Code:
#include <Windows.h>
#define ADR_PlayerPointer 0x00000
#define OFS_Ghost 0x00
void ghost()
{
while (1)
{
if (GetAsyncKeyState(VK_INSERT) & 1) //VK_Hotkey
{
*(DWORD*)(*(DWORD*)(ADR_PlayerPointer)+OFS_Ghost) = 0;
}
else
if (GetAsyncKeyState(VK_DELETE) & 1) //VK_Hotkey
{
*(DWORD*)(*(DWORD*)(ADR_PlayerPointer)+OFS_Ghost) = 1;
}
}
}
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD _CallReason, LPVOID lpvReserved)
{
switch (_CallReason)
{
case DLL_PROCESS_ATTACH:
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)TeamESP, 0, 0, 0);
MessageBoxA(0, "Anything you want", "Anything you want", MB_ICONINFORMATION); //This is your Message Box
}
return 1;