Originally Posted by
I2espect
0x1fc is now 0x204 (na cf)
they dont know the health offset
Code:
class CPlayer
{
public:
char pad_0000[8]; //0x0000
LTObject* pLTObject; //0x0008
int8_t ClientID; //0x000C
int8_t Team; //0x000D
char Name[12]; //0x000E
char pad_001A[2]; //0x001A
cLTCharacterFX* CharacterFX; //0x001C
__int32 PlayerSlotTeam; //0x0020
char pad_0024[4]; //0x0024
float Has_C4; //0x0028
float State; //0x002C
__int32 Rank; //0x0030
char pad_0034[8]; //0x0034
int8_t Health; //0x003C
char pad_003D[1]; //0x003D
int8_t Kill; //0x003E
char pad_003F[1]; //0x003F
}; //Size: 0x0040