Page 3 of 5 FirstFirst 12345 LastLast
Results 31 to 45 of 69
  1. #31
    SharkSheaker's Avatar
    Join Date
    Mar 2013
    Gender
    male
    Location
    Internet
    Posts
    26
    Reputation
    10
    Thanks
    2
    hah. too easy solution for me, I should go to bed.

    May you add an exception for rotmg is offline ?

  2. #32
    Omnipotent's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    [::1]:1337
    Posts
    162
    Reputation
    10
    Thanks
    2,326
    My Mood
    Asleep
    Quote Originally Posted by SharkSheaker View Post
    hah. too easy solution for me, I should go to bed.

    May you add an exception for rotmg is offline ?
    Not sure if I will, I haven't released anything in ages my last client was like in 2013 or 2014 I used to do a lot back in the day.
    But right now I am playing with a couple of friends and i cant promise that I will be playing rotmg in a few weeks time for example.

  3. #33
    serities's Avatar
    Join Date
    Aug 2015
    Gender
    male
    Posts
    11
    Reputation
    10
    Thanks
    4
    My Mood
    Bashful
    Quick question I have used K relay for a long time but with this one even if i select and save options for it to connect to another server I can only go to eunorth2

  4. #34
    Domaki's Avatar
    Join Date
    Aug 2016
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    wtf is the enter plus

  5. #35
    Omnipotent's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    [::1]:1337
    Posts
    162
    Reputation
    10
    Thanks
    2,326
    My Mood
    Asleep
    Quote Originally Posted by serities View Post
    Quick question I have used K relay for a long time but with this one even if i select and save options for it to connect to another server I can only go to eunorth2
    If saving options and restarting K-Relay does not work then go on the file K_Relay.exe.config and edit it with your notepad changing EUNorth2 to whatever server you want to join such as USWest and dont forget to change it on the K-Relay gui too.

  6. #36
    Heaven's Husband's Avatar
    Join Date
    Jun 2016
    Gender
    male
    Posts
    1,272
    Reputation
    105
    Thanks
    697
    Awesome, someone finally updated it.

  7. #37
    EHRAERHerhearsherherherh's Avatar
    Join Date
    Sep 2011
    Gender
    male
    Posts
    12
    Reputation
    10
    Thanks
    0
    Getting booted for 10 minutes, can you tell me what this error means?

    [Error] An exception was thrown
    within PacketSend (packet = NOTIFICATION)
    at NetworkStream.Write

    Cannot access a disposed object.
    Object name: 'System.Net.Sockets.NetworkStream'.

  8. #38
    Yacty's Avatar
    Join Date
    Sep 2016
    Gender
    male
    Posts
    4
    Reputation
    10
    Thanks
    0
    [GameData] Mapped 333 tiles.
    [GameData] Mapped 1294 items.
    [GameData] Mapped 3854 objects.
    [GameData] Mapped 94 packets.
    [GameData] Mapped 22 servers.
    [GameData] Successfully loaded game data.
    [Interface] Loaded and attached AntiLag.
    [Interface] Loaded and attached Auto Ability.
    [Interface] Loaded and attached Autolooter.
    [Auto Nexus] Found 50 armor-piercing projectiles from 41 enemies.
    [Auto Nexus] Found 26 armor-breaking projectiles from 26 enemies.
    [Interface] Loaded and attached Auto Nexus.
    [Interface] Loaded and attached Chat Assist.
    [Interface] Loaded and attached ClientStat Announcer.
    [Interface] Loaded and attached Enter Afar.
    [Interface] Loaded and attached Fame Notifer.
    [Interface] Loaded and attached Glow.
    [Interface] Loaded and attached Inc Finder.
    [Interface] Loaded and attached Map Cacher.
    [Interface] Loaded and attached Map Filter.
    [Interface] Loaded and attached Map Ripper.
    [Interface] Loaded and attached Memory Monitor.
    [Interface] Loaded and attached AutoNexus.
    [Interface] Loaded and attached OryxShop Blocker.
    [Interface] Loaded and attached Perfect Bomb.
    [Interface] Loaded and attached Perma Cloak.
    [Interface] Loaded and attached Realmeye.
    [Interface] Loaded and attached Resend.
    [Interface] Loaded and attached Sprite World No Clip.
    [Interface] Loaded and attached Stun Timer.
    [Interface] Loaded and attached Item Switcher.
    [Interface] Loaded and attached Teleport Tools.
    [Interface] Loaded and attached Vault Highlight.
    [Interface] Loaded and attached Live World Editor.
    [K Relay] Initialization complete.
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)

  9. #39
    Omnipotent's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    [::1]:1337
    Posts
    162
    Reputation
    10
    Thanks
    2,326
    My Mood
    Asleep
    Quote Originally Posted by Yacty View Post
    [GameData] Mapped 333 tiles.
    [GameData] Mapped 1294 items.
    [GameData] Mapped 3854 objects.
    [GameData] Mapped 94 packets.
    [GameData] Mapped 22 servers.
    [GameData] Successfully loaded game data.
    [Interface] Loaded and attached AntiLag.
    [Interface] Loaded and attached Auto Ability.
    [Interface] Loaded and attached Autolooter.
    [Auto Nexus] Found 50 armor-piercing projectiles from 41 enemies.
    [Auto Nexus] Found 26 armor-breaking projectiles from 26 enemies.
    [Interface] Loaded and attached Auto Nexus.
    [Interface] Loaded and attached Chat Assist.
    [Interface] Loaded and attached ClientStat Announcer.
    [Interface] Loaded and attached Enter Afar.
    [Interface] Loaded and attached Fame Notifer.
    [Interface] Loaded and attached Glow.
    [Interface] Loaded and attached Inc Finder.
    [Interface] Loaded and attached Map Cacher.
    [Interface] Loaded and attached Map Filter.
    [Interface] Loaded and attached Map Ripper.
    [Interface] Loaded and attached Memory Monitor.
    [Interface] Loaded and attached AutoNexus.
    [Interface] Loaded and attached OryxShop Blocker.
    [Interface] Loaded and attached Perfect Bomb.
    [Interface] Loaded and attached Perma Cloak.
    [Interface] Loaded and attached Realmeye.
    [Interface] Loaded and attached Resend.
    [Interface] Loaded and attached Sprite World No Clip.
    [Interface] Loaded and attached Stun Timer.
    [Interface] Loaded and attached Item Switcher.
    [Interface] Loaded and attached Teleport Tools.
    [Interface] Loaded and attached Vault Highlight.
    [Interface] Loaded and attached Live World Editor.
    [K Relay] Initialization complete.
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Listener] Stopping local listener...
    [Listener] Starting local listener...
    [Error] An exception was thrown
    within ClientListenerStart
    at Socket.DoBind

    System.Net.Sockets.SocketException (0x80004005): Only one usage of each socket address (protocol/network address/port) is normally permitted
    at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
    at System.Net.Sockets.Socket.Bind(EndPoint localEP)
    at System.Net.Sockets.TcpListener.Start(Int32 backlog)
    at System.Net.Sockets.TcpListener.Start()
    at Lib_K_Relay.Proxy.<Start>b__28_0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    This means you must have another program running on the port that the proxy uses. Make sure that there is not another K-Relay running use your task manager.

  10. #40
    DerpisauresRex's Avatar
    Join Date
    Aug 2012
    Gender
    male
    Posts
    12
    Reputation
    10
    Thanks
    0
    My Mood
    Lurking
    Thanks for this. Now I just need a working ignore mob plugin and I'm good to go.

  11. #41
    Hashblack's Avatar
    Join Date
    Jan 2016
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    can i use this outside of the proxy server

  12. #42
    A_Random_Idiot's Avatar
    Join Date
    Oct 2015
    Gender
    male
    Posts
    1,428
    Reputation
    13
    Thanks
    1,385
    Quote Originally Posted by Hashblack View Post
    can i use this outside of the proxy server
    no, you need proxy server to play with these
    I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
    [IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]

  13. #43
    dankdamo's Avatar
    Join Date
    Oct 2016
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    [Listener] Client received.
    [Error] An exception was thrown
    within RemoteRead (isClient = True)
    at PacketBuffer.Resize

    System.ArgumentException: New buffer size is too large
    at Lib_K_Relay.Networking.PacketBuffer.Resize(Int32 newSize)
    at Lib_K_Relay.Networking.Client.<>c__DisplayClass40_ 0.<RemoteRead>b__0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Client] Disconnected.
    Keep getting htis error

  14. #44
    Omnipotent's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    [::1]:1337
    Posts
    162
    Reputation
    10
    Thanks
    2,326
    My Mood
    Asleep
    Quote Originally Posted by dankdamo View Post
    [Listener] Client received.
    [Error] An exception was thrown
    within RemoteRead (isClient = True)
    at PacketBuffer.Resize

    System.ArgumentException: New buffer size is too large
    at Lib_K_Relay.Networking.PacketBuffer.Resize(Int32 newSize)
    at Lib_K_Relay.Networking.Client.<>c__DisplayClass40_ 0.<RemoteRead>b__0()
    at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke( Action action, String errorProvider, Type filteredException)
    [Client] Disconnected.
    Keep getting htis error
    You only get this error using Nilly's client by @CrazyJani
    I am using it on Orape just fine and tried to get CrazyJani to check it out, I also already tried using different versions of K-Relay released by @CrazyJani and still have this problem so it seems its something to do with the Nilly client.
    Last edited by Omnipotent; 10-22-2016 at 07:01 AM.

  15. #45
    hotbunshotbundle's Avatar
    Join Date
    May 2016
    Gender
    female
    Posts
    4
    Reputation
    10
    Thanks
    0
    Interesting hoping to try it out

Page 3 of 5 FirstFirst 12345 LastLast

Similar Threads

  1. [Outdated] K Relay v0.1.1 - Now with fixes! (Finally)
    By krazyshank in forum Realm of the Mad God Hacks & Cheats
    Replies: 108
    Last Post: 05-19-2015, 04:20 PM
  2. The Plugin Helper (Helps you with plugin problems)
    By sader219 in forum Minecraft Plugins
    Replies: 2
    Last Post: 06-04-2013, 03:51 AM
  3. Replies: 16
    Last Post: 07-03-2012, 04:11 PM
  4. Minecraft 1.0.0 Bukkit Server with Plugins
    By Byrddawg in forum Minecraft Plugins
    Replies: 14
    Last Post: 12-22-2011, 02:16 PM
  5. [Help Request] Need HELP WITH PLUGINS
    By H4ckBlood in forum Minecraft Help
    Replies: 3
    Last Post: 08-18-2011, 01:40 AM

Tags for this Thread