Page 2 of 21 FirstFirst 123412 ... LastLast
Results 16 to 30 of 312
  1. #16
    iFile_shift's Avatar
    Join Date
    Jul 2012
    Gender
    male
    Location
    Lang Son, Viet Nam
    Posts
    127
    Reputation
    10
    Thanks
    896
    My Mood
    Relaxed
    Quote Originally Posted by brunkenstein View Post
    its working, can you add money function? ist mir egal ob es nicht funktioniert will es probieren denn ich spiele gt mp
    Quote Originally Posted by AL Maroo View Post
    can u add a few more options, like there is no self godmode
    besides that its very useful, the teleport is very good and u can teleport inside vehicles so +++
    The point of this is to help you make your own release, not beg for someone to give you more...

  2. #17
    INER9918's Avatar
    Join Date
    Feb 2015
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    Thank you

    Add to get weapons you are welcome

  3. #18
    Thecopp_E's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    10
    Reputation
    10
    Thanks
    0
    Great job. thanks

  4. #19
    luckiest's Avatar
    Join Date
    Nov 2016
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    why not work ??

  5. #20
    NissanKhaskai's Avatar
    Join Date
    Jun 2017
    Gender
    female
    Posts
    6
    Reputation
    10
    Thanks
    0
    is undetected? thanks for share

  6. #21
    INER9918's Avatar
    Join Date
    Feb 2015
    Gender
    male
    Posts
    2
    Reputation
    10
    Thanks
    0
    Script activates in-game cheats


    [ENABLE]
    aobscanmodule(INJECT0,GTA5.exe,C7 03 04 00 00 00 E9 13)
    alloc(newmem,$1000,"GTA5.exe"+14D7D0C)
    label(code)
    label(return)
    newmem:
    code:
    mov [rbx],00000001
    jmp return
    INJECT0:
    jmp newmem
    nop
    return:
    registersymbol(INJECT0)
    [DISABLE]
    INJECT0:
    db C7 03 04 00 00 00
    unregistersymbol(INJECT0)
    dealloc(newmem)

  7. #22
    anangrychip's Avatar
    Join Date
    May 2011
    Gender
    male
    Location
    Wisconsin
    Posts
    69
    Reputation
    10
    Thanks
    41
    My Mood
    Sleepy
    Vehicle Godmode doesn't seem to work with Special Vehicles

    Python,C#,C++ and coder.

    I have multiple CSGO acc'ts for sale, PM for info

    I vouch for people

    Total VAC Bans so far: 1


    Lurking since 2011



    [IMG]https://giant.gfyca*****m/JaggedShadowyDogwoodtwigborer.gif[/IMG]

  8. #23
    FigliDiPapaFritti's Avatar
    Join Date
    Jun 2017
    Gender
    female
    Posts
    5
    Reputation
    10
    Thanks
    0
    Thx for sharing

  9. #24
    robinking9898's Avatar
    Join Date
    Mar 2014
    Gender
    male
    Location
    Jönkping
    Posts
    14
    Reputation
    10
    Thanks
    53
    My Mood
    Cool
    I think they are quite risky in this version

  10. #25
    kiddion's Avatar
    Join Date
    Apr 2017
    Gender
    male
    Posts
    349
    Reputation
    90
    Thanks
    9,813
    My Mood
    Tired
    The Ruiner Rockets don't seem to be located at the offset in this sheet? At 0x31C I have a constant 1.25 float, not changing even when there are no rockets left to fire (RSC version). Am I missing something?

  11. The Following User Says Thank You to kiddion For This Useful Post:

    MikeRohsoft (06-08-2017)

  12. #26
    MikeRohsoft's Avatar
    Join Date
    May 2013
    Gender
    male
    Location
    Los Santos
    Posts
    797
    Reputation
    593
    Thanks
    26,314
    Quote Originally Posted by kiddion View Post
    The Ruiner Rockets don't seem to be located at the offset in this sheet? At 0x31C I have a constant 1.25 float, not changing even when there are no rockets left to fire (RSC version). Am I missing something?
    are you sure? i mean, if you are "alone" you have anyway unlimited Rockets, so it wont change. You need to be near to other Players to test it

    - - - Updated - - -

    oh f*ck you are right and you can see easy my misstake xD
    Code:
                <CheatEntry>
                      <ID>38</ID>
                      <Description>"Rockets"</Description>
                      <Color>FF80FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>WorldPTR</Address>
                      <Offsets>
                        <Offset>31C</Offset>
                        <Offset>D28</Offset>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>39</ID>
                      <Description>"Boost"</Description>
                      <Color>FF80FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>WorldPTR</Address>
                      <Offsets>
                        <Offset>31C</Offset>
                        <Offset>D28</Offset>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
    Offsets are:
    float fRocketState; //0x0318
    float fBoostState; //0x031C
    i'm sry ^^ and thx

  13. #27
    AtherLanGan's Avatar
    Join Date
    Jun 2017
    Gender
    male
    Posts
    7
    Reputation
    10
    Thanks
    0
    It work good seem, can you add money function drop too? It fantastic!

  14. #28
    kiddion's Avatar
    Join Date
    Apr 2017
    Gender
    male
    Posts
    349
    Reputation
    90
    Thanks
    9,813
    My Mood
    Tired
    Quote Originally Posted by MikeRohsoft View Post
    oh f*ck you are right and you can see easy my misstake xD
    Code:
                <CheatEntry>
                      <ID>38</ID>
                      <Description>"Rockets"</Description>
                      <Color>FF80FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>WorldPTR</Address>
                      <Offsets>
                        <Offset>31C</Offset>
                        <Offset>D28</Offset>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>39</ID>
                      <Description>"Boost"</Description>
                      <Color>FF80FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>WorldPTR</Address>
                      <Offsets>
                        <Offset>31C</Offset>
                        <Offset>D28</Offset>
                        <Offset>8</Offset>
                      </Offsets>
                    </CheatEntry>
    Offsets are:
    float fRocketState; //0x0318
    float fBoostState; //0x031C
    i'm sry ^^ and thx
    the float at 0x318 seems to be zero by default, if I make it positive for the Ruiner 2000, the only thing that seems to happen is a short visual blooming effect, similar to what you get when using boost on a Voltec. But the value does not change when firing rockets from the Ruiner 2000. (There are 8 at max)

    However, with some trial-and-error I found it at 0x11C0 (DWORD)

  15. #29
    AtomicFire's Avatar
    Join Date
    Mar 2012
    Gender
    male
    Posts
    20
    Reputation
    10
    Thanks
    1
    Quote Originally Posted by kiddion View Post
    the float at 0x318 seems to be zero by default, if I make it positive for the Ruiner 2000, the only thing that seems to happen is a short visual blooming effect, similar to what you get when using boost on a Voltec. But the value does not change when firing rockets from the Ruiner 2000. (There are 8 at max)

    However, with some trial-and-error I found it at 0x11C0 (DWORD)
    how do I imput this to fix the runier rocket then? Im not good at scripting but willing to try.

  16. #30
    kiddion's Avatar
    Join Date
    Apr 2017
    Gender
    male
    Posts
    349
    Reputation
    90
    Thanks
    9,813
    My Mood
    Tired
    Quote Originally Posted by AtomicFire View Post
    how do I imput this to fix the runier rocket then? Im not good at scripting but willing to try.
    I'm no CheatEngine expert, but I guess you can open the .CT file in notepad++/sublime and change the "<Offset>31C</Offset>" line for rockets into "<Offset>11C0</Offset>" and "<VariableType>Float</VariableType>" into "<VariableType>4 bytes</VariableType>".

Page 2 of 21 FirstFirst 123412 ... LastLast

Similar Threads

  1. [Outdated] Gotham City Impostors Cheat Engine table
    By a1i3n in forum General Game Hacking
    Replies: 61
    Last Post: 05-25-2016, 12:30 AM
  2. Replies: 17
    Last Post: 09-26-2013, 11:35 AM
  3. Borderlands 2 Cheat Engine Table
    By Nap_Time in forum Borderlands 2 Hacks
    Replies: 24
    Last Post: 10-04-2012, 11:53 AM
  4. Borderlands 2 cheat engine table (steam version)
    By BadLuck in forum Borderlands 2 Hacks
    Replies: 22
    Last Post: 09-25-2012, 01:27 PM
  5. [Patched] *Update* Release Cheat Engine Table V3
    By Linux38 in forum Counter-Strike 2 Hacks
    Replies: 24
    Last Post: 02-15-2012, 08:10 AM