its this still working? or not?
Nah I was not banned, just the game tells me they detected changed files and then after clicking okay I just am kicked from the game and have to remove the files in order to play again. But now I�m using a different config which hides structures, basically having to do with the distance drawing but the survivors and killers are always shown in map.
не работает абсолютно тупо в дбд не пускает крашит
I've been using this particular one for quite a while (since death slinger update if I recall correctly), it's really nice and (not to jinx myself) I still haven't gotten banned with this one. On rare occasions, the older versions might be detected and crash the computer, but once you remove the hacked file from your client and verify the file integrity and try again, it works.
Last edited by Viviee2134; 11-30-2020 at 12:16 AM.
hello,
i have a problem whenever actions that are visible on the map by everybody happen. for instance, whenever a survivor gets hooked, whenever a generator is fully repaired or whenever the exit switches are visible on the map, the little icons that should represent the object (the survivor, the generator, or the switch) are stretched and deformed. which line should i edit in order to get rid of this? it's really annoying not being able to see what happens on the map.
thank you very much.
edit: also, I have a problem with the hair rendering. hair do not follow any law of gravity and are very poorly rendered. do you guys have a fix for this too? thanks
Last edited by coca11; 11-30-2020 at 11:31 AM.
Cammellone (11-30-2020),CTSwat (12-01-2020)
bro, u need to update this, please we are dying now
You mean notification bubbles? Like with kindred? I'm pretty sure it's fog settings, it even looks like a fog effect inside a bubble. You can try to delete r.EmitterSpawnRateScale setting. Personally I got rid of all the lines in Jesus config except fov (AspectRatioAxisConstraint), bigger red stain (r.LightFunctionQuality) and view distance (r.ViewDistanceScale). Game looks less potato and more immersed that way. And for little brightness I use Nvidia filters instead.
anjffhgkf (03-14-2021)
there's any way to still using this fov config? I cant play anymore with the original FOV