Code:
Xray: See through blocks; only render blocks that are designated.
Bounding boxes/block highlighting: Much like xray but draw an ESP around the designated blocks instead.
Nuker: Automatically destroy/interact/attack a selected block within a radius.
Increase max stack size.
Always a step: Make all blocks behave like stairs and disabled the need for jumping.
Add a trader area: Manually add a protected area like a traders zone.
Selectively load server xmls: This would allow the client to use their own XML configuration files instead of the ones sent by a server upon join.
Super growth rate for plants.
Don't trigger traps (+ no damage from barb wire)
o Motion sensors don't trigger negatively.
o Trip wires do not trigger negatively.
Always day: Appears to be always daytime to the client.
Invisibility: Grant the client invisibility to others.
Vehicles have unlimited fuel, battery, take no durability loss, ect.
Remove welcome message when joining a new server world.
Disable gunshot noise from being played and alerting players/zombies nearby.
Be able to change name/ID on servers.
No vending machine cost/unlimited rent time
Apply extreme damage only to heads: An addon for the extreme damage mod that will only apply extreme damage when hitting the head of a zombie/player/animal.
Owner of all land claims.
No map fog on the navegane world (revealed map).
Selective godmode (only take damage from mobs, or players, ect).
Automatically drink/eat when needed: Primarily for AFK purposes.
Walk on water.
See invisible admin players.
Cavefinder: Like xray but displays cave systems. Much like when flying underground with no-collision turn on in native 7DTD.
Increase gun range/accuracy.
Decrease gun spread.
Instant bow/crossbow drawing/reloading.
Allow access to chests whilst in use by other players.
No slowdown from barb wire and company.
Aimbot/aim assist.
Triggerbot: Automatically fire/hit when a selected object is under the cursor.
Fast ladder: Super climbing speed on ladders.
Freecam: Allows the client to move around at look at things without moving the player model.
Fullbright: Never dark. Always appears like there is a high brightness level.
Spider: Allow climbing walls/objects like there was a ladder there.
Timer: Increase the entire games time/speed.
Trajectories for bows and such: View the path a missile will take after being fired.
Set rank / max required rank for skills.
Increase the amount harvested from resources.
Friendly to hostiles/all factions: Hostile creatures view you as neutral/friendly and will not attack.
Increased flashlight brightness / size.
Spawn menu for clients.
ESP for players and mobs.
Instant movement on spawn (no blur and animation).
Disable debuffs from being applied to the player.
Faster attack/fire speed.
Multihit / delete nearby entities: Automatically attack nearby creatures.
Increase movement speed.
Unlimited looting times (containers are never looted).
Increased loot abundance.
Unlimited stamina.
No fuel consumption / doesn't need fuel / has all molds/tools for forges/campfires.
Open campfire/forge/all crafting benches anywhere.
Backpack mod: Adds a virtual chest that the player can access anywhere.
No block consumption upon placement.
Instant respawn (no death screen).
No creative menu / inventory opening sounds: Awkward if youre trying to sneak by another player and they hear your zipper noise.
Always have headlamp/flashlight/nightvision equipped.
Set the ping that the other players think you have.
Temperature is always 70: Essentially disabling hot/cold effects.
Always full and hydrated / no food or water loss.
Have all skills / unlimited points.
Don't emit smells: Is this even relevant anymore?
Kill all players / specific player from anywhere.
Add velocity to a player/entity from anywhere.
Autoloot nearby containers.
Send console commands as someone else (such as an admin).
Show all quests / generate quests.
Sleeper zombies don't wake up.
Allow use of all tools/weapons underwater.
Set player kills/stats on server.
Learn all recipes: Is this a thing anymore?
Auto-toss junk.
Machines always have power / don't use power.
Selective noclip: Only have no collision on for certain blocks or movement directions.
No cam shake: When firing, falling, etc.
Safe walk: Never walk off roofs/high heights accidently.
Allow use of any owned bed.
Disable slower walking when on slopes.
Schematica mod: See semi-transparent prefabs for building purposes. Automatically build prefabs in survival.
No item degradation.
Radiation immunity.