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  1. #46
    Hunter's Avatar
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    /Reapproved. Post back results and as always, use at your own risk.

  2. #47
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    This is probably the best update so far, I tested my bot for about 2 hours and everything worked perfectly.
    Nice job!

    Now with that said, I now have a request
    Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
    Currently taking bot requests! P.M me or post a request here


  3. #48
    133spider's Avatar
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    Quote Originally Posted by woods_879 View Post
    This is probably the best update so far, I tested my bot for about 2 hours and everything worked perfectly.
    Nice job!

    Now with that said, I now have a request
    Quick bot(s): This would be similar to auto bot in LeBot/Carbon, but you can edit the list the bots via adding/removing .dmbot files in a certain folder.
    Do you mean like a combo-box that list all the bot files in a certain folder?

  4. #49
    woods_879's Avatar
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    Quote Originally Posted by 133spider View Post
    Do you mean like a combo-box that list all the bot files in a certain folder?
    Yeah, pretty much
    Currently taking bot requests! P.M me or post a request here


  5. #50
    133spider's Avatar
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    Quote Originally Posted by woods_879 View Post
    Yeah, pretty much
    Sorry I didn't get the update out today. Had to deal with something personal. I'll try to get it released today. (and maybe if I have the time today I'll work on adding autobots.)

  6. The Following User Says Thank You to 133spider For This Useful Post:

    woods_879 (08-10-2016)

  7. #51
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    Quote Originally Posted by 133spider View Post
    Sorry I didn't get the update out today. Had to deal with something personal. I'll try to get it released today. (and maybe if I have the time today I'll work on adding autobots.)
    It's fine bruh, take it easy. You deserve a break anyways.

    Auto bots is sorta redundant with quick bots
    Currently taking bot requests! P.M me or post a request here


  8. #52
    Experiment20's Avatar
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    Is it possible that you can make a function that allows the bot to buy an item from a shop automatically? Or is there already a way to do that and i just don't know it

  9. #53
    woods_879's Avatar
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    Quote Originally Posted by Experiment20 View Post
    Is it possible that you can make a function that allows the bot to buy an item from a shop automatically? Or is there already a way to do that and i just don't know it
    That would just be a packet.
    Currently taking bot requests! P.M me or post a request here


  10. The Following User Says Thank You to woods_879 For This Useful Post:

    Experiment20 (08-12-2016)

  11. #54
    133spider's Avatar
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    @Hunter Req Update and delete the post above this one. Squashed some more bugs.

    Code:
    8/1/2016
    - Release
    
    8/3/2016
    - Added debug messages for when a bot command is executed in the console (not all commands though)
    - possibly fixed first index bug
    - new function in the bot manager: "Join And Cell" - https://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
    - workaround for the custom bot delay setting in more functions
    
    8/3/2016 
    - Revision II
    - heavily fixed performance issues 
    - drop configuration heavily fixed
    - big thank you to woods_879 for bug reports contribution (will credit you in the future versions)
    
    8/4/2016
    - fixed the way the bot checks for items
    - fixed problems with if statements inventory check
    
    8/5/2016
    - Revision III
    - made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
    - fixed "Join Room And Then Cell" to check for correct pad
    - made "kill x for items" a bit more efficient on item checking
    - possibly fixed "resume bot"
    - fixed more issues with drop configuration (should work well now)
    - fixed a problem where loading a bot won't apply drop configuration changes
    
    8/8/2016
    - Revision IV
    - fixed a-ab kill conflicting with regular kill functions
    - (possibly) fixed random disconnects
    - fixed consoles not scrolling all the way down sometimes
    - fixed autorelogin problem
    - fixed load bot to properly register drop configuration
    - fixed a minor issue with "Item In Inv" and "Item In Temp"
    - "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
    - once again, wouldn't have been possible without woods_879
    
    8/14/2016
    - Revision 4.5
    - Added new command function "Kill x Until Quest Complete"
    - Added if statement "If Quest Complete"
    - Added an option in "Miscellaneous" to enable private rooms
    - Map joining now wait til the map has loaded before going to the next index
    - Sneak peek for a new feature coming in Revision V on the bottom right corner
    - Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
    - Fixed issues where the bot would be continuously attacking
    - Fixed issues with drops not being picked up correctly
    - Recoded how quests are completed
    Virus Scan 1
    Virus Scan 2 (false positive; compressed the files)

  12. The Following User Says Thank You to 133spider For This Useful Post:

    Hunter (08-16-2016)

  13. #55
    Hunter's Avatar
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    /Reapproved. Post back results and as always, use at your own risk.

  14. #56
    133spider's Avatar
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    @Hunter thread update messed up?

  15. The Following 4 Users Say Thank You to 133spider For This Useful Post:

    Experiment20 (08-16-2016),goodnews814 (08-16-2016),Hunter (08-17-2016),toyjake12 (08-16-2016)

  16. #57
    Hunter's Avatar
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    Quote Originally Posted by 133spider View Post
    @Hunter thread update messed up?
    Sorry, I've fixed the OP up.

  17. #58
    133spider's Avatar
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    @Hunter Req Thread Update

    Code:
    8/1/2016
    - Release
    
    8/3/2016
    - Added debug messages for when a bot command is executed in the console (not all commands though)
    - possibly fixed first index bug
    - new function in the bot manager: "Join And Cell" - https://i.imgur.com/8ltEtOa.png (if the command is side by side, I advise to put a delay in between)
    - workaround for the custom bot delay setting in more functions
    
    8/3/2016 
    - Revision II
    - heavily fixed performance issues 
    - drop configuration heavily fixed
    - big thank you to woods_879 for bug reports contribution (will credit you in the future versions)
    
    8/4/2016
    - fixed the way the bot checks for items
    - fixed problems with if statements inventory check
    
    8/5/2016
    - Revision III
    - made autorelogin wait six seconds longer to avoid grey screens (total of seven seconds)
    - fixed "Join Room And Then Cell" to check for correct pad
    - made "kill x for items" a bit more efficient on item checking
    - possibly fixed "resume bot"
    - fixed more issues with drop configuration (should work well now)
    - fixed a problem where loading a bot won't apply drop configuration changes
    
    8/8/2016
    - Revision IV
    - fixed a-ab kill conflicting with regular kill functions
    - (possibly) fixed random disconnects
    - fixed consoles not scrolling all the way down sometimes
    - fixed autorelogin problem
    - fixed load bot to properly register drop configuration
    - fixed a minor issue with "Item In Inv" and "Item In Temp"
    - "kill x until item(s) drop" is now renamed to "kill x until item(s) are in inv" to lessen confusion
    - once again, wouldn't have been possible without woods_879
    
    8/14/2016
    - Revision 4.5
    - Added new command function "Kill x Until Quest Complete"
    - Added if statement "If Quest Complete"
    - Added an option in "Miscellaneous" to enable private rooms
    - Map joining now wait til the map has loaded before going to the next index
    - Sneak peek for a new feature coming in Revision V on the bottom right corner
    - Fixed an issue with a broken "If Item In Inv" and "If Item Not In Inv" statements
    - Fixed issues where the bot would be continuously attacking
    - Fixed issues with drops not being picked up correctly
    - Recoded how quests are completed
    
    8/21/2016
    - Revision V
    - Added Packet Logger (access in start menu) image: https://i.imgur.com/OZECBhN.png
    - Added AutoBots (not that many atm, but will grow overtime) image: https://i.imgur.com/ZWkI6tw.png
    *Use the power button on the bottom right to start/stop the autobot
    *Courtesy to woods_879 for the bots
    - Added a separate list of commands in the bot for map items
    - Added a command to select a reward when completing a quest
    - Fixed minor issue with Kill x Until Quest Completes
    - Fixed issues with Rest If MP < & Rest If HP <
    - Fixed minor issue with going to cells in the bot
    - Fixed positioning of More Functions when opening for the first time
    - (Possibly) Fixed disconnects w/ quest completion
    Virus Scan 1
    Virus Scan 2
    Last edited by 133spider; 08-21-2016 at 10:16 PM. Reason: minor update

  18. The Following 3 Users Say Thank You to 133spider For This Useful Post:

    Hunter (08-25-2016),tonguetied (08-22-2016),xXMaster_VenomXx (08-21-2016)

  19. #59
    Delukea's Avatar
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    Thks for making the trainer.
    like the UI very much .
    As of currently there's an issue with the walk speed, after entering a new cell, the walk speed will be reset to default and have to click the button to apply the speed again is there to a way to make it a fixed value?

  20. #60
    Jim Morrison's Avatar
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    Could you please try reuploading your file? Archive doesn't seem to be complete.


    MPGH Staff History:
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    Moderator: 6-1-2015 - 10-2-2016
    Global Moderator: 10-2-2016 - Current

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