Originally Posted by
affe2626
Why does everyone say that you doesn't need patterns, offsets, netvars and whatever? You can write your internal cheat however you want, it can be a 1:1 copy to an external (almost because you still need to change things like the main() function and inject it) or it can be a cheat where you just get all offsets/addresses from NetVar scanners etc. The only thing that's differend with internal cheats and external cheats is that you can read/write directly from the game instead of using functions like RPM and WPM.
It's also easier to hook internally but I'm sure that you can do it externally to.
No, you don't need an SDK but it's easier to code with one. Me personally just pasted some hooking functions from a finished cheat and made the rest myself.
Glhf coding dank cheats