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  1. #1
    NPDevTeam's Avatar
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    Red face Bless Online Emulator .NET

    Hello everyone, not so long ago I started work on Bless Online
    Lang: С#
    Platform: .NET 4.6 maybe later im change platform on Core(when MS will make it better)
    Architecture: Login server <-rmi-> World server
    DB: MySql(for login server) ProtoBuff(for static data and world server data`s)
    Client: latest korean client, just modify language
    Im bad on RE, but i got network crypto,opcodes and packet names, datapack, and disable XignCode, all things for work))

    So, for continue me need teamate, anyone have nice C# programmer?

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    Last edited by NPDevTeam; 08-29-2017 at 01:07 PM.

  2. #2
    Hell_Demon's Avatar
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    Any reason .net core in it's current form doesn't work for you? They have improved it a lot in the latest release.
    Ah we-a blaze the fyah, make it bun dem!

  3. #3
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    Quote Originally Posted by Hell_Demon View Post
    Any reason .net core in it's current form doesn't work for you? They have improved it a lot in the latest release.
    Not really) Im use marshall proxy for RMI, on .NET Core that thing work is incorrect)

  4. #4
    Hell_Demon's Avatar
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    I believe they dropped support for that due to the difficulty of implementing that cross platform due to the wide array of different architectures. Is it used for communicating with the game client or only on the emulator side? Because implementing serialization isn't very difficult if it's only for the server side.
    Ah we-a blaze the fyah, make it bun dem!

  5. #5
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    Quote Originally Posted by Hell_Demon View Post
    I believe they dropped support for that due to the difficulty of implementing that cross platform due to the wide array of different architectures. Is it used for communicating with the game client or only on the emulator side? Because implementing serialization isn't very difficult if it's only for the server side.
    I use my own pattern for RMI for subdemons only for serverside, yeah i can use another serialisation methods - ProtoActor or something else, but my network already tested on players and we have nice results(fast and nice perfomance)

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    Hell_Demon (09-03-2017)

  7. #6
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    (casually shoots brain out with shotgun)
    I got mind blown

  8. #7
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    Ok, so, im start change platform on .net Core, maybe later start work on open source version

  9. #8
    Hell_Demon's Avatar
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    If I can help out with anything let me know
    Ah we-a blaze the fyah, make it bun dem!

  10. #9
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    Quote Originally Posted by Hell_Demon View Post
    If I can help out with anything let me know
    Yep, me need good C# teammate, contact on me pls telegram:necrozOwner skype:karyzirus

  11. #10
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    Got ******?

  12. #11
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    Lightbulb

    Do you have ********? I have worked on a server emulator for Aura Kingdom in c# as well for lineage.
    Last edited by Hell_Demon; 08-14-2018 at 02:15 AM. Reason: proper censoring of *******

  13. #12
    Hell_Demon's Avatar
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    Quote Originally Posted by cgimaster View Post
    Do you have ********? I have worked on a server emulator for Aura Kingdom in c# as well for lineage.
    Unfortunately we no longer support discussing outside communication platforms. Please use the MPGH IM on the bottom left corner to contact him.
    Ah we-a blaze the fyah, make it bun dem!

  14. #13
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    any other work ?

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