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  1. #1
    cake's Avatar
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    H1Z1:KOTK | AHK Script | Only for AR-15 & AK-47

    This is basically an AHK (AutoHotkey) script used for KOTK when using an AR-15 or AK-47.
    Whenever you shoot your gun while aiming, this script will automatically set back your crosshair, making it seem like you have no recoil.
    This is good for tapping people from far away.



    Directions:
    1) Open the program (It doesn't matter if you open H1Z1 or this first)
    2) Once you get an AR-15/AK-47, press F1/F2 respectively
    3) Enjoy

    Virustotal:
    https://virustotal.com/en/file/f82c7...is/1487314466/

    Credits:
    xyu (Author)
    <b>Downloadable Files</b> Downloadable Files

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  3. #2
    gurdz's Avatar
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    Can you get banned for using this?

  4. #3
    ZeubyX's Avatar
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    Quote Originally Posted by gurdz View Post
    Can you get banned for using this?
    yes and no. Example Overwatch can detect .ahk script. I dont know about H1, depend if you're reported a lot maybe..

  5. #4
    Hugo Boss's Avatar
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    //Approved, file appears safe, but has not been tested.

    Use at your own risk.

    https://virusscan.jotti.org/en-US/fi...job/meu8uyma0a


    Please be aware of imposters. I will NEVER contact you outside of MPGH and I do not own a Skype account. I only have VM & PM.

    Wherever the wind blows, I follow. A retired Global Moderator.

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  6. #5
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    If anyone could tell us if it's banable yes or no would be great.

  7. #6
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    Quote Originally Posted by RobinShop View Post
    If anyone could tell us if it's banable yes or no would be great.
    try it and tell us wat hapen

  8. #7
    RobinShop's Avatar
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    Quote Originally Posted by iPowerX View Post
    try it and tell us wat hapen
    Most useless post I have ever seen! thanks for the input!

  9. #8
    iPowerX's Avatar
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    working
    thx

    amen ud

  10. #9
    stoxmel's Avatar
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    Used it for hours now, did NOT get banned. Good Job.

  11. #10
    RobinShop's Avatar
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    I might be using it wrong but I see no differents at all.
    No clue why people would risk getting banned for such a miniscule "advantage"

  12. #11
    peter69126's Avatar
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    Good evening,

    you should at to the AR setting probably a autoclicker like that one below, it would be nice

    Lbutton::
    Loop
    {
    GetKeyState, state, Lbutton, P
    if state=U
    break
    Sendinput {Click down}
    Sleep 10
    Sendinput {Click up}
    Sleep 10
    }

  13. #12
    cake's Avatar
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    Quote Originally Posted by RobinShop View Post
    I might be using it wrong but I see no differents at all.
    No clue why people would risk getting banned for such a miniscule "advantage"
    Go in game, get an AR-15/AK-47, toggle it on, and just shoot a bullet somewhere

    Quote Originally Posted by peter69126 View Post
    Good evening,

    you should at to the AR setting probably a autoclicker like that one below, it would be nice
    Here's the code since you're interested

    Code:
    #NoEnv
    SetWorkingDir %A_ScriptDir%
    #SingleInstance Force
    #Persistent
    onexit, close
    
    pressed := false
    Prepared := false
    ar := false
    timer = 0;
    
    Gui, New,,H1Z1 No Recoil
    Gui Add, GroupBox, 50 h150 w200, AR
    Gui, Add, Button, xp+10 yp+20 w180 vbtn_ar gbtn_ar, AR
    Gui, Add, Button, w180 h40 gChangeKeyARCallback vChangeKeyARText, Change Key AR
    Gui, Add, Text, yp+40, AR Schuss Delay(ms):
    Gui, Add, Slider, Left Range+100-500 TickInterval30 page15 gSyncdFramePositionAR vSyncdFramePositionAR AltSubmit,150
    Gui, Add, Text, x150 y110 w40 h30 Center 0x200 0x1000 vValueAR, 0
    
    Gui Add, GroupBox, x10 50 h150 w200, AK
    Gui, Add, Button, xp+10 yp+20 w180 vbtn_ak gbtn_ak, AK
    Gui, Add, Button, w180 h40 gChangeKeyAKCallback vChangeKeyAKText, Change Key AK
    Gui, Add, Text,, AK Schuss Delay(ms):
    Gui, Add, Slider, Left Range+100-500 TickInterval30 page15 gSyncdFramePositionAK vSyncdFramePositionAK AltSubmit,150
    Gui, Add, Text, x150 y270 w40 h30 Center 0x200 0x1000 vValueAK, 0
    
    Gui, Add, Button, x20 y320 w180 gChangeTriggerKeyCallback vChangeTriggerKeyText, Change Trigger Key
    Gui, Show
    
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, ARSpeed, Settings.ini, Settings, ARSpeed
    IniRead, AKSpeed, Settings.ini, Settings, AKSpeed
    GuiControl,, ChangeKeyARText, AR Switch Key: %SwitchARKey%
    GuiControl,, ChangeKeyAKText, AK Switch Key: %SwitchAKKey%
    GuiControl,, ChangeTriggerKeyText, Trigger Key: %TriggerKey%
    GuiControl,,SyncdFramePositionAR,%ARSpeed%
    GuiControl,,SyncdFramePositionAK,%AKSpeed%
    GuiControl,,ValueAR,%ARSpeed%
    GuiControl,,ValueAK,%AKSpeed%
    Goto, LoopRunAR
    Return
    
    SyncdFramePositionAR:
    GuiControlGet,SyncdFramePositionAR,2:
    GuiControl,,ValueAR,%SyncdFramePositionAR%
    If (A_GuiEvent <> "Normal" && A_GuiEvent <> "4") {
    Return
    }
    IniWrite, %SyncdFramePositionAR%, Settings.ini, Settings, ARSpeed
    Return
    
    SyncdFramePositionAK:
    GuiControlGet,SyncdFramePositionAK,2:
    GuiControl,,ValueAK,%SyncdFramePositionAK%
    If (A_GuiEvent <> "Normal" && A_GuiEvent <> "4") {
    Return
    }
    IniWrite, %SyncdFramePositionAK%, Settings.ini, Settings, AKSpeed
    Return
    
    ChangeTriggerKeyCallback:
    GuiControl,, ChangeTriggerKeyText, Press a key..
    Input, OutputVar, L1 E
    GuiControl,, ChangeTriggerKeyText, Trigger Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, TriggerKey
    Return
    
    ChangeKeyARCallback:
    GuiControl,, ChangeKeyARText, Press a key..
    Input, OutputVar, L1 M
    GuiControl,, ChangeKeyARText, AR Switch Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, SwitchARKey
    Return
    
    ChangeKeyAKCallback:
    GuiControl,, ChangeKeyAKText, Press a key..
    Input, OutputVar, L1 M
    GuiControl,, ChangeKeyAKText, AK Switch Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, SwitchAKKey
    Return
    
    btn_ar:
    ar := true
    GuiControl, Disable, btn_ar
    GuiControl, Enable, btn_ak
    Return
    
    btn_ak:
    ar := false
    GuiControl, Disable, btn_ak
    GuiControl, Enable, btn_ar
    Return
    
    LoopRunAR:
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    if (GetKeyState(SwitchARKey,"P")=1)
    GoSub, btn_ar
    if (GetKeyState(SwitchAKKey,"P")=1)
    GoSub, btn_ak
    if (ar == true)
    IniRead, Speed, Settings.ini, Settings, ARSpeed
    else
    IniRead, Speed, Settings.ini, Settings, AKSpeed
    
    while GetKeyState(TriggerKey)
    {
    SetMouseDelay, Speed
    Click
    }
    if (ar == true)
    Goto, LoopRunAR
    else
    Goto, LoopRunAK
    Return
    
    LoopRunAK:
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    if (GetKeyState(SwitchARKey,"P")=1)
    GoSub, btn_ar
    if (GetKeyState(SwitchAKKey,"P")=1)
    GoSub, btn_ak
    if (ar == true)
    IniRead, Speed, Settings.ini, Settings, ARSpeed
    else
    IniRead, Speed, Settings.ini, Settings, AKSpeed
    
    while GetKeyState(TriggerKey)
    {
    MouseMove, 0, 5, 0, R
    SetMouseDelay, 20
    Click
    Sleep, Speed
    }
    if (ar == true)
    Goto, LoopRunAR
    else
    Goto, LoopRunAK
    Return
    
    GuiClose:
    exitapp
    return
    
    f8:pause,toggle
    
    Close:
    exitapp
    return

    Last edited by cake; 02-17-2017 at 02:48 PM.

  14. #13
    RobinShop's Avatar
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    Quote Originally Posted by rawfood View Post


    Go in game, get an AR-15/AK-47, toggle it on, and just shoot a bullet somewhere



    Here's the code since you're interested

    Code:
    #NoEnv
    SetWorkingDir %A_ScriptDir%
    #SingleInstance Force
    #Persistent
    onexit, close
    
    pressed := false
    Prepared := false
    ar := false
    timer = 0;
    
    Gui, New,,H1Z1 No Recoil
    Gui Add, GroupBox, 50 h150 w200, AR
    Gui, Add, Button, xp+10 yp+20 w180 vbtn_ar gbtn_ar, AR
    Gui, Add, Button, w180 h40 gChangeKeyARCallback vChangeKeyARText, Change Key AR
    Gui, Add, Text, yp+40, AR Schuss Delay(ms):
    Gui, Add, Slider, Left Range+100-500 TickInterval30 page15 gSyncdFramePositionAR vSyncdFramePositionAR AltSubmit,150
    Gui, Add, Text, x150 y110 w40 h30 Center 0x200 0x1000 vValueAR, 0
    
    Gui Add, GroupBox, x10 50 h150 w200, AK
    Gui, Add, Button, xp+10 yp+20 w180 vbtn_ak gbtn_ak, AK
    Gui, Add, Button, w180 h40 gChangeKeyAKCallback vChangeKeyAKText, Change Key AK
    Gui, Add, Text,, AK Schuss Delay(ms):
    Gui, Add, Slider, Left Range+100-500 TickInterval30 page15 gSyncdFramePositionAK vSyncdFramePositionAK AltSubmit,150
    Gui, Add, Text, x150 y270 w40 h30 Center 0x200 0x1000 vValueAK, 0
    
    Gui, Add, Button, x20 y320 w180 gChangeTriggerKeyCallback vChangeTriggerKeyText, Change Trigger Key
    Gui, Show
    
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, ARSpeed, Settings.ini, Settings, ARSpeed
    IniRead, AKSpeed, Settings.ini, Settings, AKSpeed
    GuiControl,, ChangeKeyARText, AR Switch Key: %SwitchARKey%
    GuiControl,, ChangeKeyAKText, AK Switch Key: %SwitchAKKey%
    GuiControl,, ChangeTriggerKeyText, Trigger Key: %TriggerKey%
    GuiControl,,SyncdFramePositionAR,%ARSpeed%
    GuiControl,,SyncdFramePositionAK,%AKSpeed%
    GuiControl,,ValueAR,%ARSpeed%
    GuiControl,,ValueAK,%AKSpeed%
    Goto, LoopRunAR
    Return
    
    SyncdFramePositionAR:
    GuiControlGet,SyncdFramePositionAR,2:
    GuiControl,,ValueAR,%SyncdFramePositionAR%
    If (A_GuiEvent <> "Normal" && A_GuiEvent <> "4") {
    Return
    }
    IniWrite, %SyncdFramePositionAR%, Settings.ini, Settings, ARSpeed
    Return
    
    SyncdFramePositionAK:
    GuiControlGet,SyncdFramePositionAK,2:
    GuiControl,,ValueAK,%SyncdFramePositionAK%
    If (A_GuiEvent <> "Normal" && A_GuiEvent <> "4") {
    Return
    }
    IniWrite, %SyncdFramePositionAK%, Settings.ini, Settings, AKSpeed
    Return
    
    ChangeTriggerKeyCallback:
    GuiControl,, ChangeTriggerKeyText, Press a key..
    Input, OutputVar, L1 E
    GuiControl,, ChangeTriggerKeyText, Trigger Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, TriggerKey
    Return
    
    ChangeKeyARCallback:
    GuiControl,, ChangeKeyARText, Press a key..
    Input, OutputVar, L1 M
    GuiControl,, ChangeKeyARText, AR Switch Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, SwitchARKey
    Return
    
    ChangeKeyAKCallback:
    GuiControl,, ChangeKeyAKText, Press a key..
    Input, OutputVar, L1 M
    GuiControl,, ChangeKeyAKText, AK Switch Key: %OutputVar%
    IniWrite, %OutputVar%, Settings.ini, Settings, SwitchAKKey
    Return
    
    btn_ar:
    ar := true
    GuiControl, Disable, btn_ar
    GuiControl, Enable, btn_ak
    Return
    
    btn_ak:
    ar := false
    GuiControl, Disable, btn_ak
    GuiControl, Enable, btn_ar
    Return
    
    LoopRunAR:
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    if (GetKeyState(SwitchARKey,"P")=1)
    GoSub, btn_ar
    if (GetKeyState(SwitchAKKey,"P")=1)
    GoSub, btn_ak
    if (ar == true)
    IniRead, Speed, Settings.ini, Settings, ARSpeed
    else
    IniRead, Speed, Settings.ini, Settings, AKSpeed
    
    while GetKeyState(TriggerKey)
    {
    SetMouseDelay, Speed
    Click
    }
    if (ar == true)
    Goto, LoopRunAR
    else
    Goto, LoopRunAK
    Return
    
    LoopRunAK:
    IniRead, TriggerKey, Settings.ini, Settings, TriggerKey
    IniRead, SwitchARKey, Settings.ini, Settings, SwitchARKey
    IniRead, SwitchAKKey, Settings.ini, Settings, SwitchAKKey
    if (GetKeyState(SwitchARKey,"P")=1)
    GoSub, btn_ar
    if (GetKeyState(SwitchAKKey,"P")=1)
    GoSub, btn_ak
    if (ar == true)
    IniRead, Speed, Settings.ini, Settings, ARSpeed
    else
    IniRead, Speed, Settings.ini, Settings, AKSpeed
    
    while GetKeyState(TriggerKey)
    {
    MouseMove, 0, 5, 0, R
    SetMouseDelay, 20
    Click
    Sleep, Speed
    }
    if (ar == true)
    Goto, LoopRunAR
    else
    Goto, LoopRunAK
    Return
    
    GuiClose:
    exitapp
    return
    
    f8:pause,toggle
    
    Close:
    exitapp
    return

    I did almost didn't notice anything

  15. #14
    Timmeh420's Avatar
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    Doesent do anything

  16. #15
    rayne3244's Avatar
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    ya did nothing ffor me

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