Hey guys, I play a game which uses a websocket to send data between the browser and the server.

Now I want to know, which message the browser sends, if I recruit troops for example, but all I see in Chromes DevTools is this binary data:


Base64: AAAAILcGjaFCX0K1T1KSgMsK+ijC0tT4WUGvAxthMLHWqAMt

I took a look at the source code and found this:



and that:



which may be interesting functions. Also good to know: It seems to be a Unity3D WebGL game.

Would be awesome if someone could help me to "decrypt" the messages. I would also pay for the solution. Feel free to private message me. Thank you!