MyPunch[0] = local_player->getPunch()[0]* 2.f;
MyPunch[1] = local_player->getPunch()[1]* 2.f;
angles[0] = local_player->getAngles()[0] - (MyPunch[0] - old[0]) ;
angles[1] = local_player->getAngles()[1] - (MyPunch[1] - old[1]) ;
idk try this
I have tryed many thing from different forums but nothing worked for me.
Now I am asking for help because since 5 day I am destroying my head to get RCS back to work.
Source C++
Code:rcs(local_player->getAngles()); void rcs(float* angles) { float MyPunch[2]; MyPunch[0] = local_player->getPunch()[0]; MyPunch[1] = local_player->getPunch()[1]; angles[0] = local_player->getAngles()[0] - (MyPunch[0] - old[0]) * 2.f; angles[1] = local_player->getAngles()[1] - (MyPunch[1] - old[1]) * 2.f; angles[2] = 0.0f; util->clampAngles(angles); old[0] = MyPunch[0]; old[1] = MyPunch[1]; local_player->setAngles(angles); Sleep(1); }
Last edited by RGERGAErgeargaergrargg; 03-31-2017 at 10:43 AM.
MyPunch[0] = local_player->getPunch()[0]* 2.f;
MyPunch[1] = local_player->getPunch()[1]* 2.f;
angles[0] = local_player->getAngles()[0] - (MyPunch[0] - old[0]) ;
angles[1] = local_player->getAngles()[1] - (MyPunch[1] - old[1]) ;
idk try this
why dont you people ever use a vector class???
Current Projects:TurtleCheat GlowESP BunnyHopHelixGlow (With Permission from nullptr_t)
How can an RCS Source code become outdated it didn't change at all????? And why would you ask "your friend" if he wrote this?
xDD how come nobody has told him to update his offsets?
It has nothing to do with that rcs function, that works for sure but your offsets are outdated I believe.
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