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  1. #1
    penguintr's Avatar
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    Cheat Developing

    Hi all,

    I am wanting to get into coding cheats but have a basic knowledge of coding in general. For my first project I was wondering what would be needed in order to make a radar cheat and how easy it is. Also what tools would I need etc.

    Just looking for general guidance tbh.

    Thanks

  2. #2
    Sandwich's Avatar
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    Quote Originally Posted by penguintr View Post
    Hi all,

    I am wanting to get into coding cheats but have a basic knowledge of coding in general. For my first project I was wondering what would be needed in order to make a radar cheat and how easy it is. Also what tools would I need etc.

    Just looking for general guidance tbh.

    Thanks
    You will need the following to create an external engine radar;
    Code:
    1. Memory management class
        1a. Function to attach to a process and open a handle.
        1b. Generic function(s) to read and write to memory.
        1c. Function to return a module entry base address. 
    2. Offsets
        2a. Optional structure to store hard coded offsets or you can use pattern scanning. 
    3. Class to read and store entity information
        3a. Optional structures for players and entities.
    4. Function to spot enemies on the radar
        4a. 
    Code:
    static void EngineRadar()
    		{
    			while (true)
    			{
    				for (auto entity : Entity)
    				{
    					if (entity.base == NULL ||
    						entity.health <= 0 ||
    						entity.lifeState != 0 ||
    						entity.dormant ||
    						entity.team == player.team ||
    						entity.spotted)
    						continue;
    
    					Write<bool>(entity.base + offsets.bSpotted, true);
    				}
    			}
    		}
    Last edited by Sandwich; 05-30-2019 at 11:51 AM.

  3. #3
    KF1337's Avatar
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    As someone who started gamehacking a few weeks ago, I want to add that you read the official MSDN pages for Tlhelp32.h as you will need quite a few functions from it.

    Not sure what do you mean by "basic knowledge of coding in general", but C++ is recommended.

    Tools you need:
    - basically the community version of VS19 is good enough to handle this.
    - hazedumper is needed if you want to update the offsets yourself (which i recommend for the beginning, as it is easier to do as "pattern scanning")
    Last edited by KF1337; 05-30-2019 at 04:43 PM.



  4. #4
    defaulto's Avatar
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    Quote Originally Posted by Sandwich View Post
    static void EngineRadar()
    {
    while (true)
    {
    for (auto entity : Entity)
    {
    if (entity.base == NULL ||
    entity.health <= 0 ||
    entity.lifeState != 0 ||
    entity.dormant ||
    entity.team == player.team ||
    entity.spotted)
    continue;

    Write<bool>(entity.base + offsets.bSpotted, true);
    }
    }
    }
    Well this Radar is beginner level so it probably fits into here. A Simple isSpotted Radar 'cheat'.

    #LOGS
    12-02-2020 ⌨ [MPGH]defaulto got gifted the Premium Membership from [MPGH]Azuki - sponsored by [MPGH]Flengo.
    27-11-2019 ⌨ [MPGH]defaulto captured the GFX Team Base together with [MPGH]Howl & [MPGH]Poonce.
    08-14-2017 ⌨ defaulto joined the game.

  5. #5
    Warlock777888jr's Avatar
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    Quote Originally Posted by defaulto View Post
    Well this Radar is beginner level so it probably fits into here. A Simple isSpotted Radar 'cheat'.
    That's what i use on my cheat's lmao.

  6. #6
    defaulto's Avatar
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    Quote Originally Posted by Warlock777888jr View Post
    That's what i use on my cheat's lmao.
    That doesn't mean it's bad to implement it. I just say it's easy to do so. So it fits perfectly into here since the creator of the topic is just starting.
    There are more advanced and better methods tough which I like more.

    #LOGS
    12-02-2020 ⌨ [MPGH]defaulto got gifted the Premium Membership from [MPGH]Azuki - sponsored by [MPGH]Flengo.
    27-11-2019 ⌨ [MPGH]defaulto captured the GFX Team Base together with [MPGH]Howl & [MPGH]Poonce.
    08-14-2017 ⌨ defaulto joined the game.

  7. #7
    Sandwich's Avatar
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    Quote Originally Posted by defaulto View Post
    There are more advanced and better methods tough which I like more.
    What's a better method to implement engine radar? I am curious and I don't mean an actual radar.

  8. #8
    defaulto's Avatar
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    Quote Originally Posted by Sandwich View Post


    What's a better method to implement engine radar? I am curious and I don't mean an actual radar.
    If you specifically mean a cheat, which works Engine based- I don't know. There could be some which you and I aren't aware of yet.

    EDIT:
    I wrote my last post like that because I meant it overall.
    As an example: Drawing a radar yourself since you can make it OBS Proof, etc.
    Or even drawing or displaying the radar on a website so people who don't even have cheats on their PC can look it up.
    Last edited by defaulto; 06-01-2019 at 01:00 PM.

    #LOGS
    12-02-2020 ⌨ [MPGH]defaulto got gifted the Premium Membership from [MPGH]Azuki - sponsored by [MPGH]Flengo.
    27-11-2019 ⌨ [MPGH]defaulto captured the GFX Team Base together with [MPGH]Howl & [MPGH]Poonce.
    08-14-2017 ⌨ defaulto joined the game.

  9. #9
    blackout99's Avatar
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    I can give you some already done code ,for esp?
    If you want to learn from it.

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