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  1. #1
    lkdjnfoskjednfblksjdfn's Avatar
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    Realm of the Mad God - Unity (Private Project)

    Realm of the Mad God - Unity (Private Project)
    Send me a PM if you have questions. I'd suggest you send one, if you find the project cool.


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    citydrifter (02-15-2019),Terrmany (04-08-2019)

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    Demon's Avatar
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    Good job! //2shorrrrt
    Nice

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    lkdjnfoskjednfblksjdfn (02-11-2019)

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    Zolmex's Avatar
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    I'm excited about what this will become in the future
    hi

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    lkdjnfoskjednfblksjdfn (02-12-2019)

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    Yes i have a few questions, when will you remove empty gameobjects (unity) that are most likely just sprites and load the map through client receiving data from the client which relates to the next questions.
    WhY nO nEtWoRkInG

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    lkdjnfoskjednfblksjdfn's Avatar
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    Quote Originally Posted by TitanxD View Post
    Yes i have a few questions, when will you remove empty gameobjects (unity) that are most likely just sprites and load the map through client receiving data from the client which relates to the next questions.
    WhY nO nEtWoRkInG
    As of this moment I use no 'empty gameobjects' and just because the game is a Realm of the Mad God inspired game, it does not mean I have to do networking and make the Unity project a client for a gameserver.

    What is the creativity in always trying to make something that is already created?
    If it was the case that I would do as you suggest, I might aswell just wait for DECA to release it and then decompile their client for private use.

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