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  1. #46
    Joplin's Avatar
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    Quote Originally Posted by kek2 View Post
    Guys my skinchanger is working buy knife don't work what could of changed?
    Update your class id's

  2. #47
    Sprinter212's Avatar
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    give classid ?

  3. #48
    kek2's Avatar
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    Quote Originally Posted by Joplin View Post
    Update your class id's
    Are these correct if not can you give me yours thanks
    enum class CSGOClassID
    {
    CAK47 = 1,
    CBaseAnimating = 2,
    CBaseAnimatingOverlay = 3,
    CBaseAttributableItem = 4,
    CBaseButton = 5,
    CBaseCombatCharacter = 6,
    CBaseCombatWeapon = 7,
    CBaseCSGrenade = 8,
    CBaseCSGrenadeProjectile = 9,
    CBaseDoor = 10,
    CBaseEntity = 11,
    CBaseFlex = 12,
    CBaseGrenade = 13,
    CBaseParticleEntity = 14,
    CBasePlayer = 15,
    CBasePropDoor = 16,
    CBaseTeamObjectiveResource = 17,
    CBaseTempEntity = 18,
    CBaseToggle = 19,
    CBaseTrigger = 20,
    CBaseViewModel = 21,
    CBaseVPhysicsTrigger = 22,
    CBaseWeaponWorldModel = 23,
    CBeam = 24,
    CBeamSpotlight = 25,
    CBoneFollower = 26,
    CBreakableProp = 27,
    CBreakableSurface = 28,
    CC4 = 29,
    CCascadeLight = 30,
    CChicken = 31,
    CColorCorrection = 32,
    CColorCorrectionVolume = 33,
    CCSGameRulesProxy = 34,
    CCSPlayer = 35,
    CCSPlayerResource = 36,
    CCSRagdoll = 37,
    CCSTeam = 38,
    CDEagle = 39,
    CDecoyGrenade = 40,
    CDecoyProjectile = 41,
    CDynamicLight = 42,
    CDynamicProp = 43,
    CEconEntity = 44,
    CEconWearable = 45,
    CEmbers = 46,
    CEntityDissolve = 47,
    CEntityFlame = 48,
    CEntityFreezing = 49,
    CEntityParticleTrail = 50,
    CEnvAmbientLight = 51,
    CEnvDetailController = 52,
    CEnvDOFController = 53,
    CEnvParticleScript = 54,
    CEnvProjectedTexture = 55,
    CEnvQuadraticBeam = 56,
    CEnvScreenEffect = 57,
    CEnvScreenOverlay = 58,
    CEnvTonemapController = 59,
    CEnvWind = 60,
    CFEPlayerDecal = 61,
    CFireCrackerBlast = 62,
    CFireSmoke = 63,
    CFireTrail = 64,
    CFish = 65,
    CFlashbang = 66,
    CFogController = 67,
    CFootstepControl = 68,
    CFunc_Dust = 69,
    CFunc_LOD = 70,
    CFuncAreaPortalWindow = 71,
    CFuncBrush = 72,
    CFuncConveyor = 73,
    CFuncLadder = 74,
    CFuncMonitor = 75,
    CFuncMoveLinear = 76,
    CFuncOccluder = 77,
    CFuncReflectiveGlass = 78,
    CFuncRotating = 79,
    CFuncSmokeVolume = 80,
    CFuncTrackTrain = 81,
    CGameRulesProxy = 82,
    CHandleTest = 83,
    CHEGrenade = 84,
    CHostage = 85,
    CHostageCarriableProp = 86,
    CIncendiaryGrenade = 87,
    CInferno = 88,
    CInfoLadderDismount = 89,
    CInfoOverlayAccessor = 90,
    CItem_Healthshot = 91,
    CKnife = 92,
    CKnifeGG = 93,
    CLightGlow = 94,
    CMaterialModifyControl = 95,
    CMolotovGrenade = 96,
    CMolotovProjectile = 97,
    CMovieDisplay = 98,
    CParticleFire = 99,
    CParticlePerformanceMonitor = 100,
    CParticleSystem = 101,
    CPhysBox = 102,
    CPhysBoxMultiplayer = 103,
    CPhysicsProp = 104,
    CPhysicsPropMultiplayer = 105,
    CPhysMagnet = 106,
    CPlantedC4 = 107,
    CPlasma = 108,
    CPlayerResource = 109,
    CPointCamera = 110,
    CPointCommentaryNode = 111,
    CPoseController = 112,
    CPostProcessController = 113,
    CPrecipitation = 114,
    CPrecipitationBlocker = 115,
    CPredictedViewModel = 116,
    CProp_Hallucination = 117,
    CPropDoorRotating = 118,
    CPropJeep = 119,
    CPropVehicleDriveable = 120,
    CRagdollManager = 121,
    CRagdollProp = 122,
    CRagdollPropAttached = 123,
    CRopeKeyframe = 124,
    CSCAR17 = 125,
    CSceneEntity = 126,
    CSensorGrenade = 127,
    CSensorGrenadeProjectile = 128,
    CShadowControl = 129,
    CSlideshowDisplay = 130,
    CSmokeGrenade = 131,
    CSmokeGrenadeProjectile = 132,
    CSmokeStack = 133,
    CSpatialEntity = 134,
    CSpotlightEnd = 135,
    CSprite = 136,
    CSpriteOriented = 137,
    CSpriteTrail = 138,
    CStatueProp = 139,
    CSteamJet = 140,
    CSun = 141,
    CSunlightShadowControl = 142,
    CTeam = 143,
    CTeamplayRoundBasedRulesProxy = 144,
    CTEArmorRicochet = 145,
    CTEBaseBeam = 146,
    CTEBeamEntPoint = 147,
    CTEBeamEnts = 148,
    CTEBeamFollow = 149,
    CTEBeamLaser = 150,
    CTEBeamPoints = 151,
    CTEBeamRing = 152,
    CTEBeamRingPoint = 153,
    CTEBeamSpline = 154,
    CTEBloodSprite = 155,
    CTEBloodStream = 156,
    CTEBreakModel = 157,
    CTEBSPDecal = 158,
    CTEBubbles = 159,
    CTEBubbleTrail = 160,
    CTEClientProjectile = 161,
    CTEDecal = 162,
    CTEDust = 163,
    CTEDynamicLight = 164,
    CTEEffectDispatch = 165,
    CTEEnergySplash = 166,
    CTEExplosion = 167,
    CTEFireBullets = 168,
    CTEFizz = 169,
    CTEFootprintDecal = 170,
    CTEFoundryHelpers = 171,
    CTEGaussExplosion = 172,
    CTEGlowSprite = 173,
    CTEImpact = 174,
    CTEKillPlayerAttachments = 175,
    CTELargeFunnel = 176,
    CTEMetalSparks = 177,
    CTEMuzzleFlash = 178,
    CTEParticleSystem = 179,
    CTEPhysicsProp = 180,
    CTEPlantBomb = 181,
    CTEPlayerAnimEvent = 182,
    CTEPlayerDecal = 183,
    CTEProjectedDecal = 184,
    CTERadioIcon = 185,
    CTEShatterSurface = 186,
    CTEShowLine = 187,
    CTesla = 188,
    CTESmoke = 189,
    CTESparks = 190,
    CTESprite = 191,
    CTESpriteSpray = 192,
    CTest_ProxyToggle_Networkable = 193,
    CTestTraceline = 194,
    CTEWorldDecal = 195,
    CTriggerPlayerMovement = 196,
    CTriggerSoundOperator = 197,
    CVGuiScreen = 198,
    CVoteController = 199,
    CWaterBullet = 200,
    CWaterLODControl = 201,
    CWeaponAug = 202,
    CWeaponAWP = 203,
    CWeaponBaseItem = 204,
    CWeaponBizon = 205,
    CWeaponCSBase = 206,
    CWeaponCSBaseGun = 207,
    CWeaponCycler = 208,
    CWeaponElite = 209,
    CWeaponFamas = 210,
    CWeaponFiveSeven = 211,
    CWeaponG3SG1 = 212,
    CWeaponGalil = 213,
    CWeaponGalilAR = 214,
    CWeaponGlock = 215,
    CWeaponHKP2000 = 216,
    CWeaponM249 = 217,
    CWeaponM3 = 218,
    CWeaponM4A1 = 219,
    CWeaponMAC10 = 220,
    CWeaponMag7 = 221,
    CWeaponMP5Navy = 222,
    CWeaponMP7 = 223,
    CWeaponMP9 = 224,
    CWeaponNegev = 225,
    CWeaponNOVA = 226,
    CWeaponP228 = 227,
    CWeaponP250 = 228,
    CWeaponP90 = 229,
    CWeaponSawedoff = 230,
    CWeaponSCAR20 = 231,
    CWeaponScout = 232,
    CWeaponSG550 = 233,
    CWeaponSG552 = 234,
    CWeaponSG556 = 235,
    CWeaponSSG08 = 236,
    CWeaponTaser = 237,
    CWeaponTec9 = 238,
    CWeaponTMP = 239,
    CWeaponUMP45 = 240,
    CWeaponUSP = 241,
    CWeaponXM1014 = 242,
    CWorld = 243,
    DustTrail = 244,
    MovieExplosion = 245,
    ParticleSmokeGrenade = 246,
    RocketTrail = 247,
    SmokeTrail = 248,
    SporeExplosion = 249,
    SporeTrail = 250
    };

  4. #49
    Joplin's Avatar
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    Quote Originally Posted by kek2 View Post
    Are these correct if not can you give me yours thanks
    Try these. Yours are old.

    enum class CSGOClassID
    {
    CAK47 = 1,
    CBaseAnimating = 2,
    CBaseAnimatingOverlay = 3,
    CBaseAttributableItem = 4,
    CBaseButton = 5,
    CBaseCombatCharacter = 6,
    CBaseCombatWeapon = 7,
    CBaseCSGrenade = 8,
    CBaseCSGrenadeProjectile = 9,
    CBaseDoor = 10,
    CBaseEntity = 11,
    CBaseFlex = 12,
    CBaseGrenade = 13,
    CBaseParticleEntity = 14,
    CBasePlayer = 15,
    CBasePropDoor = 16,
    CBaseTeamObjectiveResource = 17,
    CBaseTempEntity = 18,
    CBaseToggle = 19,
    CBaseTrigger = 20,
    CBaseViewModel = 21,
    CBaseVPhysicsTrigger = 22,
    CBaseWeaponWorldModel = 23,
    CBeam = 24,
    CBeamSpotlight = 25,
    CBoneFollower = 26,
    CBreakableProp = 27,
    CBreakableSurface = 28,
    CC4 = 29,
    CCascadeLight = 30,
    CChicken = 31,
    CColorCorrection = 32,
    CColorCorrectionVolume = 33,
    CCSGameRulesProxy = 34,
    CCSPlayer = 35,
    CCSPlayerResource = 36,
    CCSRagdoll = 37,
    CCSTeam = 38,
    CDEagle = 39,
    CDecoyGrenade = 40,
    CDecoyProjectile = 41,
    CDynamicLight = 42,
    CDynamicProp = 43,
    CEconEntity = 44,
    CEconWearable = 45,
    CEmbers = 46,
    CEntityDissolve = 47,
    CEntityFlame = 48,
    CEntityFreezing = 49,
    CEntityParticleTrail = 50,
    CEnvAmbientLight = 51,
    CEnvDetailController = 52,
    CEnvDOFController = 53,
    CEnvParticleScript = 54,
    CEnvProjectedTexture = 55,
    CEnvQuadraticBeam = 56,
    CEnvScreenEffect = 57,
    CEnvScreenOverlay = 58,
    CEnvTonemapController = 59,
    CEnvWind = 60,
    CFEPlayerDecal = 61,
    CFireCrackerBlast = 62,
    CFireSmoke = 63,
    CFireTrail = 64,
    CFish = 65,
    CFlashbang = 66,
    CFogController = 67,
    CFootstepControl = 68,
    CFunc_Dust = 69,
    CFunc_LOD = 70,
    CFuncAreaPortalWindow = 71,
    CFuncBrush = 72,
    CFuncConveyor = 73,
    CFuncLadder = 74,
    CFuncMonitor = 75,
    CFuncMoveLinear = 76,
    CFuncOccluder = 77,
    CFuncReflectiveGlass = 78,
    CFuncRotating = 79,
    CFuncSmokeVolume = 80,
    CFuncTrackTrain = 81,
    CGameRulesProxy = 82,
    CHandleTest = 83,
    CHEGrenade = 84,
    CHostage = 85,
    CHostageCarriableProp = 86,
    CIncendiaryGrenade = 87,
    CInferno = 88,
    CInfoLadderDismount = 89,
    CInfoOverlayAccessor = 90,
    CItem_Healthshot = 91,
    CItemDogtags = 92,
    CKnife = 93,
    CKnifeGG = 94,
    CLightGlow = 95,
    CMaterialModifyControl = 96,
    CMolotovGrenade = 97,
    CMolotovProjectile = 98,
    CMovieDisplay = 99,
    CParticleFire = 100,
    CParticlePerformanceMonitor = 101,
    CParticleSystem = 102,
    CPhysBox = 103,
    CPhysBoxMultiplayer = 104,
    CPhysicsProp = 105,
    CPhysicsPropMultiplayer = 106,
    CPhysMagnet = 107,
    CPlantedC4 = 108,
    CPlasma = 109,
    CPlayerResource = 110,
    CPointCamera = 111,
    CPointCommentaryNode = 112,
    CPointWorldText = 113,
    CPoseController = 114,
    CPostProcessController = 115,
    CPrecipitation = 116,
    CPrecipitationBlocker = 117,
    CPredictedViewModel = 118,
    CProp_Hallucination = 119,
    CPropDoorRotating = 120,
    CPropJeep = 121,
    CPropVehicleDriveable = 122,
    CRagdollManager = 123,
    CRagdollProp = 124,
    CRagdollPropAttached = 125,
    CRopeKeyframe = 126,
    CSCAR17 = 127,
    CSceneEntity = 128,
    CSensorGrenade = 129,
    CSensorGrenadeProjectile = 130,
    CShadowControl = 131,
    CSlideshowDisplay = 132,
    CSmokeGrenade = 133,
    CSmokeGrenadeProjectile = 134,
    CSmokeStack = 135,
    CSpatialEntity = 136,
    CSpotlightEnd = 137,
    CSprite = 138,
    CSpriteOriented = 139,
    CSpriteTrail = 140,
    CStatueProp = 141,
    CSteamJet = 142,
    CSun = 143,
    CSunlightShadowControl = 144,
    CTeam = 145,
    CTeamplayRoundBasedRulesProxy = 146,
    CTEArmorRicochet = 147,
    CTEBaseBeam = 148,
    CTEBeamEntPoint = 149,
    CTEBeamEnts = 150,
    CTEBeamFollow = 151,
    CTEBeamLaser = 152,
    CTEBeamPoints = 153,
    CTEBeamRing = 154,
    CTEBeamRingPoint = 155,
    CTEBeamSpline = 156,
    CTEBloodSprite = 157,
    CTEBloodStream = 158,
    CTEBreakModel = 159,
    CTEBSPDecal = 160,
    CTEBubbles = 161,
    CTEBubbleTrail = 162,
    CTEClientProjectile = 163,
    CTEDecal = 164,
    CTEDust = 165,
    CTEDynamicLight = 166,
    CTEEffectDispatch = 167,
    CTEEnergySplash = 168,
    CTEExplosion = 169,
    CTEFireBullets = 170,
    CTEFizz = 171,
    CTEFootprintDecal = 172,
    CTEFoundryHelpers = 173,
    CTEGaussExplosion = 174,
    CTEGlowSprite = 175,
    CTEImpact = 176,
    CTEKillPlayerAttachments = 177,
    CTELargeFunnel = 178,
    CTEMetalSparks = 179,
    CTEMuzzleFlash = 180,
    CTEParticleSystem = 181,
    CTEPhysicsProp = 182,
    CTEPlantBomb = 183,
    CTEPlayerAnimEvent = 184,
    CTEPlayerDecal = 185,
    CTEProjectedDecal = 186,
    CTERadioIcon = 187,
    CTEShatterSurface = 188,
    CTEShowLine = 189,
    CTesla = 190,
    CTESmoke = 191,
    CTESparks = 192,
    CTESprite = 193,
    CTESpriteSpray = 194,
    CTest_ProxyToggle_Networkable = 194,
    CTestTraceline = 196,
    CTEWorldDecal = 197,
    CTriggerPlayerMovement = 198,
    CTriggerSoundOperator = 199,
    CVGuiScreen = 200,
    CVoteController = 201,
    CWaterBullet = 202,
    CWaterLODControl = 203,
    CWeaponAug = 204,
    CWeaponAWP = 205,
    CWeaponBaseItem = 206,
    CWeaponBizon = 207,
    CWeaponCSBase = 208,
    CWeaponCSBaseGun = 209,
    CWeaponCycler = 210,
    CWeaponElite = 211,
    CWeaponFamas = 212,
    CWeaponFiveSeven = 213,
    CWeaponG3SG1 = 214,
    CWeaponGalil = 215,
    CWeaponGalilAR = 216,
    CWeaponGlock = 217,
    CWeaponHKP2000 = 218,
    CWeaponM249 = 219,
    CWeaponM3 = 220,
    CWeaponM4A1 = 221,
    CWeaponMAC10 = 222,
    CWeaponMag7 = 223,
    CWeaponMP5Navy = 224,
    CWeaponMP7 = 225,
    CWeaponMP9 = 226,
    CWeaponNegev = 227,
    CWeaponNOVA = 228,
    CWeaponP228 = 229,
    CWeaponP250 = 230,
    CWeaponP90 = 231,
    CWeaponSawedoff = 232,
    CWeaponSCAR20 = 233,
    CWeaponScout = 234,
    CWeaponSG550 = 235,
    CWeaponSG552 = 236,
    CWeaponSG556 = 237,
    CWeaponSSG08 = 238,
    CWeaponTaser = 239,
    CWeaponTec9 = 240,
    CWeaponTMP = 241,
    CWeaponUMP45 = 242,
    CWeaponUSP = 243,
    CWeaponXM1014 = 244,
    CWorld = 245,
    DustTrail = 246,
    MovieExplosion = 247,
    ParticleSmokeGrenade = 248,
    RocketTrail = 249,
    SmokeTrail = 250,
    SporeExplosion = 251,
    SporeTrail = 252
    };

  5. #50
    kek2's Avatar
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    Quote Originally Posted by Joplin View Post
    Try these. Yours are old.

    enum class CSGOClassID
    {
    CAK47 = 1,
    CBaseAnimating = 2,
    CBaseAnimatingOverlay = 3,
    CBaseAttributableItem = 4,
    CBaseButton = 5,
    CBaseCombatCharacter = 6,
    CBaseCombatWeapon = 7,
    CBaseCSGrenade = 8,
    CBaseCSGrenadeProjectile = 9,
    CBaseDoor = 10,
    CBaseEntity = 11,
    CBaseFlex = 12,
    CBaseGrenade = 13,
    CBaseParticleEntity = 14,
    CBasePlayer = 15,
    CBasePropDoor = 16,
    CBaseTeamObjectiveResource = 17,
    CBaseTempEntity = 18,
    CBaseToggle = 19,
    CBaseTrigger = 20,
    CBaseViewModel = 21,
    CBaseVPhysicsTrigger = 22,
    CBaseWeaponWorldModel = 23,
    CBeam = 24,
    CBeamSpotlight = 25,
    CBoneFollower = 26,
    CBreakableProp = 27,
    CBreakableSurface = 28,
    CC4 = 29,
    CCascadeLight = 30,
    CChicken = 31,
    CColorCorrection = 32,
    CColorCorrectionVolume = 33,
    CCSGameRulesProxy = 34,
    CCSPlayer = 35,
    CCSPlayerResource = 36,
    CCSRagdoll = 37,
    CCSTeam = 38,
    CDEagle = 39,
    CDecoyGrenade = 40,
    CDecoyProjectile = 41,
    CDynamicLight = 42,
    CDynamicProp = 43,
    CEconEntity = 44,
    CEconWearable = 45,
    CEmbers = 46,
    CEntityDissolve = 47,
    CEntityFlame = 48,
    CEntityFreezing = 49,
    CEntityParticleTrail = 50,
    CEnvAmbientLight = 51,
    CEnvDetailController = 52,
    CEnvDOFController = 53,
    CEnvParticleScript = 54,
    CEnvProjectedTexture = 55,
    CEnvQuadraticBeam = 56,
    CEnvScreenEffect = 57,
    CEnvScreenOverlay = 58,
    CEnvTonemapController = 59,
    CEnvWind = 60,
    CFEPlayerDecal = 61,
    CFireCrackerBlast = 62,
    CFireSmoke = 63,
    CFireTrail = 64,
    CFish = 65,
    CFlashbang = 66,
    CFogController = 67,
    CFootstepControl = 68,
    CFunc_Dust = 69,
    CFunc_LOD = 70,
    CFuncAreaPortalWindow = 71,
    CFuncBrush = 72,
    CFuncConveyor = 73,
    CFuncLadder = 74,
    CFuncMonitor = 75,
    CFuncMoveLinear = 76,
    CFuncOccluder = 77,
    CFuncReflectiveGlass = 78,
    CFuncRotating = 79,
    CFuncSmokeVolume = 80,
    CFuncTrackTrain = 81,
    CGameRulesProxy = 82,
    CHandleTest = 83,
    CHEGrenade = 84,
    CHostage = 85,
    CHostageCarriableProp = 86,
    CIncendiaryGrenade = 87,
    CInferno = 88,
    CInfoLadderDismount = 89,
    CInfoOverlayAccessor = 90,
    CItem_Healthshot = 91,
    CItemDogtags = 92,
    CKnife = 93,
    CKnifeGG = 94,
    CLightGlow = 95,
    CMaterialModifyControl = 96,
    CMolotovGrenade = 97,
    CMolotovProjectile = 98,
    CMovieDisplay = 99,
    CParticleFire = 100,
    CParticlePerformanceMonitor = 101,
    CParticleSystem = 102,
    CPhysBox = 103,
    CPhysBoxMultiplayer = 104,
    CPhysicsProp = 105,
    CPhysicsPropMultiplayer = 106,
    CPhysMagnet = 107,
    CPlantedC4 = 108,
    CPlasma = 109,
    CPlayerResource = 110,
    CPointCamera = 111,
    CPointCommentaryNode = 112,
    CPointWorldText = 113,
    CPoseController = 114,
    CPostProcessController = 115,
    CPrecipitation = 116,
    CPrecipitationBlocker = 117,
    CPredictedViewModel = 118,
    CProp_Hallucination = 119,
    CPropDoorRotating = 120,
    CPropJeep = 121,
    CPropVehicleDriveable = 122,
    CRagdollManager = 123,
    CRagdollProp = 124,
    CRagdollPropAttached = 125,
    CRopeKeyframe = 126,
    CSCAR17 = 127,
    CSceneEntity = 128,
    CSensorGrenade = 129,
    CSensorGrenadeProjectile = 130,
    CShadowControl = 131,
    CSlideshowDisplay = 132,
    CSmokeGrenade = 133,
    CSmokeGrenadeProjectile = 134,
    CSmokeStack = 135,
    CSpatialEntity = 136,
    CSpotlightEnd = 137,
    CSprite = 138,
    CSpriteOriented = 139,
    CSpriteTrail = 140,
    CStatueProp = 141,
    CSteamJet = 142,
    CSun = 143,
    CSunlightShadowControl = 144,
    CTeam = 145,
    CTeamplayRoundBasedRulesProxy = 146,
    CTEArmorRicochet = 147,
    CTEBaseBeam = 148,
    CTEBeamEntPoint = 149,
    CTEBeamEnts = 150,
    CTEBeamFollow = 151,
    CTEBeamLaser = 152,
    CTEBeamPoints = 153,
    CTEBeamRing = 154,
    CTEBeamRingPoint = 155,
    CTEBeamSpline = 156,
    CTEBloodSprite = 157,
    CTEBloodStream = 158,
    CTEBreakModel = 159,
    CTEBSPDecal = 160,
    CTEBubbles = 161,
    CTEBubbleTrail = 162,
    CTEClientProjectile = 163,
    CTEDecal = 164,
    CTEDust = 165,
    CTEDynamicLight = 166,
    CTEEffectDispatch = 167,
    CTEEnergySplash = 168,
    CTEExplosion = 169,
    CTEFireBullets = 170,
    CTEFizz = 171,
    CTEFootprintDecal = 172,
    CTEFoundryHelpers = 173,
    CTEGaussExplosion = 174,
    CTEGlowSprite = 175,
    CTEImpact = 176,
    CTEKillPlayerAttachments = 177,
    CTELargeFunnel = 178,
    CTEMetalSparks = 179,
    CTEMuzzleFlash = 180,
    CTEParticleSystem = 181,
    CTEPhysicsProp = 182,
    CTEPlantBomb = 183,
    CTEPlayerAnimEvent = 184,
    CTEPlayerDecal = 185,
    CTEProjectedDecal = 186,
    CTERadioIcon = 187,
    CTEShatterSurface = 188,
    CTEShowLine = 189,
    CTesla = 190,
    CTESmoke = 191,
    CTESparks = 192,
    CTESprite = 193,
    CTESpriteSpray = 194,
    CTest_ProxyToggle_Networkable = 194,
    CTestTraceline = 196,
    CTEWorldDecal = 197,
    CTriggerPlayerMovement = 198,
    CTriggerSoundOperator = 199,
    CVGuiScreen = 200,
    CVoteController = 201,
    CWaterBullet = 202,
    CWaterLODControl = 203,
    CWeaponAug = 204,
    CWeaponAWP = 205,
    CWeaponBaseItem = 206,
    CWeaponBizon = 207,
    CWeaponCSBase = 208,
    CWeaponCSBaseGun = 209,
    CWeaponCycler = 210,
    CWeaponElite = 211,
    CWeaponFamas = 212,
    CWeaponFiveSeven = 213,
    CWeaponG3SG1 = 214,
    CWeaponGalil = 215,
    CWeaponGalilAR = 216,
    CWeaponGlock = 217,
    CWeaponHKP2000 = 218,
    CWeaponM249 = 219,
    CWeaponM3 = 220,
    CWeaponM4A1 = 221,
    CWeaponMAC10 = 222,
    CWeaponMag7 = 223,
    CWeaponMP5Navy = 224,
    CWeaponMP7 = 225,
    CWeaponMP9 = 226,
    CWeaponNegev = 227,
    CWeaponNOVA = 228,
    CWeaponP228 = 229,
    CWeaponP250 = 230,
    CWeaponP90 = 231,
    CWeaponSawedoff = 232,
    CWeaponSCAR20 = 233,
    CWeaponScout = 234,
    CWeaponSG550 = 235,
    CWeaponSG552 = 236,
    CWeaponSG556 = 237,
    CWeaponSSG08 = 238,
    CWeaponTaser = 239,
    CWeaponTec9 = 240,
    CWeaponTMP = 241,
    CWeaponUMP45 = 242,
    CWeaponUSP = 243,
    CWeaponXM1014 = 244,
    CWorld = 245,
    DustTrail = 246,
    MovieExplosion = 247,
    ParticleSmokeGrenade = 248,
    RocketTrail = 249,
    SmokeTrail = 250,
    SporeExplosion = 251,
    SporeTrail = 252
    };
    Now the name pops up so thats good but the model don't change.
    Do you know what's wrong with it?
    https://i.imgur.com/85VRNmS.jpg
    Last edited by kek2; 08-20-2017 at 08:51 AM.

  6. #51
    Joplin's Avatar
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    Quote Originally Posted by kek2 View Post
    Now the name pops up so thats good but the model don't change
    I have no clue.

  7. #52
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    Quote Originally Posted by Joplin View Post
    I have no clue.
    Can you give me some of your offsets and I will check with mine if they are correct please thanks.

    Quick Meme :

  8. #53
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    Quote Originally Posted by kek2 View Post
    Can you give me some of your offsets and I will check with mine if they are correct please thanks.

    Quick Meme :
    Just look at whip fixed. they are correct.

  9. #54
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    If you can. May you please tell me which classes were changed?

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    Quote Originally Posted by Joplin View Post


    Wow, man.
    Thank you...Very good job.

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    11 warning) nice fix

    - - - Updated - - -

    4warning release

    - - - Updated - - -

    metainfo.cpp

  12. #57
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    could you teach me how to update offsets?


  13. #58
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    Quote Originally Posted by smile68 View Post
    11 warning) nice fix

    - - - Updated - - -

    4warning release

    - - - Updated - - -

    metainfo.cpp
    Maybe remind yourself of changing it to 8.1 and to release

  14. #59
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    Quote Originally Posted by Joplin View Post
    From other web? manhao and i posted this together same time we talked to each other

    - - - Updated - - -



    no it didnt.
    xd sure
    //2short

  15. #60
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    Quote Originally Posted by iTzMeM8 View Post
    xd sure
    //2short
    Look up he even posted about it..

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