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  1. #1
    Huntermuir1213's Avatar
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    Client i've been working on for years




    Features:

    Packet Sending (Basic)
    Projectile Spawning
    Item Spawning with GUI(Works in servers that "patch" this cough pedguin)
    Debugging Console
    Hot loading code (could upgrade this to something like Terraria Patcher except loads them without restart) (right now this is just for the main code and doesn't support other plugins)
    Item Changing (usetime, shootprojectile)
    ....

    and much more exploits and stuff like that. If I released this then I would make everything much more obvious and user-friendly. Right now this is not ready for production but if people are interested I will set it up and release it.

    Here's my channel. You'll see stuff about the client here.

  2. The Following 7 Users Say Thank You to Huntermuir1213 For This Useful Post:

    balesofkales (04-06-2019),Brownsugarpup (07-31-2019),drise (06-24-2019),esfsf (07-07-2019),LQ469 (06-02-2020),Nymphs (09-02-2021),rawaf (08-27-2019)

  3. #2
    HiImKyle's Avatar
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    It appears as though I had the same idea. Interesting
    I wonder if you're the Hunter a friend of mine mentioned.

    EDIT: Hot loading code sounds interesting, ngl...
    Last edited by HiImKyle; 04-06-2019 at 12:51 AM.

  4. #3
    balesofkales's Avatar
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    looks tasty

  5. #4
    Huntermuir1213's Avatar
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    If you mean "Darth Wankstain", then yes. And it does appear we had the same idea. The resemblance is actually uncanny, and we even used the same colors, lol.

    For hot loading code, i'm just using a DomCompiler and ripping the code to load from a cs file.
    Last edited by Huntermuir1213; 04-06-2019 at 09:58 AM.

  6. #5
    HiImKyle's Avatar
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    Quote Originally Posted by Huntermuir1213 View Post
    If you mean "Darth Wankstain", then yes. And it does appear we had the same idea. The resemblance is actually uncanny, and we even used the same colors, lol.

    For hot loading code, i'm just using a DomCompiler and ripping the code to load from a cs file.
    I'll recolour for the sake of keeping peace, I need a change of looks anyway. As for the DomCompiler I'll look that up, thanks.

  7. #6
    Huntermuir1213's Avatar
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    Lol, if you like it, no need to re-color. I just found it interesting. Cheers.

  8. #7
    HiImKyle's Avatar
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    Quote Originally Posted by Huntermuir1213 View Post
    Lol, if you like it, no need to re-color. I just found it interesting. Cheers.
    Benefit of having theme support is being able to swap in seconds

  9. #8
    Huntermuir1213's Avatar
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    Yeah, I have all the Push and Pops set up to one variable

    Just one change of the vector4 and everything is fine.

    Still, I like black the most so far.

  10. #9
    HiImKyle's Avatar
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    Quote Originally Posted by Huntermuir1213 View Post
    Yeah, I have all the Push and Pops set up to one variable

    Just one change of the vector4 and everything is fine.

    Still, I like black the most so far.
    I recommend setting up a Theme System if you're gonna release it then, more features are always nice.

  11. #10
    Huntermuir1213's Avatar
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    This is basically the current feature list. (along with buff spawning which doesn't have gui yet) Feel free to drop any feature suggestions in here so I can get the most shit into the client before release.

  12. #11
    HiImKyle's Avatar
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    Quote Originally Posted by Huntermuir1213 View Post
    ~snip~
    This is basically the current feature list. (along with buff spawning which doesn't have gui yet) Feel free to drop any feature suggestions in here so I can get the most shit into the client before release.
    I would say fix your drawing but it seems to work for the most part. Weird seeing ImGui with the Terraria font though it works. How are you doing that? Just hoping the user has the font installed then letting ImGui handle the atlas creation? (Might as well use dis cord)

  13. #12
    SaiSamil's Avatar
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    I look forward to a release! Looks very promising

  14. #13
    epsilonxt88's Avatar
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    good stuff, keep up the good work mate

  15. #14
    Huntermuir1213's Avatar
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    If I do upload this with all the features and exploits I am wondering if I should maybe add a small price tag to prevent some of the exploits from being patched (also free money?). If I do this, I will have a "demo" with all the basic and necessary features. Also, I was wondering if this would be weird to verify or impossible to get verified because the client grabs the mod code from a ftp server. (I will probably remove this anyways on release, I was just wondering)

  16. #15
    vnfmstjtmf's Avatar
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    can support tmod?

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