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  1. #31
    Chaos's Avatar
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    Quote Originally Posted by xPeque View Post
    what classes have +dmg on passive?
    Stonecrusher and DragonSlayer general are some I can think of off the top of my head.

  2. #32
    Yuudoku's Avatar
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    Quote Originally Posted by xPeque View Post
    what classes have +dmg on passive?
    Classes with Rank 4 Note-able Passives

    Legend: +DoT | +ALL | +Spell | +Phys | +Crit

    Necromancer/Pinkomancer : +10% dmg output
    VoT/The Collector: +20% dmg output
    Darkside: +10% dmg output
    Skyguard Grenadier: +10% dmg output
    Paladin Highlord: +10% dmg output
    Doomknight Overlord: +10% dmg output
    Pyromancer: +10% dmg output
    Dark Caster: +10% dmg output
    Chunin: +15% dmg output
    BeastMaster: +10% dmg output
    Pumpkin Lord/Evo Pumpkin Lord: +10% increased damage

    BlazeBinder: +20% damage to DoTs and +10% outgoing damage
    Ultra OmniKnight: +20% spell damage
    Legion/Blade Master Assassin: +10% damage output
    Arcane/Mystical Dark Caster: 20% spell damage
    Abyssal Angel:+12% DoT Damage
    Drakel Warlord: +15% crit damage
    DragonSlayer General: +10% crit chance and crit damage
    Scarlet Sorcerres: +12% dmage output
    Clawsuit: +15% damage output

    Warrior: Flat damage boost of +105 per physical attack
    Mage: +10% spell damage
    Beta/Berserker: +15% dmg
    DragonSlayer: +10% physical damage
    Doomknight: +10% physical damage

    Legendary/Archfiend: +12% crit chance and +20% crit damage
    Evolved Dark Caster: +10% Damage output
    Legion Doomknight: +20% dmage output
    Undead Goat: +10% dmage output

    Dragon Shinobi: +30% DoT Damage
    Last edited by Yuudoku; 11-08-2016 at 11:14 AM.
    To know that for the greater good they must remain the greatest threat. | Minion 11/16 - 02/17 | Vouches


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    asamortal (11-08-2016),baka122 (11-10-2016),Play_N_Hack (11-10-2016),Scythix (11-11-2016)

  4. #33
    Slenderman007's Avatar
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    did they fix the damage glitch in test server?

  5. #34
    ELGDMV's Avatar
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    @Slenderman007 Yes they have, you're in shit luck mate.

    Fuck I was a few days late to the party, didn't abuse it enough to get the full AoA set along with my AFDL.

  6. #35
    Dionaea's Avatar
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    I tried yesterday, and equipment boosts still stack to stupidly high levels.

    Wearing 4 pieces of +25% gear, a +15% pet, and a 20 minute login boost gives you 8.15x your normal gain.

    That is, if you have 4x AFDL / Armor of Awe / 7 Years Bright or Dark Sun Mage / etc + Bright Paragon Pet / Festive Holiday Paragon +15 / Yakitori Pet + Rep Boost, you get something like 40750 rep per A token.

    Absolutely marvelous for hard to grind factions, and if they ever do another test server +x boost (don't count on it), a maximum of 24.45x boost.
    Better use that now before they patch it.

  7. #36
    asamortal's Avatar
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    I just found the dopest thing in all existence.

    DAMAGE BOOSTS STACK IN TEST SERVER!!!

  8. #37
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    Quote Originally Posted by asamortal View Post
    I just found the dopest thing in all existence.

    DAMAGE BOOSTS STACK IN TEST SERVER!!!
    Damage boost? Like? this be helpfully to soloing the bosses for Void aura quest essences

  9. #38
    asamortal's Avatar
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    Each item in the AFDL set also gives a 15% dmg boost to all monsters.
    For each item I equip from the set my dmg increases as well.

    Normally my BlazeBinder nuke(Dark Fire) does 1k(because shit enhancements) but with 3 AFDL items(I don't have the armor yet) It does 3k.
    It can't be because of enhancements since I use Lucky enhancements on my AFDL items and Lucky is absolute trash in the test servers.

    It'll probably boost your dmg x4 if you have full set equipped so not really much compared to the millions of damage made possible back when passive stacking was a thing but it's still quite significant.

  10. #39
    kaynet's Avatar
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    Do you think using a potion that raises the damage done is also possible to stack?

  11. #40
    Dionaea's Avatar
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    Quote Originally Posted by kaynet View Post
    Do you think using a potion that raises the damage done is also possible to stack?
    Potions still don't anything.
    Neither do scrolls.

    Although it probably doesn't matter because
    a) potions are terrible and
    b) paying 5000 of my hard-earned (read: exploited) gold for a measly 20 seconds of haste boost is awful.

    Quote Originally Posted by asamortal View Post
    It'll probably boost your dmg x4 if you have full set equipped so not really much compared to the millions of damage made possible back when passive stacking was a thing but it's still quite significant.
    0 AFDL: 636
    1 AFDL: 731 (1.1494)
    2 AFDL: 1462 (2.2987)
    3 AFDL: 2194 (3.4497)
    4 AFDL: 2925 (4.5991)
    Substituting my Doomblade of Destruction with a different +15% damage weapon, such as Burning Blade, has also resulted in the same numbers.

    Racial boosts like BLOD also seem to be functional now, rejoice.
    Here are the same numbers I just did but with BLOD instead of Doomblade.
    The first number is comparing to normal, the second is relative to the BLOD number.

    BLOD: 960 (1.5094 - 1)
    BLOD + 1 AFDL: 1104 (1.7358 - 1.15)
    BLOD + 2 AFDL: 2208 (3.4717 - 2.3)
    BLOD + 3 AFDL: 3313 (5.2091 - 3.451)
    I don't have Doom Lord Sepulchure Helm (+25%), but given how the numbers seemed to be predictable for the rest of these, it seems like it's fine.
    From these numbers we can see that each AFDL item is giving 1.15x damage (rounded), which is getting stacked together but not compounded ;-; and so having 4 AFDL gives 1.15 + 1.15 + 1.15 + 1.15 = 4.6x damage.

    Also, 4 AFDL + Yakitori Pet still gives like 7.15x rep boost. I've been using that combo to get a lot of rep from that Loremaster DN daily. Probably won't do anything but it's better than getting just a piddly 150 from it.

    Using a rep boost on the normal server and then switching to Test gives you another +1x which brings it up to 8.15x total. I don't really want to check turning in with fewer than all my equips decked out. Just know that the amounts self-stack even more than the AFDL damage boost.

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  13. #41
    CaIamity's Avatar
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    Is there any non-rare non-member Pet that gives atleast a Rep boost?

    "I assume that you caught full sight of that atrocity swarming around the castle. That...is the Calamity Ganon."

  14. #42
    Dionaea's Avatar
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    Quote Originally Posted by CaIamity View Post
    Is there any non-rare non-member Pet that gives atleast a Rep boost?
    Pets that give rep boosts:
    Bright Paragon (+15%) rare AC
    Elemental's Dragon (+15%) rare mem
    Festive Paragon Pet (+15%) rare AC
    Necromancer's Dragon (+15%) rare mem
    Yakitori Pet (+15%) rare

    So, no.

    https://aqwwiki.wikido*****m/system:pa...g/%2Brep#pages

    Items that boost rep:
    Arcana Invoker (Arcangrove completion, 4x +15%)
    DoomMage (15 months, 4x 15%)
    Set of Awe (lots of battles, 3x 25%)
    Light Mage/Dark Mage (7 years, 4x 25%)
    Archfiend DoomLord items (don't bother unless you already have them, 4x 25%)

    You won't be getting as much as say, I'm getting, but something like Cape of Awe + 3x Arcana Invoker is a respectable 5.7x rep multiplier, which is still better than waiting around for a server boost and then blowing some 20 minute boosters on it, especially since test servers got respawn rates improved.

  15. #43
    pingu sohan's Avatar
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    This made getting gold on the test server so simple, as shaman's damage goes upto 35k(3rd skill after some stacking of 4th skill).

    - - - Updated - - -

    And is there any use of loremaster rep?

    - - - Updated - - -

    Hey guys, a small doubt:
    For the upcoming 2x server boost, with the AFDL would it be 12x or 7x?

  16. #44
    Play_N_Hack's Avatar
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    @pingu sohan

    1. LoreMaster faction - quests and items
    2. With a boost + Awe set + doomblade (AFDL sword) I get 7x. Does that answer your question?

  17. #45

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