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  1. #1
    Silent's Avatar
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    Simple Noclip Source

    Heyo. Simple noclip source. took like 20 seconds to make.

    Code:
    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    
    namespace MW3_Testing
    {
        public unsafe partial class Form1 : Form
        {
            Memory memoryClass = new Memory();
    
            public Form1()
            {
                InitializeComponent();
    
                UpdatePlayerList();
            }
    
            enum playerState_t
            {
                Normal = 0,
                Noclip = 2,
                Freeze = 4
            };
    
            int OFFS_Size = 0x38EC, OFFS_PlayerState = 0x1C2CA0C, OFFS_Name = 0x9FA684, tempI = 0;
    
            private void UpdatePlayerList()
            {
                if (!memoryClass.Open_pHandel("iw5mp"))
                {
                    Combo_Players.Items.Clear();
                    return;
                }
    
                for (int i = 0; i < 18; i++)
                    memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * i), 0);
    
                Combo_Players.Items.Clear();
    
                for (int i = 0; i < 18; i++)
                {
                    string tempS = memoryClass.ReadStringAdvanced(OFFS_Name + (OFFS_Size * i), 32);
                    if (tempS != null)
                        Combo_Players.Items.Add(tempS);
                    else
                        Combo_Players.Items.Add("--Unable to load");
                }
            }
    
            private void Timer_Main_Tick(object sender, EventArgs e)
            {
                Label_PlayerState.Text = (memoryClass.Open_pHandel("iw5mp") == true ? ((tempI = memoryClass.ReadInt(OFFS_PlayerState + (Combo_Players.SelectedIndex * OFFS_Size))) == (int)playerState_t.Normal ? "Normal" : (tempI == (int)playerState_t.Noclip ? "Noclip" : (tempI == (int)playerState_t.Freeze ? "Froozen" : "Unknown player state"))) : "Open Game");
            }
    
            private void Button_Normal_Click(object sender, EventArgs e)
            {
                if (memoryClass.Open_pHandel("iw5mp"))
                    memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), (int)playerState_t.Normal);
            }
    
            private void Button_Noclip_Click(object sender, EventArgs e)
            {
                if (memoryClass.Open_pHandel("iw5mp"))
                    memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), (int)playerState_t.Noclip);
            }
    
            private void Button_Freeze_Click(object sender, EventArgs e)
            {
                if (memoryClass.Open_pHandel("iw5mp"))
                    memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), (int)playerState_t.Freeze);
            }
    
            private void Label_UpdatePlayers_Click(object sender, EventArgs e)
            {
                UpdatePlayerList();
            }
        }
    }
    Use at your own risk. Have fun C:
    Click Here to visit the official MPGH wiki! Keep up with the latest news and information on games and MPGH! To check out pages dedicated to games, see the links below!











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  2. The Following User Says Thank You to Silent For This Useful Post:

    CrunchLikeTwix (02-28-2017)

  3. #2
    CrunchLikeTwix's Avatar
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    pretty simple code, but since I am pretty new to programming, I decided to test myself with this

    converted it to visual basic, enjoy. though, nobody uses vb so..


    ALSO, I HAVEN'T TESTED THIS SO LET ME KNOW IF YOU NEED HELP XD


    caps soz
    Code:
    Imports System.Collections.Generic
    Imports System.ComponentModel
    Imports System.Data
    Imports System.Drawing
    Imports System.Linq
    Imports System.Text
    Imports System.Threading
    Imports System.Threading.Tasks
    Imports System.Windows.Forms
    
    Namespace MW3_Testing
    	Public Partial Class Form1
    		Inherits Form
    		Private memoryClass As New Memory()
    
    		Public Sub New()
    			InitializeComponent()
    
    			UpdatePlayerList()
    		End Sub
    
    		Private Enum playerState_t
    			Normal = 0
    			Noclip = 2
    			Freeze = 4
    		End Enum
    
    		Private OFFS_Size As Integer = &H38ec, OFFS_PlayerState As Integer = &H1c2ca0c, OFFS_Name As Integer = &H9fa684, tempI As Integer = 0
    
    		Private Sub UpdatePlayerList()
    			If Not memoryClass.Open_pHandel("iw5mp") Then
    				Combo_Players.Items.Clear()
    				Return
    			End If
    
    			For i As Integer = 0 To 17
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * i), 0)
    			Next
    
    			Combo_Players.Items.Clear()
    
    			For i As Integer = 0 To 17
    				Dim tempS As String = memoryClass.ReadStringAdvanced(OFFS_Name + (OFFS_Size * i), 32)
    				If tempS IsNot Nothing Then
    					Combo_Players.Items.Add(tempS)
    				Else
    					Combo_Players.Items.Add("--Unable to load")
    				End If
    			Next
    		End Sub
    
    		Private Sub Timer_Main_Tick(sender As Object, e As EventArgs)
    			Label_PlayerState.Text = (If(memoryClass.Open_pHandel("iw5mp") = True, (If((InlineAssignHelper(tempI, memoryClass.ReadInt(OFFS_PlayerState + (Combo_Players.SelectedIndex * OFFS_Size)))) = CInt(playerState_t.Normal), "Normal", (If(tempI = CInt(playerState_t.Noclip), "Noclip", (If(tempI = CInt(playerState_t.Freeze), "Froozen", "Unknown player state")))))), "Open Game"))
    		End Sub
    
    		Private Sub Button_Normal_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Normal))
    			End If
    		End Sub
    
    		Private Sub Button_Noclip_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Noclip))
    			End If
    		End Sub
    
    		Private Sub Button_Freeze_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Freeze))
    			End If
    		End Sub
    
    		Private Sub Label_UpdatePlayers_Click(sender As Object, e As EventArgs)
    			UpdatePlayerList()
    		End Sub
    		Private Shared Function InlineAssignHelper(Of T)(ByRef target As T, value As T) As T
    			target = value
    			Return value
    		End Function
    	End Class
    End Namespace
    I feel so sick and tired of watching this empathy. They run around these empty streets believing they have a purpose.. I just don't understand the meaning of their mission. We'll seek a day and make them stay, living inside of us. We'll suck out your poison and we'll feed on your person. We are the shadows around each and every streetline. The living dead, forever young and the soldiers of the night.

  4. #3
    Silent's Avatar
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    Quote Originally Posted by CrunchLikeTwix View Post
    pretty simple code, but since I am pretty new to programming, I decided to test myself with this

    converted it to visual basic, enjoy. though, nobody uses vb so..


    ALSO, I HAVEN'T TESTED THIS SO LET ME KNOW IF YOU NEED HELP XD


    caps soz
    Code:
    Imports System.Collections.Generic
    Imports System.ComponentModel
    Imports System.Data
    Imports System.Drawing
    Imports System.Linq
    Imports System.Text
    Imports System.Threading
    Imports System.Threading.Tasks
    Imports System.Windows.Forms
    
    Namespace MW3_Testing
    	Public Partial Class Form1
    		Inherits Form
    		Private memoryClass As New Memory()
    
    		Public Sub New()
    			InitializeComponent()
    
    			UpdatePlayerList()
    		End Sub
    
    		Private Enum playerState_t
    			Normal = 0
    			Noclip = 2
    			Freeze = 4
    		End Enum
    
    		Private OFFS_Size As Integer = &H38ec, OFFS_PlayerState As Integer = &H1c2ca0c, OFFS_Name As Integer = &H9fa684, tempI As Integer = 0
    
    		Private Sub UpdatePlayerList()
    			If Not memoryClass.Open_pHandel("iw5mp") Then
    				Combo_Players.Items.Clear()
    				Return
    			End If
    
    			For i As Integer = 0 To 17
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * i), 0)
    			Next
    
    			Combo_Players.Items.Clear()
    
    			For i As Integer = 0 To 17
    				Dim tempS As String = memoryClass.ReadStringAdvanced(OFFS_Name + (OFFS_Size * i), 32)
    				If tempS IsNot Nothing Then
    					Combo_Players.Items.Add(tempS)
    				Else
    					Combo_Players.Items.Add("--Unable to load")
    				End If
    			Next
    		End Sub
    
    		Private Sub Timer_Main_Tick(sender As Object, e As EventArgs)
    			Label_PlayerState.Text = (If(memoryClass.Open_pHandel("iw5mp") = True, (If((InlineAssignHelper(tempI, memoryClass.ReadInt(OFFS_PlayerState + (Combo_Players.SelectedIndex * OFFS_Size)))) = CInt(playerState_t.Normal), "Normal", (If(tempI = CInt(playerState_t.Noclip), "Noclip", (If(tempI = CInt(playerState_t.Freeze), "Froozen", "Unknown player state")))))), "Open Game"))
    		End Sub
    
    		Private Sub Button_Normal_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Normal))
    			End If
    		End Sub
    
    		Private Sub Button_Noclip_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Noclip))
    			End If
    		End Sub
    
    		Private Sub Button_Freeze_Click(sender As Object, e As EventArgs)
    			If memoryClass.Open_pHandel("iw5mp") Then
    				memoryClass.WriteInt(OFFS_PlayerState + (OFFS_Size * Combo_Players.SelectedIndex), CInt(playerState_t.Freeze))
    			End If
    		End Sub
    
    		Private Sub Label_UpdatePlayers_Click(sender As Object, e As EventArgs)
    			UpdatePlayerList()
    		End Sub
    		Private Shared Function InlineAssignHelper(Of T)(ByRef target As T, value As T) As T
    			target = value
    			Return value
    		End Function
    	End Class
    End Namespace
    Nice, But insted of manually converting it, Next time use this. https://converter.telerik.com/ (Haven't browsed the website for external download links, etc. So if you find a link and download it from there, It's your own risk)
    Click Here to visit the official MPGH wiki! Keep up with the latest news and information on games and MPGH! To check out pages dedicated to games, see the links below!











    dd/mm/yyyy
    Member - 31/01/2015
    Premium - 12/09/2016
    Call of Duty minion - 05/11/2016 - 05/11/2019
    BattleOn minion - 28/02/2017 - 05/11/2019
    Battlefield minion - 30/05/2017 - 05/11/2019
    Other Semi-Popular First Person Shooter Hacks minion - 21/09/2017 - 17/09/2019
    Publicist - 07/11/2017 - 02/08/2018
    Cock Sucker - 01/12/2017 - Unknown
    Minion+ - 06/03/2018 - 05/11/2019
    Fortnite minion - 08/05/2018 - 05/11/2019
    Head Publicist - 08/10/2018 - 10/01/2020
    Developer Team - 26/10/2019 - 10/01/2020
    Former Staff - 10/01/2020



  5. The Following User Says Thank You to Silent For This Useful Post:

    CrunchLikeTwix (02-28-2017)

  6. #4
    CrunchLikeTwix's Avatar
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    Quote Originally Posted by JamesBond View Post


    Nice, But insted of manually converting it, Next time use this. https://converter.telerik.com/ (Haven't browsed the website for external download links, etc. So if you find a link and download it from there, It's your own risk)
    That converter looks interesting, but I was doing it for my own learning purposes. I may use it if I don't understand how to convert some snippets or something. Thanks
    I feel so sick and tired of watching this empathy. They run around these empty streets believing they have a purpose.. I just don't understand the meaning of their mission. We'll seek a day and make them stay, living inside of us. We'll suck out your poison and we'll feed on your person. We are the shadows around each and every streetline. The living dead, forever young and the soldiers of the night.

  7. The Following User Says Thank You to CrunchLikeTwix For This Useful Post:

    Silent (02-28-2017)

  8. #5
    EricModer13's Avatar
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    This code is for TeknoMW3 2.8.0.4 MP. It's rather simpler and easier to understand. Here:
    Code:
    #include <windows.h> 
    #include <iostream>
    using namespace std;
    
    BYTE NoRecoil[] = { 0xEB, 0x22 };
    BYTE Recoil[] = { 0x74, 0x22 };
    
    int main()
    {
    	LPCWSTR MW3 = L"Call Of Duty®: Modern Warfare® 3 Multiplayer";
    	HWND hwnd = FindWindow(0, MW3);
    	if (hwnd == 0)
    	{
    		cout << "The game has not been found. Open the game first, then the hack!" << endl;
    		system("Pause");
    	}
    	else
    	{
    		DWORD process_ID;
    		GetWindowThreadProcessId(hwnd, &process_ID);
    		HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, process_ID);
    		cout << "MW3 MP has been found. Enjoy the hack!" << endl;
    		system("Pause");
    		cout << "Type 1 to enable no recoil or type 0 to disable recoil" << endl;
    		cout << "Type: ";
    		int option;
    		cin >> option;
    		if (option > 1)
    		{
    			cout << "No higher option then 1. Type 1 to enable no recoil or type 0 to disable recoil!" << endl;
    			system("Pause");
    		}
    
    		if (option == 1)
    		{
    			if (WriteProcessMemory(hProcess, (void*)0x0054F8DD, &NoRecoil, 2, 0))
    			{
    				cout << "No recoil has been enabled!" << endl;
    				system("Pause");
    			}
    			else
    			{
    				cout << "There was an error enabling the hack." << endl;
    				system("Pause");
    			}
    		}
    
    		if (option == 0)
    		{
    			if (WriteProcessMemory(hProcess, (void*)0x0054F8DD, &Recoil, 2, 0))
    			{
    				cout << "No recoil has been disabled!" << endl;
    				system("Pause");
    			}
    			else
    			{
    				cout << "There was an error disabling the hack." << endl;
    				system("Pause");
    			}
    		}
    	}
    	main();
    }
    Open Visual Studio 2017, click File -> New -> Project, on the left, click on Visual C++ -> Windows Desktop and then click Windows Desktop Wizard on the right, name ur project, click OK, make sure you're gonna select "Console Application (.exe)" and "Empty Project". Then on the right, right click on Source Files -> Add -> New Item, select C++ File (.cpp), click Add and paste my code in, build the solution and copy the exe file from your solution folder and done, just open game, hack and enjoy! I made it detailed, since there may be some noobs around here that don't know anything about how to pase this lil' code in. Btw, I made this in like 1 min, the same for TeknoMW3 2.7.0.1 SP. I used OllyDBG to find out address and bytes to change for no recoil.

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