Memory Is Modified:
Code:
0x42E686 = 0xEB; //SEA *NotTested*
0x42E743 = 0xEB; //Global
BlackShot Global-EU/Steam
Flood Kick:
Code:
Addr: 0x524EB0, Value: 0x85
Addr: 0x524EDA, Value: 0x75
-----------------------------
Addr: 0x524EB0, Value: 0x84
Addr: 0x524EDA, Value: 0x74
Simples WalkToWalls:
Code:
Addr:0xA3CB20
Offset: 0xB8
Value: 0;
Fly Hack:
Code:
Addr: 0xA3CB20
Offset: 0x3C
Offset: 0x3A7
Value: 68
BlackShot SEA
*Not Tested* Flood Kick:
Code:
0x00521F2B = 0x85;
0x00521F44 = 0x75;
-------------------
0x00521F2B = 0x84;
0x00521F44 = 0x74;
*Not Tested* Unlimited Buy Timer
Code:
Addr: 0x009C5658
Offset: 0x124
Value: 1
*Not Tested* Teleport Hack:
Code:
if (GetAsyncKeyState('7')) //Save
{
X[0] = *(float*)(*(DWORD*)(0x00A313C4) + 0x0);
X[1] = *(float*)(*(DWORD*)(0x00A313C4) + 0x8);
Y[0] = *(float*)(*(DWORD*)(0x00A313C4) + 0x10);
Y[1] = *(float*)(*(DWORD*)(0x00A313C4) + 0x18);
Z[0] = *(float*)(*(DWORD*)(0x00A313C4) + 0x20);
Z[1] = *(float*)(*(DWORD*)(0x00A313C4) + 0x28);
}
if (GetAsyncKeyState('9'))//Load
{
*(float*)(*(DWORD*)(0x00A313C4) + 0x0) = X[0];
*(float*)(*(DWORD*)(0x00A313C4) + 0x8) = X[1];
*(float*)(*(DWORD*)(0x00A313C4) + 0x10) = Y[0];
*(float*)(*(DWORD*)(0x00A313C4) + 0x18) = Y[1];
*(float*)(*(DWORD*)(0x00A313C4) + 0x20) = Z[0];
*(float*)(*(DWORD*)(0x00A313C4) + 0x28) = Z[1];
}
if (GetAsyncKeyState('8')) //Save
{
X[2] = *(float*)(*(DWORD*)(0x00A313C4) + 0x0);
X[3] = *(float*)(*(DWORD*)(0x00A313C4) + 0x8);
Y[2] = *(float*)(*(DWORD*)(0x00A313C4) + 0x10);
Y[3] = *(float*)(*(DWORD*)(0x00A313C4) + 0x18);
Z[2] = *(float*)(*(DWORD*)(0x00A313C4) + 0x20);
Z[3] = *(float*)(*(DWORD*)(0x00A313C4) + 0x28);
}
if (GetAsyncKeyState('0')) //Load
{
*(float*)(*(DWORD*)(0x00A313C4) + 0x0) = X[2];
*(float*)(*(DWORD*)(0x00A313C4) + 0x8) = X[3];
*(float*)(*(DWORD*)(0x00A313C4) + 0x10) = Y[2];
*(float*)(*(DWORD*)(0x00A313C4) + 0x18) = Y[3];
*(float*)(*(DWORD*)(0x00A313C4) + 0x20) = Z[2];
*(float*)(*(DWORD*)(0x00A313C4) + 0x28) = Z[3];
}
Credits:
- CyraxSector
- HxTheDash
- Yulu / Minerva