If you want smooth and useful experience you can start with Python or LUA. Both languages are simple, powerful and often used in game development.
The main thing is not to bother with a bunch of materials, but to choose one thing. For example, when I studied unity, I gathered a lot of different resources, services and courses. In the end, I was torn between all this. Then I just focused on one of the courses and the process started moving. I advise you to choose the method that suits you the most and only deal with it, then you can change it. The main thing is not to spray your attention.