Code:int GetHealth() { return *reinterpret_cast<int*>(this + NetVars.m_iKills); }
I'm having trouble reading the m_iKills count internally. It returns 4, then on first kill jumps to 11 and stays.
Reading: DT_CSPlayerResource > m_iKills
as DWORD m_iKills
under struct OffsetList (OffsetList offsetlist
and returning int value by:
return *(int*)(offsetlist.m_iKills);
What is wrong here I don't get it ;-;
MPGH is my new place-=Messin wit cs:go=-
Code:int GetHealth() { return *reinterpret_cast<int*>(this + NetVars.m_iKills); }
Believe this has been solved.
/Closed.