Hi guys, me and my friend have been wondering how to abuse this glitch, which uses this: "Players are removed from the list of loaded entities and the EntityTracker stops tracking them when they teleport out of non-spawn chunks which are not loaded afterwards anymore into currently unloaded chunks. This causes all kind of desynchronizations for the client and results in the @e selector not finding the player anymore (@a, @r and @p still do).", meaning you can disappear from the player list while still playing the game (for example, on a Bedwars server, you can normally buy things from villager, but no one can see you and cannot interact with you in any way except hitting you (cannot see you on minimap, donīt see anything about you and you cannot be tracked by the helpers)). This occasionally happens on some servers, but it is very rare, we would like to abuse this glitch. Any suggestions? Is there any way to reliably reproduce this bug?