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  1. #1
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    Post Offsets [08/02/2020]



    Csgo Offsets [08/02/2020]

     

    cs_gamerules_data = 0x0;
    m_ArmorValue = 0xB368;
    m_Collision = 0x320;
    m_CollisionGroup = 0x474;
    m_Local = 0x2FBC;
    m_MoveType = 0x25C;
    m_OriginalOwnerXuidHigh = 0x31B4;
    m_OriginalOwnerXuidLow = 0x31B0;
    m_SurvivalGameRuleDecisionTypes = 0x1320;
    m_SurvivalRules = 0xCF8;
    m_aimPunchAngle = 0x302C;
    m_aimPunchAngleVel = 0x3038;
    m_angEyeAnglesX = 0xB36C;
    m_angEyeAnglesY = 0xB370;
    m_bBombPlanted = 0x99D;
    m_bFreezePeriod = 0x20;
    m_bGunGameImmunity = 0x3930;
    m_bHasDefuser = 0xB378;
    m_bHasHelmet = 0xB35C;
    m_bInReload = 0x3295;
    m_bIsDefusing = 0x391C;
    m_bIsQueuedMatchmaking = 0x74;
    m_bIsScoped = 0x3914;
    m_bIsValveDS = 0x75;
    m_bSpotted = 0x93D;
    m_bSpottedByMask = 0x980;
    m_bStartedArming = 0x33E0;
    m_bUseCustomAutoExposureMax = 0x9D9;
    m_bUseCustomAutoExposureMin = 0x9D8;
    m_bUseCustomBloomScale = 0x9DA;
    m_clrRender = 0x70;
    m_dwBoneMatrix = 0x26A8;
    m_fAccuracyPenalty = 0x3320;
    m_fFlags = 0x104;
    m_flC4Blow = 0x2990;
    m_flCustomAutoExposureMax = 0x9E0;
    m_flCustomAutoExposureMin = 0x9DC;
    m_flCustomBloomScale = 0x9E4;
    m_flDefuseCountDown = 0x29AC;
    m_flDefuseLength = 0x29A8;
    m_flFallbackWear = 0x31C0;
    m_flFlashDuration = 0xA410;
    m_flFlashMaxAlpha = 0xA40C;
    m_flLastBoneSetupTime = 0x2924;
    m_flLowerBodyYawTarget = 0x3A7C;
    m_flNextAttack = 0x2D70;
    m_flNextPrimaryAttack = 0x3228;
    m_flSimulationTime = 0x268;
    m_flTimerLength = 0x2994;
    m_hActiveWeapon = 0x2EF8;
    m_hMyWeapons = 0x2DF8;
    m_hObserverTarget = 0x3388;
    m_hOwner = 0x29CC;
    m_hOwnerEntity = 0x14C;
    m_iAccountID = 0x2FC8;
    m_iClip1 = 0x3254;
    m_iCompetitiveRanking = 0x1A84;
    m_iCompetitiveWins = 0x1B88;
    m_iCrosshairId = 0xB3D4;
    m_iEntityQuality = 0x2FAC;
    m_iFOV = 0x31E4;
    m_iFOVStart = 0x31E8;
    m_iGlowIndex = 0xA428;
    m_iHealth = 0x100;
    m_iItemDefinitionIndex = 0x2FAA;
    m_iItemIDHigh = 0x2FC0;
    m_iMostRecentModelBoneCounter = 0x2690;
    m_iObserverMode = 0x3374;
    m_iShotsFired = 0xA380;
    m_iState = 0x3248;
    m_iTeamNum = 0xF4;
    m_lifeState = 0x25F;
    m_nFallbackPaintKit = 0x31B8;
    m_nFallbackSeed = 0x31BC;
    m_nFallbackStatTrak = 0x31C4;
    m_nForceBone = 0x268C;
    m_nTickBase = 0x342C;
    m_rgflCoordinateFrame = 0x444;
    m_szCustomName = 0x303C;
    m_szLastPlaceName = 0x35B0;
    m_thirdPersonViewAngles = 0x31D8;
    m_vecOrigin = 0x138;
    m_vecVelocity = 0x114;
    m_vecViewOffset = 0x108;
    m_viewPunchAngle = 0x3020;


     

    anim_overlays = 0x2980;
    clientstate_choked_commands = 0x4D28;
    clientstate_delta_ticks = 0x174;
    clientstate_last_outgoing_command = 0x4D24;
    clientstate_net_channel = 0x9C;
    convar_name_hash_table = 0x2F0F8;
    dwClientState = 0x588D9C;
    dwClientState_GetLocalPlayer = 0x180;
    dwClientState_IsHLTV = 0x4D40;
    dwClientState_Map = 0x28C;
    dwClientState_MapDirectory = 0x188;
    dwClientState_MaxPlayer = 0x388;
    dwClientState_PlayerInfo = 0x52B8;
    dwClientState_State = 0x108;
    dwClientState_ViewAngles = 0x4D88;
    dwEntityList = 0x4D3D67C;
    dwForceAttack = 0x316ED6C;
    dwForceAttack2 = 0x316ED78;
    dwForceBackward = 0x316ED24;
    dwForceForward = 0x316ED90;
    dwForceJump = 0x51E0EA0;
    dwForceLeft = 0x316ED18;
    dwForceRight = 0x316ED3C;
    dwGameDir = 0x6274F8;
    dwGameRulesProxy = 0x525417C;
    dwGetAllClasses = 0xD4FCEC;
    dwGlobalVars = 0x588AA0;
    dwGlowObjectManager = 0x527EF18;
    dwInput = 0x5188818;
    dwInterfaceLinkList = 0x8F5654;
    dwLocalPlayer = 0xD29B1C;
    dwMouseEnable = 0xD2F6C0;
    dwMouseEnablePtr = 0xD2F690;
    dwPlayerResource = 0x316D0BC;
    dwRadarBase = 0x51723DC;
    dwSensitivity = 0xD2F55C;
    dwSensitivityPtr = 0xD2F530;
    dwSetClanTag = 0x89D60;
    dwViewMatrix = 0x4D2F094;
    dwWeaponTable = 0x51892DC;
    dwWeaponTableIndex = 0x324C;
    dwYawPtr = 0xD2F320;
    dwZoomSensitivityRatioPtr = 0xD34540;
    dwbSendPackets = 0xD37DA;
    dwppDirect3DDevice9 = 0xA6030;
    find_hud_element = 0x2729B6C0;
    force_update_spectator_glow = 0x397F32;
    interface_engine_cvar = 0x3E9EC;
    is_c4_owner = 0x3A4360;
    m_bDormant = 0xED;
    m_flSpawnTime = 0xA360;
    m_pStudioHdr = 0x294C;
    m_pitchClassPtr = 0x5172678;
    m_yawClassPtr = 0xD2F320;
    model_ambient_min = 0x58BDBC;
    set_abs_angles = 0x1CEC00;
    set_abs_origin = 0x1CEA40;



  2. #2
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