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  1. #1
    Vox's Avatar
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    Instant Cast (No Channel Time)

    Been "Hacking away"^1 at this game for awhile now. Alot of the direct modifications to the assembly-csharp.dll tend to just give visual modifications, such as editing the cost of an item, it makes shops see the item as selling for alot more, the after selling, you get the original sell price. I also though i managed to remove cast time from spells, but sadly this too was just visual. I got my hopes up because the little meter at the bottom to show you that your spell was currently int he process of casting was gone, however the cast still had the minor cast time delay shortly before it.


















    1.(get it? It's a pun. Hacking, like hacking away at a tree, but hacking, cause its hacking... haha... I'm sorry)
    --- Hack to learn, don't learn to hack.



  2. #2
    asamortal's Avatar
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    If you really want insta casts you need to learn more about packet editing instead of messing around with the csharp assembly.
    The Cash Must Flow

  3. #3
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    teach me how to edit cost of items in shop

  4. #4
    asamortal's Avatar
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    Quote Originally Posted by shici View Post
    edit cost of items
    It wouldn't make any differences.
    It would still cost you the same even if you see it as costing 0 gold.
    The Cash Must Flow

  5. #5
    Vox's Avatar
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    Quote Originally Posted by asamortal View Post
    Quote Originally Posted by shici View Post
    edit cost of items
    It wouldn't make any differences.
    It would still cost you the same even if you see it as costing 0 gold.
    It wouldn't make any differences.
    It would still cost you the same even if you see it as costing 0 gold.
    ^


    Quote Originally Posted by asamortal View Post
    If you really want insta casts you need to learn more about packet editing instead of messing around with the csharp assembly.
    You think WPE Pro could work with aq3d? Havn't messed with packet editing in along time, moved more towards programming. Found it alot more enjoyable (and easier) editing sources then networking.
    Last edited by Vox; 08-15-2018 at 01:42 AM.
    --- Hack to learn, don't learn to hack.



  6. #6
    asamortal's Avatar
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    Quote Originally Posted by VoxLight View Post
    You think WPE Pro could work with aq3d? Havn't messed with packet editing in along time, moved more towards programming. Found it alot more enjoyable (and easier) editing sources then networking.
    It probably could... Styx was also able to do it too but it seems that people have stopped working on Styx.
    Pretty much every game AE makes uses packets anyway.
    The Cash Must Flow

  7. #7
    Vox's Avatar
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    Quote Originally Posted by asamortal View Post
    It probably could... Styx was also able to do it too but it seems that people have stopped working on Styx.
    Pretty much every game AE makes uses packets anyway.
    thanks, ill keep that in mind.
    --- Hack to learn, don't learn to hack.



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