Olá galera, estes são alguns source codes funcionais para CF AL.
Se precisarem de ajuda, só me avisar.
Code:
INT Variavel[260];
#define PlayerMgr 0x2249B30
#define DamagePerMeter 0x23E4CF0
void StartMain()
{
if( !GetModuleHandle( "ClientFx.fxd" ) ) return;
DWORD CShell = ( DWORD ) GetModuleHandle( "CShell.dll" );
DWORD PlayerClient = * ( DWORD * ) ( LTClientShell + 0x70 );
DWORD pPlayerMgr = * ( DWORD * ) ( CShell + PlayerMgr );
DWORD pDamagePerMeter = * ( DWORD * ) ( CShell + DamagePerMeter );
if(PlayerClient!=NULL)
{
if(Variavel[1]==1)
{
*(float*)(PlayerClient+0x5E4)=0.0f;
}
}
if(pPlayerMgr!=NULL)
{
if(Variavel[2]==1)
{
*(float*)(pPlayerMgr+0x80)=1.5f;
}
}
if(pDamagePerMeter!=NULL)
{
if(Variavel[3]==1)
{
*(DWORD*)(pDamagePerMeter+0x4)=0.0f;
}
}
}