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  1. #31
    ismaelftv's Avatar
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    it doesn't work after today's update

  2. #32
    xppazar's Avatar
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    Updating soon.

    //Gonna go sleep now its 12:45 AM Here.
    Last edited by xppazar; 09-25-2018 at 03:45 PM.

  3. #33
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    Smile I`m waiting

    Quote Originally Posted by xppazar View Post
    Updating soon.

    //Gonna go sleep now its 12:45 AM Here.
    I`m waiting your updated cheat
    I would change the elements of your code, but I do not understand what exactly needs to be changed there ,after the update,can you teach me? ^_^
    Ssory for my bad English

  4. #34
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    Lesson

    Quote Originally Posted by xppazar View Post
    Updating soon.

    //Gonna go sleep now its 12:45 AM Here.

    Bro, can you do a lesson on finding the address and the pointer on the shadow tower skip in the cheat engine? I think many would be useful and you would not be so hard to get

  5. #35
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    Quote Originally Posted by bapuhebaca View Post
    Bro, can you do a lesson on finding the address and the pointer on the shadow tower skip in the cheat engine? I think many would be useful and you would not be so hard to get
    I have the same request, I think it will come in handy for many

  6. #36
    xppazar's Avatar
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    There is already a tutorial.

    https://www.mpgh.net/forum/showthread.php?t=1386237

    Thanks to ninjadude.

  7. #37
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    Quote Originally Posted by xppazar View Post
    There is already a tutorial.

    https://www.mpgh.net/forum/showthread.php?t=1386237

    Thanks to ninjadude.


    I would like to have a visual video tutorial, I do not understand the text in anschi, and the interpreter translates poorly. Can you make a video lesson? And will you make an update soon? When creating a filmmaker, you could record the video as you do?

    - - - Updated - - -

    Quote Originally Posted by xppazar View Post
    There is already a tutorial.

    https://www.mpgh.net/forum/showthread.php?t=1386237

    Thanks to ninjadude.


    I could only find the angle of Y trove.exe+CED1EC how else to find-is not clear. / debug does not work

    - - - Updated - - -

    Quote Originally Posted by xppazar View Post
    There is already a tutorial.

    https://www.mpgh.net/forum/showthread.php?t=1386237

    Thanks to ninjadude.

    How can I contact you?You rarely go to the forum

    - - - Updated - - -

    Quote Originally Posted by xppazar View Post
    There is already a tutorial.

    https://www.mpgh.net/forum/showthread.php?t=1386237

    Thanks to ninjadude.

    Almost everything has found how to find the viewing angle x ?????

  8. #38
    xppazar's Avatar
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    My ******* : Natsu
    #9858

    - - - Updated - - -

    And since no one is updating i think i should, ninja dude has kids to take care of.

  9. #39
    xppazar's Avatar
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    Code:
    function skip() --performs the skip
    local xcoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+60")
    local ycoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+64")
    local zcoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+68")
    local xper=(readFloat("trove.exe+CED23C"))*-1
    local yper=readFloat("trove.exe+CED240")
    local zper=readFloat("trove.exe+CED244")
    local xadd=xper*3
    local yadd=yper*3
    local zadd=zper*3
    local xdest=xcoord+xadd
    local ydest=ycoord+yadd
    local zdest=zcoord+zadd
    writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+60",xdest)
    writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+64",ydest)
    writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+68",zdest)
    end
    
    skipkey = createHotkey("skip",VK_3) --skip hotkey set to 3
    There u go my boys.

    - - - Updated - - -

    Thats skip.

    - - - Updated - - -

    GEODE 11 :
    Code:
    getAutoAttachList().add("trove.exe") --attach to trove
    
    function sprint() --OP speedhack
      if main.speedenable.checked == true then
        local xper=(readFloat("trove.exe+CED23C"))*-1
        local yper=readFloat("trove.exe+CED240")
        local zper=readFloat("trove.exe+CED244")
        local xaccel=xper * main.speedf.text
        local yaccel=yper * main.speedf.text
        local zaccel=zper * main.speedf.text
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+90",xaccel)
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+94",yaccel)
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+98",zaccel)
      end
    end
    
    function togglespeed() --speedhack toggle for hotkey
      if main.speedenable.checked==true then
        main.speedenable.checked=false
      else
        main.speedenable.checked=true
      end
    end
    
    function jump() --boosts jumps for superjump
      if main.superjump.checked==true then
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+94",15)
      end
    end
    
    function float() --superjump without the jump
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+94",15)
    end
    
    jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
    speedokey = createHotkey("togglespeed",VK_5) --speedhack on/off hotkey
    speedkey = createHotkey("sprint",VK_W) --sprint hotkey
    
    
    function close() --on close for form
    closeCE()
    return caFree
    end
    
    
    
    function showhelp() --creates help form
    help=createForm(true)
    help.borderstyle=bsToolWindow
    help.height=250
    help.width=445
    help.caption="Help"
    help.title=createLabel(help)
    help.title.caption="Geode Toolkit"
    help.title.left=185
    help.title.top=15
    help.structbox=createGroupBox(help)
    help.structbox.height=200
    help.structbox.caption=""
    help.structbox.left=10
    help.structbox.top=40
    help.structbox.width=425
    help.structbox.speedtext=createLabel(help.structbox)
    help.structbox.speedtext.caption=[[Speedhack:
    This increases your movement speed significantly.
    Use 5 to toggle it on and off.]]
    help.structbox.speedtext.left=15
    help.structbox.speedtext.top=110
    help.structbox.jumptext=createLabel(help.structbox)
    help.structbox.jumptext.caption=[[Superjump:
    Superjump gives your jump more umpf.
    With superjump you can also hold the space key and it allows you to fly up.]]
    help.structbox.jumptext.left=15
    help.structbox.jumptext.top=5
    help.structbox.floattext=createLabel(help.structbox)
    help.structbox.floattext.caption=[[Float hack:
    Press and hold 3 to activate float hack.
    This is useful for mining on the ceiling.]]
    help.structbox.floattext.left=15
    help.structbox.floattext.top=60
    help.centerScreen()
    help.OnClose = hidehelp
    end
    
    function hidehelp() --closes help form
    help.destroy()
    end
    
    
    main=createForm(true)
    main.borderstyle=bsToolWindow
    main.height=135
    main.width=142
    main.left=342
    main.top=115
    main.caption="Saksocu Gray"
    main.OnClose = close
    main.speedenable=createCheckBox(main)
    main.speedenable.caption=nil
    main.speedenable.checked=false
    main.speedenable.left=108
    main.speedenable.top=40
    main.jumptext=createLabel(main)
    main.jumptext.caption="Superjump"
    main.jumptext.left=28
    main.jumptext.top=10
    main.superjump=createCheckBox(main)
    main.superjump.caption=nil
    main.superjump.checked=false
    main.superjump.left=108
    main.superjump.top=10
    main.speedf=createEdit(main)
    main.speedf.text="15"
    main.speedf.left=95
    main.speedf.top=68
    main.speedf.width=28
    main.speedtexta=createLabel(main)
    main.speedtexta.caption="Speedhack"
    main.speedtexta.left=29
    main.speedtexta.top=40
    main.speedtextb=createLabel(main)
    main.speedtextb.caption="Speed"
    main.speedtextb.left=54
    main.speedtextb.top=70
    - - - Updated - - -

    FARMING 11
    Code:
    
    getAutoAttachList().add("trove.exe") --attach to trove
    
    function createTRadioButton(Parent)
    local box = createComponentClass('TRadioButton', Parent)
    box.Parent = Parent
    return box
    end
    
    function skip() --performs the skip
      local xcoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+60")
      local ycoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+64")
      local zcoord=readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+68")
      local xper=(readFloat("trove.exe+CED23C"))*-1
      local yper=readFloat("trove.exe+CED240")
      local zper=readFloat("trove.exe+CED244")
      local xadd=xper*main.skipdist.text
      local yadd=yper*main.skipdist.text
      local zadd=zper*main.skipdist.text
      local xdest=xcoord+xadd
      local ydest=ycoord+yadd
      local zdest=zcoord+zadd
      writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+60",xdest)
      writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+64",ydest)
      writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+68",zdest)
    end
    
    function speedenableChange() --turns on and off speedhack
      if main.speedenable.checked==true then
         if main.stogs.checked==true then
           speedhack_setSpeed(main.speeds.text)
         else
           speedhack_setSpeed(main.speedf.text)
         end
      else
        speedhack_setSpeed'1'
      end
    end
    
    function togglespeed() --speedhack toggle for hotkey
      if main.speedenable.checked==true then
        main.speedenable.checked=false
      else
        main.speedenable.checked=true
      end
    end
    
    function jump() --boosts jumps for superjump
      if main.superjump.checked==true then
        writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+BC]+4]+94",15)
      end
    end
    
    function switchspeed() --toggles between speeds for speedhack
    if main.stogs.checked==true then
      main.stogs.checked=false
      main.stogf.checked=true
    else
      main.stogs.checked=true
      main.stogf.checked=false
    end
    speedenableChange()
    end
    
    function elockChange() --turns on and off energy lock script
    if main.elock.checked==false then
      etimer.Enabled = false
    else
        efreezeval = readFloat("[[[[[trove.exe+00E6CB48]+0]+28]+50]+170]+70")
        etimers()
    end
    end
    
    function etimers() --energy lock timer
    etimer = createTimer(getMainForm(),true)
    timer_setInterval(etimer,100)
    timer_onTimer(etimer, setener)
    end
    
    function setener(sender) --sets energy value when energy lock timer ticks
    writeFloat("[[[[[trove.exe+00E6CB48]+0]+28]+50]+170]+70",efreezeval)
    end
    
    jumpkey = createHotkey("jump",VK_SPACE) --superjump hotkey
    speedokey = createHotkey("togglespeed",VK_5) --speedhack on/off hotkey
    speedtkey = createHotkey("switchspeed",VK_4) --speedhack toggle hotkey
    skipkey = createHotkey("skip",VK_3) --skip hotkey
    
    function close() --on close for form
    if etimer ~= nil then
      etimer.destroy()
    end
    closeCE()
    return caFree
    end
    
    
    function showhelp() --creates help form
    help=createForm(true)
    help.borderstyle=bsToolWindow
    help.height=400
    help.width=520
    help.caption="Help"
    help.title=createLabel(help)
    help.title.caption="Accuskip"
    help.title.left=236
    help.title.top=15
    help.structbox=createGroupBox(help)
    help.structbox.height=350
    help.structbox.caption=""
    help.structbox.left=10
    help.structbox.top=40
    help.structbox.width=500
    help.structbox.speedtext=createLabel(help.structbox)
    help.structbox.speedtext.caption=[[Speedhack:
    This accellerates the game speed.
    Attacks seem faster, but damage is dealt on the server side, so no extra damage is done.
    You can set 2 speeds to toggle between them.
    Lower speeds are harder to detect by other players.
    This feature can also be controlled with hotkeys 5 (on/off) and 3 (toggle speed)]]
    help.structbox.speedtext.left=15
    help.structbox.speedtext.top=215
    help.structbox.jumptext=createLabel(help.structbox)
    help.structbox.jumptext.caption=[[Superjump:
    Superjump gives your jump more umpf.
    With superjump you can also hold the space key and it allows you to fly up.]]
    help.structbox.jumptext.left=15
    help.structbox.jumptext.top=155
    help.structbox.energytext=createLabel(help.structbox)
    help.structbox.energytext.caption=[[Energy Lock:
    This freezes the client side value for the energy.
    This feature is only useful for back rolling with the Neon Ninja.]]
    help.structbox.energytext.left=15
    help.structbox.energytext.top=95
    help.structbox.skiptext=createLabel(help.structbox)
    help.structbox.skiptext.caption=[[Skipping:
    To skip (teleport) press 3.
    The skip distance is the distance you will travel when you skip.
    Setting a skip distance too low will not teleport you far enough to pass through a wall.
    Setting a skip distance too high will get corrected with the server value.]]
    help.structbox.skiptext.left=15
    help.structbox.skiptext.top=5
    help.centerScreen()
    help.OnClose = hidehelp
    end
    
    function hidehelp() --closes help form
    help.destroy()
    end
    
    
    
    main=createForm(true)
    main.borderstyle=bsToolWindow
    main.height=205
    main.width=142
    main.caption="Acuskip"
    main.top=115
    main.left=342
    main.skiptext=createLabel(main)
    main.skiptext.caption="Skip Distance"
    main.skiptext.left=16
    main.skiptext.top=10
    main.skipdist=createEdit(main)
    main.skipdist.text="3"
    main.skipdist.left=103
    main.skipdist.top=8
    main.skipdist.width=24
    main.speedtext=createLabel(main)
    main.speedtext.caption="Speedhack"
    main.speedtext.left=29
    main.speedtext.top=100
    main.speedenable=createCheckBox(main)
    main.speedenable.caption=nil
    main.speedenable.checked=false
    main.speedenable.left=108
    main.speedenable.top=100
    main.speedenable.OnChange=speedenableChange
    main.elocktext=createLabel(main)
    main.elocktext.caption="Energy Lock"
    main.elocktext.left=22
    main.elocktext.top=40
    main.elock=createCheckBox(main)
    main.elock.caption=nil
    main.elock.checked=false
    main.elock.left=108
    main.elock.top=40
    main.elock.OnChange=elockChange
    main.jumptext=createLabel(main)
    main.jumptext.caption="Superjump"
    main.jumptext.left=28
    main.jumptext.top=70
    main.superjump=createCheckBox(main)
    main.superjump.caption=nil
    main.superjump.checked=false
    main.superjump.left=108
    main.superjump.top=70
    main.stogs=createTRadioButton(main)
    main.stogs.caption=nil
    main.stogs.checked=false
    main.stogs.left=20
    main.stogs.top=130
    main.stogs.OnChange=speedenableChange
    main.stogf=createTRadioButton(main)
    main.stogf.caption=nil
    main.stogf.checked=false
    main.stogf.left=80
    main.stogf.top=130
    main.stogf.OnChange=speedenableChange
    main.speedf=createEdit(main)
    main.speedf.text="2"
    main.speedf.left=95
    main.speedf.top=128
    main.speedf.width=28
    main.speeds=createEdit(main)
    main.speeds.text="1.5"
    main.speeds.left=35
    main.speeds.top=128
    main.speeds.width=28
    main.helpbutton=createButton(main)
    main.helpbutton.caption="Help"
    main.helpbutton.top=170
    main.helpbutton.left=53
    main.helpbutton.height=24
    main.helpbutton.width=40
    main.helpbutton.OnClick=showhelp
    main.OnClose = close
    Last edited by xppazar; 09-29-2018 at 01:10 AM.

  10. #40
    ismaelftv's Avatar
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    gives an error this [string "getAutoAttachList().add("trove.exe") --attach..."]:113:`)` expected near x

  11. #41
    arsen8's Avatar
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    Quote Originally Posted by xppazar View Post
    There u go my boys.

    - - - Updated - - -

    Thats skip.

    - - - Updated - - -

    GEODE 11 :


    - - - Updated - - -

    FARMING 11

    I can not find the green code (pointer) of the coordinates xyz, if I find they change the value, that is, I find it wrong. Do a video lesson, please

  12. #42
    xppazar's Avatar
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    Quote Originally Posted by ismaelftv View Post
    gives an error this [string "getAutoAttachList().add("trove.exe") --attach..."]:113:`)` expected near x
    Works normally, close trove and ch and try again.

  13. #43
    arsen8's Avatar
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    Quote Originally Posted by xppazar View Post
    There u go my boys.

    - - - Updated - - -

    Thats skip.

    - - - Updated - - -

    GEODE 11 :


    - - - Updated - - -

    FARMING 11

    Go video tutorial plz

  14. #44
    XxAurille2xX's Avatar
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    Quote Originally Posted by xppazar View Post
    Works normally, close trove and ch and try again.
    Saving as a .CE will give the error "[string "getAutoAttachList().add("trove.exe") --attach..."]:113:`)` expected near x"
    Saving as a .CETrainer will give the error "The lua script in this trainer has some issues therefore will not load"
    Saving as a .exe will give the same error as a .CETrainer file.

  15. #45
    xppazar's Avatar
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    Which code are you getting problem with?

    - - - Updated - - -

    Updated the codes, the problem was i was u using quote not [Code] So all the Emoji's inturrupted the code but now they all fixed Enjoy.

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