post the source of the ESP at the part where your checking players health so we can help you , use pasteofcode or code tags
I've noticed that all health values in the entity list only update when a player is killed.
It is annoying as I use this method to check whether or not to render the ESP on a player, and players who have just respawned don't show up on the ESP until after another player is killed.
Is it normal for this to happen or am I the only one with this issue? And if so are there any ways of fixing this?
I was going to post an image of the problem but my account is limited.
Last edited by Zen0233; 09-23-2017 at 12:29 AM.
post the source of the ESP at the part where your checking players health so we can help you , use pasteofcode or code tags
Zen0233 (09-29-2017)
this is valid too , but since you don't want to waste your time using the search button that's another thing , here's the player class i use + simple usage ( just google crossfire vip source and download an outdated source and read it ) : link
@Ahlwong be my guest here
not sure if you even bother to read or just wasted your time checking my av/sig which have nothing to do with the thread , if you have something to add/help the guy with , be our guest
Last edited by eth0s; 09-29-2017 at 09:40 AM.
it only took me 2 mins to get old sources from mpgh/uc , read the pinned threads in the source section of crossfire forum , there you can find everything about the game and it will help you , and i've already gave you a working class , i just don't get it when you say hours and aint finding anything ; and make sure you are in the correct forum in the first place
Aonde que fica essa "lista de entidades" ?