Color.rwo must be true.Code:Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x24)), Color.rwo); Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x2C)), true);
Hello, I'd like to add full bloom function in my glow esp
What should I add in place ???, to FullBloom start worksCode:void DrawGlow(int GlowIndex, GlowStruct Color) { Mem.Write<float>((GlowPointer + ((GlowIndex * 0x38) + 0x4)), Color.r); Mem.Write<float>((GlowPointer + ((GlowIndex * 0x38) + 0x8)), Color.g); Mem.Write<float>((GlowPointer + ((GlowIndex * 0x38) + 0xC)), Color.b); Mem.Write<float>((GlowPointer + ((GlowIndex * 0x38) + 0x10)), Color.a); Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x24)), Color.rwo); Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x25)), Color.rwuo); }
Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + ???)), Color.FullBloom);
Color.rwo must be true.Code:Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x24)), Color.rwo); Mem.Write<bool>((GlowPointer + ((GlowIndex * 0x38) + 0x2C)), true);
MIXA066 (02-18-2017)
Code:Mem.Write< float >((GlowPointer + ((GlowIndex * 0x38) + 0x4)), 0.f); Mem.Write< float >((GlowPointer + ((GlowIndex * 0x38) + 0x8)), 0.f); Mem.Write< float >((GlowPointer + ((GlowIndex * 0x38) + 0xC)), 225.f); Mem.Write< float >((GlowPointer + ((GlowIndex * 0x38) + 0x10)), 0.40f); Mem.Write< bool >((GlowPointer + ((GlowIndex * 0x38) + 0x24)), true); Mem.Write< bool >((GlowPointer + ((GlowIndex * 0x38) + 0x26)), true);
Last edited by DarknzNet; 02-18-2017 at 02:55 AM. Reason: Changed variables.
MIXA066 (02-18-2017)
Good to hear. Thread closed.