Code:
//inportant addresses
int ClientCleanName = 0x005C39B0;
int Cbuf_AddText = 0x545590;
int SV_GameSendServerCommand = 0x573100;
int lobby_id = 0x0FF3430;
int CG_DrawOverheadNames = 0x447130;
int clientInfo_t = 0x9FA678;
int cgs_t = 0x8F8A20;
int entity_t = 0xA065C0;
int wayPoint_t = 0x453600;
//sizes
int Main_Size = 0x38EC;
int Class_Size = 0x62;
int Health_Size = 0x274;
int Dvar_Offset = 0xC;
int Model_Size = 0x274;
//Stuff for you
int Tokens = 0x1CE2EA7;
int DoubleXP_Time = 0x1CE2EFC;
int DoubleGunXP_Time = 0x1CE2F04;
int GUN_CM901_level = 0x1CE0E7C;
int Map_Vote = 0x132CBC8;
int Text_Size = 0x16C2F40;// defoult is 27, 30 looks good
int MapName = 0x00A01870;
int Fov_Address = 0x59E4EC4;
int In_Game = 0x8DBD84;//0 if not ingame and 1 if ingame
int Party_MinPlayers = 0x132FD24;
int Party_MaxPlayers = 0x5C6763C;
int Class_One_Name = 0x01CE13F8;
int Class_One_Primary = 0x01CE13D0;
int CurrentCMD = 0x1C96998;
int Current_Team = 0x1C2C810;
int ShowRcon = 0x105E5EC;// 16 defoult and 17 to show
int ShowRcon_Extended = 0xB33868;//extended = 1 hide = 0;
int RconText = 0xB38534;
int RconLatestCMD = 0x1CA6AA5;
//ingame shit
int InGame_DisableKillcam = 0x1B9CE54;
int InGame_ThrowingKnive = 0x1C2985C;
int InGame_KnockBack = 0x1B9CE68;
int InGame_JumpSlowEnabled = 0x7E0AF0;// disables showing down after jumping
int InGame_Name_Nonhost = 0x9FA684;
int InGame_JumpHeight = 0x7E0AA0;//float
int InGame_JumpStep = 0x7E0A60;//double set to 0
int InGame_G_CompassshowEnimies = 0x59EAB18;//offset 0xC
int InGame_Host = 0xBA0DD0;//string
int InGame_Lazer = 0x47CDF6;
int InGame_TimeScale = 0x01CEB554;//Defoult 1 float
int InGame_SqueezeScreen = 0x08F8A34;
int InGame_PurpleScreen = 0x00A01364;
int InGame_DrawNames = 0x447150;
int InGame_ExplosiveB = 0x01C29930;
int InGame_AdvancedUAV = 0x0047D212;
int InGame_Norecoil = 0x0048A187;
int InGame_Com_Maxfps = 0x1CECB84;
int InGame_YourClient = 0x08FD0F0;
int InGame_Name = 0x01C2C850;
int InGame_Noclip = 0x1C2CA0C;
int InGame_Health = 0x1A62FC4;
int InGame_PAmmo = 0x1C29868;
int InGame_SAmmo = 0x1C29850;
int InGame_Recoil = 0x04826BD;
int InGame_RedBoxes_nonhost = 0x08FCFB0;
int InGame_RedBoxes_Host = 0x01C29450;
int InGame_AllPerks = 0x01C2992B;
int InGame_Model = 0x01A62F90;
int InGame_Speed_Multi = 0x01C2C7FC;
int InGame_Lag = 0x01C2C778;
int InGame_Redbox_NoFlash = 0x00448828;//use a byte array of 2 with 0x90, 0x90
int InGame_CrouchRun = 0x01C29931;//00 = off, FF = on.
int InGame_XCoord = 0x01C2945C;
int InGame_YCoord = 0x01C29460;
int InGame_ZCoord = 0x01C29464;