W...what..? Do you mean to find where they're placed on the map/world? If yes, then just scan entities since weapons count as entities.
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Else, I cannot understand what you mean...
How do you determine the current weapons and C4 positions of the characters?
W...what..? Do you mean to find where they're placed on the map/world? If yes, then just scan entities since weapons count as entities.
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Else, I cannot understand what you mean...
Yeah I can use ++... notepad++ ;--;
Use the IClientEntityList function GetMaxEntities to loop through every single entity.
Each entity has a class ID, there are functions for this also if you have set up your classes well.
If you are external then there are other ways to retrieve the class id's which can be found through a simple search.
If the class ID represents the C4 then you can get the origin just like a normal player.
Sometimes this can be different but you can dump netvars to see if they are different for certain entities