Hi everyone, I'm trying to find a good place to hook into this game send function but I can't.
As you can see in the img, the game bin use 2 intermodular WSASend calls.
If I set a breakpoint in the first one it will NEVER be triggered.
If I set a breakpoint in the second one it will be triggered every second so I tried backtrace from here but I ended up in a loop.
What else can I try?
THx