energy for nulgath fast?
    By -Zer0- in forum Adventure Quest Worlds (AQW) Hacks / Cheats / Trainers
    Replies: 15
    Last Post: 05-22-2013, 01:45 AM
  2. question: how to increase post rate....
    By GS-HITMAN in forum General
    Replies: 10
    Last Post: 10-10-2009, 08:14 PM
  3. How to increase your download speed!
    By ImNoobzz in forum General
    Replies: 31
    Last Post: 10-18-2008, 09:33 AM
  4. How to increase your download speed!
    By GG2GG2 in forum General
    Replies: 3
    Last Post: 10-17-2008, 04:25 PM
  5. Replies: 6
    Last Post: 08-24-2007, 07:29 PM