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  1. #1
    96neko's Avatar
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    [JSA] Addresses 02/19/2018


    enjoy while you can
    Code:
    #define D3D_DEVICE 		0x00B13D84
    #define D3D_WALLHACK	 0x00577B64
    #define ILT_SERVER		0x0073ECB8
    #define COMMANDLINE		0x0077F7B8
    #define CLIENTSHELL		0x0077F658
    #define SERVERSHELL 	0x0077F654
    #define LT_CLIENTDLL	 0x00783708
    #define LT_TRANSFORM	 0x007836D8
    #define LT_DRAWPRIM		 0x00783660
    #define LT_FONTMGR		0x00783630
    #define PLAYER_MGR 		0x1754B9A4
    
    
    
    class PlayerMgr
    {
    public:
    	WeaponMgr cWeaponMgr; 
    };
    
    class WeaponMgr
    {
    public:
    	DWORD MinPertub; 
    	float VectorsPerRound;
    	float FireCamRecoilYawMax;  
    	float FireRecoilPitch; 
    	float FireRecoilDecay; 
    	DWORD MaxPertub; 
    	DWORD SpecialRange; 
    	DWORD Range; 
    };
    Last edited by Hentai; 02-18-2018 at 09:43 AM. Reason: thread title edited.



  2. #2
    Hentai's Avatar
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    @96neko

    Done. Please mention me again if anything needs to be updated.

  3. The Following User Says Thank You to Hentai For This Useful Post:

    96neko (02-19-2018)

  4. #3
    zoma0's Avatar
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    please man tell me how work this code in sudden attack japan? i want hack working now.

    - - - Updated - - -

    my facebook:https://www.facebook.com/hazem.storm.3

  5. #4
    96neko's Avatar
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    Quote Originally Posted by zoma0 View Post
    please man tell me how work this code in sudden attack japan? i want hack working now.

    - - - Updated - - -

    my facebook:https://www.facebook.com/hazem.storm.3
    nothing will work unless you use a bypass



  6. #5
    Coder.Dash²'s Avatar
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    This game still alive? now to it work need bypass the weapon security.
    i think.. near to cameramgr in playermgr have access to real pos to do Telekill but u probably need call an routine to convert object pos to real pos (pitch to aimbot same)
    Range on my last test, 1 year ago doesn't work
    Last edited by Coder.Dash²; 02-21-2018 at 03:34 AM.

  7. #6
    96neko's Avatar
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    Quote Originally Posted by Coder.Dash² View Post
    This game still alive? now to it work need bypass the weapon security.
    i think.. near to cameramgr in playermgr have access to real pos to do Telekill but u probably need call an routine to convert object pos to real pos (pitch to aimbot same)
    Range on my last test, 1 year ago doesn't work
    it's alive , but jsa is shet , ksa is way better , we can work on ksa if you want
    and for aimbot , who need it while you can simply fly and nuke everyone behind walls + headshots



  8. #7
    Coder.Dash²'s Avatar
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    Quote Originally Posted by 96neko View Post
    it's alive , but jsa is shet , ksa is way better , we can work on ksa if you want
    and for aimbot , who need it while you can simply fly and nuke everyone behind walls + headshots
    Update your stuff and post with the dump (SA/CShell) i will try see things to u test

  9. #8
    96neko's Avatar
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    Quote Originally Posted by Coder.Dash² View Post
    Update your stuff and post with the dump (SA/CShell) i will try see things to u test
    for ksa or jsa?



  10. #9
    ngoclongxno1's Avatar
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    Can you upload with array byte, example shot on wall? I don't know how to find it because i am doing with Sudden Attack Evolution and find somethings: fly, walk on wall, super jump,.. please help me!

    p/s: Fb.com/BoomxBNBx

  11. #10
    96neko's Avatar
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    Quote Originally Posted by ngoclongxno1 View Post
    Can you upload with array byte, example shot on wall? I don't know how to find it because i am doing with Sudden Attack Evolution and find somethings: fly, walk on wall, super jump,.. please help me!

    p/s: Fb.com/BoomxBNBx
    sorry i can't touch SA Evo as it's my friend server



  12. #11
    Coder.Dash²'s Avatar
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    Quote Originally Posted by ngoclongxno1 View Post
    Can you upload with array byte, example shot on wall? I don't know how to find it because i am doing with Sudden Attack Evolution and find somethings: fly, walk on wall, super jump,.. please help me!

    p/s: Fb.com/BoomxBNBx
    Easily u only need find what his use to load cshell on game hook and get the module (to help u SA.exe open other external program to inject dll on game)

    Super Jump u can change Gravity from MissionMgr
    Walk Through Wall from MissionMgr too (changing Player Collider3D)
    Fly is more hard but u can do simple version using gravity too
    u can access this things using playermgr

    Quote Originally Posted by 96neko View Post
    for ksa or jsa?
    u decide it, if u have dump from current address i can use to do somethings

    same way of Always Headshot u can do God Mode to NPC Missions
    Last edited by Coder.Dash²; 02-25-2018 at 10:37 PM.

  13. #12
    96neko's Avatar
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    Quote Originally Posted by Coder.Dash² View Post
    u decide it, if u have dump from current address i can use to do somethings

    same way of Always Headshot u can do God Mode to NPC Missions
    then it's KSA , i have logger btw to get the addresses , you can get more , i don't have some addresses cause i don't use them like weaponmgr because i have norecoil/nospread/nodelay addresses
    sent u pm in skype + fb , make sure to check



  14. #13
    96neko's Avatar
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    @Hentai outdated



  15. #14
    Hentai's Avatar
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    @96neko
    Thread Closed

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